- Timestamp:
- 2015-02-18T17:29:19+13:00 (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
other-projects/fft-ddr/summer-2014/trunk/FFDDR/SkeletonManager.cs
r29735 r29750 61 61 } 62 62 63 public voidCalibrate(int skeletonNo)63 public int Calibrate(int skeletonNo) 64 64 { 65 65 if(calibrated[skeletonNo] == false && calibrating[skeletonNo] == false && … … 74 74 calibrating[skeletonNo] = false; 75 75 calibrated[skeletonNo] = true; 76 return 1; 76 77 } 78 return 0; 77 79 } 78 80
Note:
See TracChangeset
for help on using the changeset viewer.