package Mojo::Base;

use strict;
use warnings;
use utf8;
use feature ();

# No imports because we get subclassed, a lot!
use Carp         ();
use Scalar::Util ();

# Defer to runtime so Mojo::Util can use "-strict"
require Mojo::Util;

# Only Perl 5.14+ requires it on demand
use IO::Handle ();

# Role support requires Role::Tiny 2.000001+
use constant ROLES =>
  !!(eval { require Role::Tiny; Role::Tiny->VERSION('2.000001'); 1 });

# Protect subclasses using AUTOLOAD
sub DESTROY { }

sub attr {
  my ($self, $attrs, $value) = @_;
  return unless (my $class = ref $self || $self) && $attrs;

  Carp::croak 'Default has to be a code reference or constant value'
    if ref $value && ref $value ne 'CODE';

  for my $attr (@{ref $attrs eq 'ARRAY' ? $attrs : [$attrs]}) {
    Carp::croak qq{Attribute "$attr" invalid} unless $attr =~ /^[a-zA-Z_]\w*$/;

    # Very performance-sensitive code with lots of micro-optimizations
    if (ref $value) {
      my $sub = sub {
        return
          exists $_[0]{$attr} ? $_[0]{$attr} : ($_[0]{$attr} = $value->($_[0]))
          if @_ == 1;
        $_[0]{$attr} = $_[1];
        $_[0];
      };
      Mojo::Util::monkey_patch($class, $attr, $sub);
    }
    elsif (defined $value) {
      my $sub = sub {
        return exists $_[0]{$attr} ? $_[0]{$attr} : ($_[0]{$attr} = $value)
          if @_ == 1;
        $_[0]{$attr} = $_[1];
        $_[0];
      };
      Mojo::Util::monkey_patch($class, $attr, $sub);
    }
    else {
      Mojo::Util::monkey_patch($class, $attr,
        sub { return $_[0]{$attr} if @_ == 1; $_[0]{$attr} = $_[1]; $_[0] });
    }
  }
}

sub import {
  my ($class, $caller) = (shift, caller);
  return unless my @flags = @_;

  # Base
  if ($flags[0] eq '-base') { $flags[0] = $class }

  # Role
  if ($flags[0] eq '-role') {
    Carp::croak 'Role::Tiny 2.000001+ is required for roles' unless ROLES;
    Mojo::Util::monkey_patch($caller, 'has', sub { attr($caller, @_) });
    eval "package $caller; use Role::Tiny; 1" or die $@;
  }

  # Module and not -strict
  elsif ($flags[0] !~ /^-/) {
    no strict 'refs';
    require(Mojo::Util::class_to_path($flags[0])) unless $flags[0]->can('new');
    push @{"${caller}::ISA"}, $flags[0];
    Mojo::Util::monkey_patch($caller, 'has', sub { attr($caller, @_) });
  }

  # Mojo modules are strict!
  $_->import for qw(strict warnings utf8);
  feature->import(':5.10');

  # Signatures (Perl 5.20+)
  if (($flags[1] || '') eq '-signatures') {
    Carp::croak 'Subroutine signatures require Perl 5.20+' if $] < 5.020;
    require experimental;
    experimental->import('signatures');
  }
}

sub new {
  my $class = shift;
  bless @_ ? @_ > 1 ? {@_} : {%{$_[0]}} : {}, ref $class || $class;
}

sub tap {
  my ($self, $cb) = (shift, shift);
  $_->$cb(@_) for $self;
  return $self;
}

sub with_roles {
  Carp::croak 'Role::Tiny 2.000001+ is required for roles' unless ROLES;
  my ($self, @roles) = @_;

  return Role::Tiny->create_class_with_roles($self,
    map { /^\+(.+)$/ ? "${self}::Role::$1" : $_ } @roles)
    unless my $class = Scalar::Util::blessed $self;

  return Role::Tiny->apply_roles_to_object($self,
    map { /^\+(.+)$/ ? "${class}::Role::$1" : $_ } @roles);
}

1;

=encoding utf8

=head1 NAME

Mojo::Base - Minimal base class for Mojo projects

=head1 SYNOPSIS

  package Cat;
  use Mojo::Base -base;

  has name => 'Nyan';
  has ['age', 'weight'] => 4;

  package Tiger;
  use Mojo::Base 'Cat';

  has friend  => sub { Cat->new };
  has stripes => 42;

  package main;
  use Mojo::Base -strict;

  my $mew = Cat->new(name => 'Longcat');
  say $mew->age;
  say $mew->age(3)->weight(5)->age;

  my $rawr = Tiger->new(stripes => 38, weight => 250);
  say $rawr->tap(sub { $_->friend->name('Tacgnol') })->weight;

=head1 DESCRIPTION

L<Mojo::Base> is a simple base class for L<Mojo> projects with fluent
interfaces.

  # Automatically enables "strict", "warnings", "utf8" and Perl 5.10 features
  use Mojo::Base -strict;
  use Mojo::Base -base;
  use Mojo::Base 'SomeBaseClass';
  use Mojo::Base -role;

All four forms save a lot of typing. Note that role support depends on
L<Role::Tiny> (2.000001+).

