source: other-projects/playing-in-the-street/summer-2013/trunk/Playing-in-the-Street-WPF/Content/Web/mrdoob-three.js-4862f5f/docs/api/constants/GLState.html@ 28897

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1<!DOCTYPE html>
2<html lang="en">
3 <head>
4 <meta charset="utf-8" />
5 <script src="../../list.js"></script>
6 <script src="../../page.js"></script>
7 <link type="text/css" rel="stylesheet" href="../../page.css" />
8 </head>
9 <body>
10 <h1>GL State Conflicts</h1>
11
12 <h2>Cull Face</h2>
13 <div>
14 THREE.CullFaceNone<br />
15 THREE.CullFaceBack<br />
16 THREE.CullFaceFront<br />
17 THREE.CullFaceFrontBack
18 </div>
19
20 <h2>Front Face Direction</h2>
21 <div>
22 THREE.FrontFaceDirectionCW<br />
23 THREE.FrontFaceDirectionCCW<br />
24 </div>
25
26 <h2>Source</h2>
27
28 [link:https://github.com/mrdoob/three.js/blob/master/src/Three.js src/Three.js]
29 </body>
30</html>
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