Last change
on this file since 28897 was 28897, checked in by davidb, 10 years ago |
GUI front-end to server base plus web page content
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File size:
1.4 KB
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1 | <!DOCTYPE html>
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2 | <html lang="en">
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3 | <head>
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4 | <meta charset="utf-8" />
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5 | <script src="../../list.js"></script>
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6 | <script src="../../page.js"></script>
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7 | <link type="text/css" rel="stylesheet" href="../../page.css" />
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8 | </head>
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9 | <body>
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10 | [page:Object3D] → [page:Light] →
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11 |
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12 | <h1>[name]</h1>
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13 |
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14 | <div class="desc">
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15 | Affects objects using [page:MeshLambertMaterial] or [page:MeshPhongMaterial].
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16 | </div>
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17 |
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18 |
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19 | <h2>Example</h2>
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20 |
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21 | <code>var light = new THREE.PointLight( 0xff0000, 1, 100 );
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22 | light.position.set( 50, 50, 50 );
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23 | scene.add( light );</code>
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24 |
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25 |
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26 | <h2>Constructor</h2>
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27 |
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28 |
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29 | <h3>[name]([page:Integer hex], [page:Float intensity], [page:todo distance])</h3>
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30 | <div>
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31 | [page:Integer hex] â Numeric value of the RGB component of the color. <br />
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32 | [page:Float intensity] â Numeric value of the light's strength/intensity. <br />
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33 | distance -- todo
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34 | </div>
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35 | <div>
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36 | Creates a light at a specific position in the scene. The light shines in all directions (roughly similar to a light bulb.)
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37 |
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38 | </div>
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39 |
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40 |
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41 | <h2>Properties</h2>
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42 |
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43 | <h3>.[page:Float intensity]</h3>
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44 | <div>
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45 | Light's intensity.<br />
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46 | Default - *1.0*.
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47 | </div>
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48 |
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49 | <h3>.[page:Float distance]</h3>
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50 | <div>
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51 | If non-zero, light will attenuate linearly from maximum intensity at light *position* down to zero at *distance*.<br />
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52 | Default â *0.0*.
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53 | </div>
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54 |
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55 | <h2>Methods</h2>
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56 |
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57 |
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58 | <h2>Source</h2>
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59 |
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60 | [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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61 | </body>
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62 | </html>
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