[page:Object3D] → [page:Light] →

[name]

This light's color gets applied to all the objects in the scene globally.

Example

var light = new THREE.AmbientLight( 0x404040 ); // soft white light scene.add( light );

Constructor

[name]( [page:Integer hex] )

[page:Integer hex] — Numeric value of the RGB component of the color.
This creates an Ambientlight with a color.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]