1 | /**
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2 | * @author mikael emtinger / http://gomo.se/
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3 | */
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4 |
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5 | THREE.AnimationMorphTarget = function( root, data ) {
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6 |
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7 | this.root = root;
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8 | this.data = THREE.AnimationHandler.get( data );
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9 | this.hierarchy = THREE.AnimationHandler.parse( root );
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10 | this.currentTime = 0;
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11 | this.timeScale = 1;
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12 | this.isPlaying = false;
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13 | this.isPaused = true;
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14 | this.loop = true;
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15 | this.influence = 1;
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16 | }
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17 |
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18 | /*
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19 | * Play
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20 | */
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21 |
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22 | THREE.AnimationMorphTarget.prototype.play = function( loop, startTimeMS ) {
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23 |
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24 | if( !this.isPlaying ) {
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25 |
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26 | this.isPlaying = true;
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27 | this.loop = loop !== undefined ? loop : true;
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28 | this.currentTime = startTimeMS !== undefined ? startTimeMS : 0;
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29 |
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30 |
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31 | // reset key cache
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32 |
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33 | for ( var h = 0; h < this.hierarchy.length; h++ ) {
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34 |
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35 | if ( this.hierarchy[ h ].animationCache === undefined ) {
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36 |
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37 | this.hierarchy[ h ].animationCache = {};
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38 | this.hierarchy[ h ].animationCache.prevKey = 0;
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39 | this.hierarchy[ h ].animationCache.nextKey = 0;
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40 | }
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41 |
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42 | this.hierarchy[ h ].animationCache.prevKey = this.data.hierarchy[ h ].keys[ 0 ];
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43 | this.hierarchy[ h ].animationCache.nextKey = this.data.hierarchy[ h ].keys[ 1 ];
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44 | }
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45 |
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46 | this.update( 0 );
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47 | }
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48 |
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49 | this.isPaused = false;
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50 | THREE.AnimationHandler.addToUpdate( this );
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51 | }
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52 |
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53 |
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54 | /*
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55 | * Pause
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56 | */
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57 |
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58 | THREE.AnimationMorphTarget.prototype.pause = function() {
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59 |
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60 | if( this.isPaused ) {
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61 |
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62 | THREE.AnimationHandler.addToUpdate( this );
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63 |
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64 | } else {
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65 |
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66 | THREE.AnimationHandler.removeFromUpdate( this );
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67 |
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68 | }
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69 |
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70 | this.isPaused = !this.isPaused;
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71 | }
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72 |
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73 |
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74 | /*
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75 | * Stop
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76 | */
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77 |
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78 | THREE.AnimationMorphTarget.prototype.stop = function() {
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79 |
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80 | this.isPlaying = false;
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81 | this.isPaused = false;
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82 |
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83 | THREE.AnimationHandler.removeFromUpdate( this );
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84 |
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85 |
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86 | // reset JIT matrix and remove cache
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87 |
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88 | for ( var h = 0; h < this.hierarchy.length; h++ ) {
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89 |
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90 | if ( this.hierarchy[ h ].animationCache !== undefined ) {
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91 |
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92 | delete this.hierarchy[ h ].animationCache;
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93 | }
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94 |
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95 | }
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96 |
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97 | }
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98 |
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99 |
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100 | /*
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101 | * Update
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102 | */
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103 |
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104 | THREE.AnimationMorphTarget.prototype.update = function( deltaTimeMS ) {
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105 |
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106 | // early out
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107 |
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108 | if( !this.isPlaying ) return;
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109 |
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110 |
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111 | // vars
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112 |
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113 | var scale;
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114 | var vector;
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115 | var prevXYZ, nextXYZ;
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116 | var prevKey, nextKey;
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117 | var object;
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118 | var animationCache;
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119 | var currentTime, unloopedCurrentTime;
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120 |
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121 |
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122 | // update time
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123 |
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124 | this.currentTime += deltaTimeMS * this.timeScale;
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125 |
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126 | unloopedCurrentTime = this.currentTime;
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127 | currentTime = this.currentTime = this.currentTime % this.data.length;
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128 |
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129 |
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130 | // update
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131 |
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132 | for ( var h = 0, hl = this.hierarchy.length; h < hl; h++ ) {
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133 |
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134 | object = this.hierarchy[ h ];
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135 | animationCache = object.animationCache;
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136 |
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137 |
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138 | // get keys
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139 |
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140 | prevKey = animationCache.prevKey;
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141 | nextKey = animationCache.nextKey;
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142 |
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143 |
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144 | // switch keys?
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145 |
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146 | if ( nextKey.time <= unloopedCurrentTime ) {
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147 |
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148 | // did we loop?
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149 |
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150 | if ( currentTime < unloopedCurrentTime ) {
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151 |
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152 | if ( this.loop ) {
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153 |
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154 | prevKey = this.data.hierarchy[ h ].keys[ 0 ];
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155 | nextKey = this.data.hierarchy[ h ].keys[ 1 ];
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156 |
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157 | while( nextKey.time < currentTime ) {
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158 |
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159 | prevKey = nextKey;
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160 | nextKey = this.data.hierarchy[ h ].keys[ nextKey.index + 1 ];
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161 |
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162 | }
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163 |
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164 | } else {
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165 |
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166 | this.stop();
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167 | return;
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168 |
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169 | }
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170 |
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171 | } else {
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172 |
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173 | do {
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174 |
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175 | prevKey = nextKey;
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176 | nextKey = this.data.hierarchy[ h ].keys[ nextKey.index + 1 ];
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177 |
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178 | } while( nextKey.time < currentTime )
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179 |
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180 | }
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181 |
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182 | animationCache.prevKey = prevKey;
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183 | animationCache.nextKey = nextKey;
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184 |
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185 | }
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186 |
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187 |
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188 | // calc scale and check for error
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189 |
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190 | scale = ( currentTime - prevKey.time ) / ( nextKey.time - prevKey.time );
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191 |
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192 | if ( scale < 0 || scale > 1 ) {
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193 |
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194 | console.log( "THREE.AnimationMorphTarget.update: Warning! Scale out of bounds:" + scale );
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195 | scale = scale < 0 ? 0 : 1;
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196 |
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197 | }
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198 |
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199 |
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200 | // interpolate
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201 |
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202 | var pi, pmti = prevKey.morphTargetsInfluences;
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203 | var ni, nmti = nextKey.morphTargetsInfluences;
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204 | var mt, i;
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205 |
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206 | for( mt in pmti ) {
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207 |
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208 | pi = pmti[ mt ];
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209 | ni = nmti[ mt ];
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210 | i = this.root.getMorphTargetIndexByName( mt );
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211 |
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212 | this.root.morphTargetInfluences[ i ] = ( pi + ( ni - pi ) * scale ) * this.influence;
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213 | }
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214 |
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215 | }
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216 |
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217 | };
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218 |
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