#ifndef _LAUNCHAPP_H_ #define _LAUNCHAPP_H_ #include #include using namespace std; #include "FilePath.h" typedef map > _exeMap; class launchApp { private: _exeMap exeMap; public: launchApp(FilePath &appsrc); void platformApp(string platform, FilePath &appsrc); int run(bool test, int deftest, string prompt, string title, bool wait); }; #endif