  # use Mojo::Base -strict;
  use strict;
  use warnings;
  use utf8;
  use feature ':5.10';
  use IO::Handle ();

  # use Mojo::Base -base;
  use strict;
  use warnings;
  use utf8;
  use feature ':5.10';
  use IO::Handle ();
  push @ISA, 'Mojo::Base';
  sub has { Mojo::Base::attr(__PACKAGE__, @_) }

  # use Mojo::Base 'SomeBaseClass';
  use strict;
  use warnings;
  use utf8;
  use feature ':5.10';
  use IO::Handle ();
  require SomeBaseClass;
  push @ISA, 'SomeBaseClass';
  sub has { Mojo::Base::attr(__PACKAGE__, @_) }

  # use Mojo::Base -role;
  use strict;
  use warnings;
  use utf8;
  use feature ':5.10';
  use IO::Handle ();
  use Role::Tiny;
  sub has { Mojo::Base::attr(__PACKAGE__, @_) }

On Perl 5.20+ you can also append a C<-signatures> flag to all three forms and
enable support for L<subroutine signatures|perlsub/"Signatures">.

  # Also enable signatures
  use Mojo::Base -strict, -signatures;
  use Mojo::Base -base, -signatures;
  use Mojo::Base 'SomeBaseClass', -signatures;
  use Mojo::Base -role, -signatures;

This will also disable experimental warnings on versions of Perl where this
feature was still experimental.

=head1 FLUENT INTERFACES

Fluent interfaces are a way to design object-oriented APIs around method
chaining to create domain-specific languages, with the goal of making the
readablity of the source code close to written prose.

  package Duck;
  use Mojo::Base -base;

  has 'name';

  sub quack {
    my $self = shift;
    my $name = $self->name;
    say "$name: Quack!"
  }

L<Mojo::Base> will help you with this by having all attribute accessors created
with L</"has"> (or L</"attr">) return their invocant (C<$self>) whenever they
are used to assign a new attribute value.

  Duck->new->name('Donald')->quack;

In this case the C<name> attribute accessor is called on the object created by
C<Duck-E<gt>new>. It assigns a new attribute value and then returns the C<Duck>
object, so the C<quack> method can be called on it afterwards. These method
chains can continue until one of the methods called does not return the C<Duck>
object.

=head1 FUNCTIONS

L<Mojo::Base> implements the following functions, which can be imported with
the C<-base> flag or by setting a base class.

=head2 has

  has 'name';
  has ['name1', 'name2', 'name3'];
  has name => 'foo';
  has name => sub {...};
  has ['name1', 'name2', 'name3'] => 'foo';
  has ['name1', 'name2', 'name3'] => sub {...};

Create attributes for hash-based objects, just like the L</"attr"> method.

=head1 METHODS

L<Mojo::Base> implements the following methods.

=head2 attr

  $object->attr('name');
  SubClass->attr('name');
  SubClass->attr(['name1', 'name2', 'name3']);
  SubClass->attr(name => 'foo');
  SubClass->attr(name => sub {...});
  SubClass->attr(['name1', 'name2', 'name3'] => 'foo');
  SubClass->attr(['name1', 'name2', 'name3'] => sub {...});

Create attribute accessors for hash-based objects, an array reference can be
used to create more than one at a time. Pass an optional second argument to set
a default value, it should be a constant or a callback. The callback will be
executed at accessor read time if there's no set value, and gets passed the
current instance of the object as first argument. Accessors can be chained, that
means they return their invocant when they are called with an argument.

=head2 new

  my $object = SubClass->new;
  my $object = SubClass->new(name => 'value');
  my $object = SubClass->new({name => 'value'});

This base class provides a basic constructor for hash-based objects. You can
pass it either a hash or a hash reference with attribute values.

=head2 tap

  $object = $object->tap(sub {...});
  $object = $object->tap('some_method');
  $object = $object->tap('some_method', @args);

Tap into a method chain to perform operations on an object within the chain
(also known as a K combinator or Kestrel). The object will be the first argument
passed to the callback, and is also available as C<$_>. The callback's return
value will be ignored; instead, the object (the callback's first argument) will
be the return value. In this way, arbitrary code can be used within (i.e.,
spliced or tapped into) a chained set of object method calls.

  # Longer version
  $object = $object->tap(sub { $_->some_method(@args) });

  # Inject side effects into a method chain
  $object->foo('A')->tap(sub { say $_->foo })->foo('B');

=head2 with_roles

  my $new_class = SubClass->with_roles('SubClass::Role::One');
  my $new_class = SubClass->with_roles('+One', '+Two');
  $object       = $object->with_roles('+One', '+Two');

Create a new class with one or more L<Role::Tiny> roles. If called on a class
returns the new class, or if called on an object reblesses the object into the
new class. For roles following the naming scheme C<MyClass::Role::RoleName> you
can use the shorthand C<+RoleName>. Note that role support depends on
L<Role::Tiny> (2.000001+).

  # Create a new class with the role "SubClass::Role::Foo" and instantiate it
  my $new_class = SubClass->with_roles('+Foo');
  my $object    = $new_class->new;

=head1 SEE ALSO

L<Mojolicious>, L<Mojolicious::Guides>, L<https://mojolicious.org>.

=cut
