source: other-projects/playing-in-the-street/summer-2013/trunk/Playing-in-the-Street-WPF/Content/Web/mrdoob-three.js-4862f5f/docs/api/scenes/Scene.html@ 28897

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1<!DOCTYPE html>
2<html lang="en">
3 <head>
4 <meta charset="utf-8" />
5 <script src="../../list.js"></script>
6 <script src="../../page.js"></script>
7 <link type="text/css" rel="stylesheet" href="../../page.css" />
8 </head>
9 <body>
10 [page:Object3D] &rarr;
11 <h1>[name]</h1>
12
13 <div class="desc">Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.</div>
14
15
16 <h2>Constructor</h2>
17
18
19 <h3>[name]()</h3>
20 <div>
21 todo
22 </div>
23
24
25 <h2>Properties</h2>
26
27 <h3>.[page:Fog fog]</h3>
28
29 <div>A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.</div>
30
31 <h3>.[page:Material overrideMaterial]</h3>
32
33 <div>If not null, it will force everything in the scene to be rendered with that material. Default is null.</div>
34
35 <h3>.[page:Boolean matrixAutoUpdate]</h3>
36
37 <div>??? - Default is false.</div>
38
39 <h3>.[page:boolean autoUpdate]</h3>
40 <div>
41 todo
42 </div>
43
44 <h2>Methods</h2>
45
46 <h2>Source</h2>
47
48 [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
49 </body>
50</html>
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