Changeset 29737 for other-projects/nz-flag-design/trunk
- Timestamp:
- 2015-02-13T09:00:21+13:00 (9 years ago)
- Location:
- other-projects/nz-flag-design/trunk/render-3d
- Files:
-
- 6 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
other-projects/nz-flag-design/trunk/render-3d/flag.html
r29719 r29737 131 131 <script type="text/javascript" src="./Flag_files/ColladaLoader.js"></script> 132 132 <script type="text/javascript" src="./Flag_files/slider.js"></script> 133 <script type="text/javascript" src="./Flag_files/Projector.js"></script> 133 134 134 135 <script type="text/javascript" src="./Flag_files/KeyboardState.js"></script> … … 181 182 var keyboard = new KeyboardState(); 182 183 var clothTexture; 183 184 185 var projector, mouse = { x: 0, y: 0 }, INTERSECTED; 186 var objects = []; 187 var beehiveVisible = true; 188 184 189 var initial = true; 185 190 … … 358 363 mesh.castShadow = false; 359 364 scene.add( mesh ); 365 //objects.push( mesh ); 360 366 361 367 // … … 405 411 beehive.scale.set(1,1,1); 406 412 beehive.rotation.set(1.5*Math.PI,0,0); 413 beehive.name = "beehive"; 407 414 scene.add(beehive); 415 objects.push( beehive ); 408 416 }); 417 projector = new THREE.Projector(); 418 document.addEventListener( 'mousedown', onDocumentMouseDown, false ); 409 419 } 410 420 … … 444 454 object.position.x = -305; 445 455 object.position.z = -165; 456 object.name = "flag"; 446 457 scene.add( object ); 458 objects.push( object ); 447 459 448 460 initial = false; … … 457 469 } 458 470 471 function onDocumentMouseDown( event ) { 472 473 var mouse3D = new THREE.Vector3( ( event.clientX / window.innerWidth ) * 2 - 1, //x 474 -( event.clientY / window.innerHeight ) * 2 + 1, //y 475 1 ); //z 476 mouse3D.unproject( camera ); 477 mouse3D.sub( camera.position ); 478 mouse3D.normalize(); 479 var raycaster = new THREE.Raycaster( camera.position, mouse3D ); 480 var intersects = raycaster.intersectObjects( objects , true); 481 if(intersects.length > 0){ 482 beehiveVisible = false; 483 intersects[ 0 ].object.material.color.setHex( Math.random() * 0xffffff ); 484 } 485 } 486 459 487 460 488 // … … 500 528 501 529 } 530 531 /*if(beehiveVisible == false){ 532 for( var i = 0; i < objects.length; i++){ 533 objects[i].position.setY(-2000); 534 if(objects[i].name === "flag"){ 535 objects[i].position.setY(1250); 536 } 537 } 538 }*/ 502 539 503 540 clothGeometry.computeFaceNormals(); … … 532 569 533 570 </script> 534 535 571 </body> 536 572 </html>
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