/* sys/socket.h */ /* djl */ /* Provide UNIX compatibility */ #ifndef _INC_SYS_SOCKET #define _INC_SYS_SOCKET #ifdef __cplusplus extern "C" { #endif #define WIN32_LEAN_AND_MEAN #ifdef __GNUC__ # define Win32_Winsock #endif #include /* Too late to include winsock2.h if winsock.h has already been loaded */ #ifndef _WINSOCKAPI_ # include #endif #include "win32.h" #define ENOTSOCK WSAENOTSOCK #ifdef USE_SOCKETS_AS_HANDLES #ifndef PERL_FD_SETSIZE #define PERL_FD_SETSIZE 64 #endif #define PERL_BITS_PER_BYTE 8 #define PERL_NFDBITS (sizeof(Perl_fd_mask)*PERL_BITS_PER_BYTE) typedef int Perl_fd_mask; typedef struct Perl_fd_set { Perl_fd_mask bits[(PERL_FD_SETSIZE+PERL_NFDBITS-1)/PERL_NFDBITS]; } Perl_fd_set; #define PERL_FD_CLR(n,p) \ ((p)->bits[(n)/PERL_NFDBITS] &= ~((unsigned)1 << ((n)%PERL_NFDBITS))) #define PERL_FD_SET(n,p) \ ((p)->bits[(n)/PERL_NFDBITS] |= ((unsigned)1 << ((n)%PERL_NFDBITS))) #define PERL_FD_ZERO(p) memset((char *)(p),0,sizeof(*(p))) #define PERL_FD_ISSET(n,p) \ ((p)->bits[(n)/PERL_NFDBITS] & ((unsigned)1 << ((n)%PERL_NFDBITS))) #else /* USE_SOCKETS_AS_HANDLES */ #define Perl_fd_set fd_set #define PERL_FD_SET(n,p) FD_SET(n,p) #define PERL_FD_CLR(n,p) FD_CLR(n,p) #define PERL_FD_ISSET(n,p) FD_ISSET(n,p) #define PERL_FD_ZERO(p) FD_ZERO(p) #endif /* USE_SOCKETS_AS_HANDLES */ SOCKET win32_accept (SOCKET s, struct sockaddr *addr, int *addrlen); int win32_bind (SOCKET s, const struct sockaddr *addr, int namelen); int win32_closesocket (SOCKET s); int win32_connect (SOCKET s, const struct sockaddr *name, int namelen); int win32_ioctlsocket (SOCKET s, long cmd, u_long *argp); int win32_getpeername (SOCKET s, struct sockaddr *name, int * namelen); int win32_getsockname (SOCKET s, struct sockaddr *name, int * namelen); int win32_getsockopt (SOCKET s, int level, int optname, char * optval, int *optlen); u_long win32_htonl (u_long hostlong); u_short win32_htons (u_short hostshort); unsigned long win32_inet_addr (const char * cp); char * win32_inet_ntoa (struct in_addr in); int win32_listen (SOCKET s, int backlog); u_long win32_ntohl (u_long netlong); u_short win32_ntohs (u_short netshort); int win32_recv (SOCKET s, char * buf, int len, int flags); int win32_recvfrom (SOCKET s, char * buf, int len, int flags, struct sockaddr *from, int * fromlen); int win32_select (int nfds, Perl_fd_set *rfds, Perl_fd_set *wfds, Perl_fd_set *xfds, const struct timeval *timeout); int win32_send (SOCKET s, const char * buf, int len, int flags); int win32_sendto (SOCKET s, const char * buf, int len, int flags, const struct sockaddr *to, int tolen); int win32_setsockopt (SOCKET s, int level, int optname, const char * optval, int optlen); SOCKET win32_socket (int af, int type, int protocol); int win32_shutdown (SOCKET s, int how); /* Database function prototypes */ struct hostent * win32_gethostbyaddr(const char * addr, int len, int type); struct hostent * win32_gethostbyname(const char * name); int win32_gethostname (char * name, int namelen); struct servent * win32_getservbyport(int port, const char * proto); struct servent * win32_getservbyname(const char * name, const char * proto); struct protoent * win32_getprotobynumber(int proto); struct protoent * win32_getprotobyname(const char * name); struct protoent *win32_getprotoent(void); struct servent *win32_getservent(void); void win32_sethostent(int stayopen); void win32_setnetent(int stayopen); struct netent * win32_getnetent(void); struct netent * win32_getnetbyname(char *name); struct netent * win32_getnetbyaddr(long net, int type); void win32_setprotoent(int stayopen); void win32_setservent(int stayopen); void win32_endhostent(void); void win32_endnetent(void); void win32_endprotoent(void); void win32_endservent(void); #ifndef WIN32SCK_IS_STDSCK /* direct to our version */ #define htonl win32_htonl #define htons win32_htons #define ntohl win32_ntohl #define ntohs win32_ntohs #define inet_addr win32_inet_addr #define inet_ntoa win32_inet_ntoa #define socket win32_socket #define bind win32_bind #define listen win32_listen #define accept win32_accept #define connect win32_connect #define send win32_send #define sendto win32_sendto #define recv win32_recv #define recvfrom win32_recvfrom #define shutdown win32_shutdown #define closesocket win32_closesocket #define ioctlsocket win32_ioctlsocket #define setsockopt win32_setsockopt #define getsockopt win32_getsockopt #define getpeername win32_getpeername #define getsockname win32_getsockname #define gethostname win32_gethostname #define gethostbyname win32_gethostbyname #define gethostbyaddr win32_gethostbyaddr #define getprotobyname win32_getprotobyname #define getprotobynumber win32_getprotobynumber #define getservbyname win32_getservbyname #define getservbyport win32_getservbyport #define select win32_select #define endhostent win32_endhostent #define endnetent win32_endnetent #define endprotoent win32_endprotoent #define endservent win32_endservent #define getnetent win32_getnetent #define getnetbyname win32_getnetbyname #define getnetbyaddr win32_getnetbyaddr #define getprotoent win32_getprotoent #define getservent win32_getservent #define sethostent win32_sethostent #define setnetent win32_setnetent #define setprotoent win32_setprotoent #define setservent win32_setservent #ifdef USE_SOCKETS_AS_HANDLES #undef fd_set #undef FD_SET #undef FD_CLR #undef FD_ISSET #undef FD_ZERO #define fd_set Perl_fd_set #define FD_SET(n,p) PERL_FD_SET(n,p) #define FD_CLR(n,p) PERL_FD_CLR(n,p) #define FD_ISSET(n,p) PERL_FD_ISSET(n,p) #define FD_ZERO(p) PERL_FD_ZERO(p) #endif /* USE_SOCKETS_AS_HANDLES */ #endif /* WIN32SCK_IS_STDSCK */ #ifdef __cplusplus } #endif #endif /* _INC_SYS_SOCKET */