Last change
on this file since 28897 was 28897, checked in by davidb, 10 years ago |
GUI front-end to server base plus web page content
|
File size:
1.0 KB
|
Line | |
---|
1 | /**************************************************************
|
---|
2 | * Ellipse curve
|
---|
3 | **************************************************************/
|
---|
4 |
|
---|
5 | THREE.EllipseCurve = function ( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise ) {
|
---|
6 |
|
---|
7 | this.aX = aX;
|
---|
8 | this.aY = aY;
|
---|
9 |
|
---|
10 | this.xRadius = xRadius;
|
---|
11 | this.yRadius = yRadius;
|
---|
12 |
|
---|
13 | this.aStartAngle = aStartAngle;
|
---|
14 | this.aEndAngle = aEndAngle;
|
---|
15 |
|
---|
16 | this.aClockwise = aClockwise;
|
---|
17 |
|
---|
18 | };
|
---|
19 |
|
---|
20 | THREE.EllipseCurve.prototype = Object.create( THREE.Curve.prototype );
|
---|
21 |
|
---|
22 | THREE.EllipseCurve.prototype.getPoint = function ( t ) {
|
---|
23 |
|
---|
24 | var angle;
|
---|
25 | var deltaAngle = this.aEndAngle - this.aStartAngle;
|
---|
26 |
|
---|
27 | if ( deltaAngle < 0 ) deltaAngle += Math.PI * 2;
|
---|
28 | if ( deltaAngle > Math.PI * 2 ) deltaAngle -= Math.PI * 2;
|
---|
29 |
|
---|
30 | if ( this.aClockwise === true ) {
|
---|
31 |
|
---|
32 | angle = this.aEndAngle + ( 1 - t ) * ( Math.PI * 2 - deltaAngle );
|
---|
33 |
|
---|
34 | } else {
|
---|
35 |
|
---|
36 | angle = this.aStartAngle + t * deltaAngle;
|
---|
37 |
|
---|
38 | }
|
---|
39 |
|
---|
40 | var tx = this.aX + this.xRadius * Math.cos( angle );
|
---|
41 | var ty = this.aY + this.yRadius * Math.sin( angle );
|
---|
42 |
|
---|
43 | return new THREE.Vector2( tx, ty );
|
---|
44 |
|
---|
45 | };
|
---|
Note:
See
TracBrowser
for help on using the repository browser.