source: gs3-extensions/web-audio/trunk/js-mad/script/player.js@ 28388

Last change on this file since 28388 was 28388, checked in by davidb, 11 years ago

Set of JS, CSS, PNG etc web resources to support a mixture of audio player/document display capabilities

File size: 4.7 KB
Line 
1
2Mad.Player = function (stream) {
3 this.stream = stream;
4 this.mp3 = new Mad.MP3File(stream);
5 this.id3 = this.mp3.getID3v2Stream();
6 this.mpeg = this.mp3.getMpegStream();
7
8 this.totalLength = this.id3 && ~~this.id3.toHash()['Length'];
9
10 // default onProgress handler
11 this.onProgress = function (playtime, total, preloaded) {
12 console.log("playtime = " + playtime + " / " + total + ", preloaded = " + preloaded);
13 }
14};
15
16// Create a device.
17Mad.Player.prototype.createDevice = function() {
18 var synth = new Mad.Synth();
19 this.frame = new Mad.Frame();
20 this.frame = Mad.Frame.decode(this.frame, this.mpeg);
21 if (this.frame === null) {
22 if (this.mpeg.error === Mad.Error.BUFLEN) {
23 console.log("End of file!");
24 }
25
26 console.log("First error! code = " + this.mpeg.error + ", recoverable ? = " + Mad.recoverable(this.mpeg.error));
27 return;
28 }
29
30 this.channelCount = this.frame.header.nchannels();
31 this.sampleRate = this.frame.header.samplerate;
32
33 console.log("this.playing " + this.channelCount + " channels, samplerate = " + this.sampleRate + " audio, mode " + this.frame.header.mode);
34
35 this.offset = 0;
36 this.absoluteFrameIndex = 0;
37 synth.frame(this.frame);
38
39 this.lastRebuffer = Date.now();
40 this.playing = false;
41 this.progress();
42
43 var self = this;
44 var MAX_FRAMES_IN_BUFFER = 40;
45
46 this.refill = function (sampleBuffer) {
47 //console.log("*** refill(): delta = " + (Date.now() - self.lastRebuffer) + ", asked for " + sampleBuffer.length);
48 self.lastRebuffer = Date.now();
49
50 if(!self.playing) return; // empty sampleBuffer, no prob
51
52 var index = 0;
53
54 while (index < sampleBuffer.length) {
55 for (var i = 0; i < self.channelCount; ++i) {
56 sampleBuffer[index++] = synth.pcm.samples[i][self.offset];
57 }
58
59 self.offset++;
60
61 if (self.offset >= synth.pcm.samples[0].length) {
62 self.offset = 0;
63
64 self.frame = Mad.Frame.decode(self.frame, self.mpeg);
65 if (self.frame === null) {
66 if (self.stream.error === Mad.Error.BUFLEN) {
67 console.log("End of file!");
68 }
69 console.log("Error! code = " + self.mpeg.error);
70 self.playing = false;
71 self.onProgress(1.0, 1.0, 1.0);
72 self.dev.kill();
73 } else {
74 synth.frame(self.frame);
75 self.absoluteFrameIndex++;
76 }
77 }
78 }
79
80 if (self.onPostProcessing) {
81 self.onPostProcessing.apply(this, arguments);
82 }
83
84 };
85
86 this.reinitDevice();
87};
88
89Mad.Player.prototype.reinitDevice = function() {
90 if(this.dev) this.dev.kill();
91 // The default value is the safest
92 var bufferSize = null;
93 var self = this;
94
95 var temp = Sink.sinks.moz.prototype.interval;
96 Sink.sinks.moz.prototype.interval = 100;
97
98 this.dev = Sink(function(){
99 return self.refill.apply(this, arguments);
100 }, this.channelCount, bufferSize, this.sampleRate);
101
102 this.dev.on && this.dev.on('error', function (e) {
103 console.log(e);
104 });
105
106 Sink.sinks.moz.prototype.interval = temp;
107}
108
109Mad.Player.prototype.setPlaying = function(playing) {
110 this.playing = playing;
111 if(playing) {
112 this.onPlay();
113 } else {
114 this.onPause();
115 }
116}
117
118Mad.Player.prototype.destroy = function() {
119 clearTimeout(this.progressTimeout);
120 if(this.dev) {
121 this.dev.kill();
122 }
123}
124
125Mad.Player.prototype.progress = function () {
126 var delta = Date.now() - this.lastRebuffer;
127
128 var playtime = ((this.absoluteFrameIndex * 1152 + this.offset) / this.sampleRate) + delta / 1000.0;
129 console.log("*** progress(): delta = " + delta + ", contentLength = " + this.stream.contentLength + ", this.offset = " + this.mpeg.this_frame);
130 var total = this.totalLength ? this.totalLength : playtime * this.stream.contentLength / this.mpeg.this_frame;
131 var preloaded = this.stream.amountRead / this.stream.contentLength;
132 //console.log("*** amountRead = " + this.stream.amountRead + ", preloaded = " + preloaded);
133 this.onProgress(playtime, total, preloaded);
134
135 var that = this;
136 var nextCall = function() { that.progress(); };
137 this.progressTimeout = setTimeout(nextCall, 250);
138}
139
140Mad.Player.fromFile = function (file, callback) {
141 new Mad.FileStream(file, function (stream) {
142 callback(new Mad.Player(stream));
143 });
144};
145
146Mad.Player.fromURL = function (url, callback) {
147 var stream = new Mad.AjaxStream(url);
148 stream.requestAbsolute(1 * 1024, function () {
149 callback(new Mad.Player(stream));
150 });
151};
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