source: other-projects/playing-in-the-street/summer-2013/trunk/Playing-in-the-Street-WPF/Content/Web/mrdoob-three.js-4862f5f/docs/api/extras/geometries/TextGeometry.html@ 28897

Last change on this file since 28897 was 28897, checked in by davidb, 10 years ago

GUI front-end to server base plus web page content

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1<!DOCTYPE html>
2<html lang="en">
3 <head>
4 <meta charset="utf-8" />
5 <script src="../../../list.js"></script>
6 <script src="../../../page.js"></script>
7 <link type="text/css" rel="stylesheet" href="../../../page.css" />
8 </head>
9 <body>
10 [page:ExtrudeGeometry] &rarr;
11
12 <h1>[name]</h1>
13
14 <div class="desc">todo</div>
15
16
17 <h2>Constructor</h2>
18
19
20 <h3>[name]([page:String text], [page:Object parameters])</h3>
21 <div>
22 text — todo <br />
23 parameters — Object that can contain the following parameters.
24 <ul>
25 <li>size — Float. Size of the text.</li>
26 <li>height — Float. Thickness to extrude text. Default is 50.</li>
27 <li>curveSegments — Integer. Number of points on the curves.</li>
28 <li>font — String. Font name.</li>
29 <li>weight — String. Font weight (normal, bold).</li>
30 <li>style — String. Font style (normal, italics).</li>
31 <li>bevelEnabled — Boolean. Turn on bevel. Default is False.</li>
32 <li>bevelThickness — Float. How deep into text bevel goes. Default is 10.</li>
33 <li>bevelSize — Float. How far from text outline is bevel. Default is 8.</li>
34 </ul>
35 </div>
36
37
38 <h2>Source</h2>
39
40 [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
41 </body>
42</html>
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