Last change
on this file since 28897 was 28897, checked in by davidb, 10 years ago |
GUI front-end to server base plus web page content
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File size:
1.5 KB
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1 | <!DOCTYPE html>
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2 | <html lang="en">
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3 | <head>
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4 | <meta charset="utf-8" />
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5 | <script src="../../list.js"></script>
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6 | <script src="../../page.js"></script>
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7 | <link type="text/css" rel="stylesheet" href="../../page.css" />
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8 | </head>
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9 | <body>
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10 | <h1>[name]</h1>
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11 |
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12 | <div class="desc">This class contains the parameters that define linear fog, i.e., that grows linearly denser with the distance.</div>
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13 |
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14 |
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15 | <h2>Constructor</h2>
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16 |
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17 |
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18 | <h3>[name]( [page:Integer hex], [page:Float near], [page:Float far] )</h3>
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19 | <div>The hex parameter is passed to the [page:Color] constructor to set the color property. Hex can be a hexadecimal integer or a CSS-style string.</div>
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20 |
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21 | <h2>Properties</h2>
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22 |
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23 | <h3>.[page:String name]</h3>
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24 | <div>Default is the empty string.</div>
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25 |
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26 | <h3>.[page:Color color]</h3>
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27 | <div>Fog color. Example: If set to black, far away objects will be rendered black.</div>
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28 |
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29 | <h3>.[page:Float near]</h3>
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30 | <div>The minimum distance to start applying fog. Objects that are less than 'near' units from the active camera won't be affected by fog.</div>
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31 | <div>Default is 1.</div>
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32 |
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33 | <h3>.[page:Float far]</h3>
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34 | <div>The maximum distance at which fog stops being calculated and applied. Objects that are more than 'far' units away from the active camera won't be affected by fog.</div>
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35 | <div>Default is 1000.</div>
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36 |
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37 | <h2>Methods</h2>
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38 |
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39 | <h3>.clone() [page:Fog]</h3>
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40 | <div>Returns a copy of this.</div>
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41 |
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42 | <h2>Source</h2>
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43 |
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44 | [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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45 | </body>
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46 | </html>
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