Sidebar.Geometry.CircleGeometry = function ( signals, object ) { var container = new UI.Panel(); var geometry = object.geometry; // radius var radiusRow = new UI.Panel(); var radius = new UI.Number( geometry.radius ).onChange( update ); radiusRow.add( new UI.Text( 'Radius' ).setWidth( '90px' ) ); radiusRow.add( radius ); container.add( radiusRow ); // segments var segmentsRow = new UI.Panel(); var segments = new UI.Integer( geometry.segments ).onChange( update ); segmentsRow.add( new UI.Text( 'Segments' ).setWidth( '90px' ) ); segmentsRow.add( segments ); container.add( segmentsRow ); // function update() { delete object.__webglInit; // TODO: Remove hack (WebGLRenderer refactoring) object.geometry.dispose(); object.geometry = new THREE.CircleGeometry( radius.getValue(), segments.getValue() ); object.geometry.computeBoundingSphere(); signals.objectChanged.dispatch( object ); } return container; }