1 | /**
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2 | * @author alteredq / http://alteredqualia.com/
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3 | */
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4 |
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5 | THREE.SceneLoader = function () {
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6 |
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7 | this.onLoadStart = function () {};
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8 | this.onLoadProgress = function() {};
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9 | this.onLoadComplete = function () {};
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10 |
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11 | this.callbackSync = function () {};
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12 | this.callbackProgress = function () {};
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13 |
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14 | this.geometryHandlers = {};
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15 | this.hierarchyHandlers = {};
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16 |
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17 | this.addGeometryHandler( "ascii", THREE.JSONLoader );
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18 |
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19 | };
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20 |
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21 | THREE.SceneLoader.prototype = {
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22 |
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23 | constructor: THREE.SceneLoader,
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24 |
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25 | load: function ( url, onLoad, onProgress, onError ) {
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26 |
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27 | var scope = this;
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28 |
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29 | var loader = new THREE.XHRLoader( scope.manager );
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30 | loader.setCrossOrigin( this.crossOrigin );
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31 | loader.load( url, function ( text ) {
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32 |
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33 | scope.parse( JSON.parse( text ), onLoad, url );
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34 |
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35 | } );
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36 |
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37 | },
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38 |
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39 | setCrossOrigin: function ( value ) {
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40 |
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41 | this.crossOrigin = value;
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42 |
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43 | },
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44 |
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45 | addGeometryHandler: function ( typeID, loaderClass ) {
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46 |
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47 | this.geometryHandlers[ typeID ] = { "loaderClass": loaderClass };
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48 |
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49 | },
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50 |
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51 | addHierarchyHandler: function ( typeID, loaderClass ) {
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52 |
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53 | this.hierarchyHandlers[ typeID ] = { "loaderClass": loaderClass };
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54 |
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55 | },
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56 |
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57 | parse: function ( json, callbackFinished, url ) {
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58 |
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59 | var scope = this;
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60 |
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61 | var urlBase = THREE.Loader.prototype.extractUrlBase( url );
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62 |
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63 | var geometry, material, camera, fog,
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64 | texture, images, color,
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65 | light, hex, intensity,
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66 | counter_models, counter_textures,
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67 | total_models, total_textures,
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68 | result;
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69 |
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70 | var target_array = [];
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71 |
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72 | var data = json;
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73 |
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74 | // async geometry loaders
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75 |
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76 | for ( var typeID in this.geometryHandlers ) {
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77 |
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78 | var loaderClass = this.geometryHandlers[ typeID ][ "loaderClass" ];
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79 | this.geometryHandlers[ typeID ][ "loaderObject" ] = new loaderClass();
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80 |
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81 | }
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82 |
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83 | // async hierachy loaders
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84 |
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85 | for ( var typeID in this.hierarchyHandlers ) {
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86 |
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87 | var loaderClass = this.hierarchyHandlers[ typeID ][ "loaderClass" ];
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88 | this.hierarchyHandlers[ typeID ][ "loaderObject" ] = new loaderClass();
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89 |
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90 | }
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91 |
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92 | counter_models = 0;
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93 | counter_textures = 0;
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94 |
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95 | result = {
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96 |
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97 | scene: new THREE.Scene(),
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98 | geometries: {},
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99 | face_materials: {},
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100 | materials: {},
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101 | textures: {},
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102 | objects: {},
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103 | cameras: {},
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104 | lights: {},
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105 | fogs: {},
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106 | empties: {},
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107 | groups: {}
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108 |
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109 | };
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110 |
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111 | if ( data.transform ) {
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112 |
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113 | var position = data.transform.position,
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114 | rotation = data.transform.rotation,
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115 | scale = data.transform.scale;
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116 |
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117 | if ( position ) {
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118 |
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119 | result.scene.position.fromArray( position );
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120 |
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121 | }
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122 |
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123 | if ( rotation ) {
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124 |
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125 | result.scene.rotation.fromArray( rotation );
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126 |
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127 | }
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128 |
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129 | if ( scale ) {
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130 |
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131 | result.scene.scale.fromArray( scale );
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132 |
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133 | }
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134 |
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135 | if ( position || rotation || scale ) {
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136 |
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137 | result.scene.updateMatrix();
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138 | result.scene.updateMatrixWorld();
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139 |
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140 | }
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141 |
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142 | }
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143 |
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144 | function get_url( source_url, url_type ) {
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145 |
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146 | if ( url_type == "relativeToHTML" ) {
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147 |
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148 | return source_url;
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149 |
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150 | } else {
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151 |
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152 | return urlBase + "/" + source_url;
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153 |
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154 | }
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155 |
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156 | };
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157 |
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158 | // toplevel loader function, delegates to handle_children
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159 |
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160 | function handle_objects() {
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161 |
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162 | handle_children( result.scene, data.objects );
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163 |
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164 | }
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165 |
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166 | // handle all the children from the loaded json and attach them to given parent
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167 |
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168 | function handle_children( parent, children ) {
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169 |
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170 | var mat, dst, pos, rot, scl, quat;
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171 |
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172 | for ( var objID in children ) {
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173 |
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174 | // check by id if child has already been handled,
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175 | // if not, create new object
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176 |
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177 | var object = result.objects[ objID ];
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178 | var objJSON = children[ objID ];
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179 |
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180 | if ( object === undefined ) {
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181 |
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182 | // meshes
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183 |
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184 | if ( objJSON.type && ( objJSON.type in scope.hierarchyHandlers ) ) {
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185 |
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186 | if ( objJSON.loading === undefined ) {
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187 |
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188 | var reservedTypes = {
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189 | "type": 1, "url": 1, "material": 1,
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190 | "position": 1, "rotation": 1, "scale" : 1,
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191 | "visible": 1, "children": 1, "userData": 1,
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192 | "skin": 1, "morph": 1, "mirroredLoop": 1, "duration": 1
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193 | };
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194 |
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195 | var loaderParameters = {};
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196 |
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197 | for ( var parType in objJSON ) {
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198 |
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199 | if ( ! ( parType in reservedTypes ) ) {
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200 |
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201 | loaderParameters[ parType ] = objJSON[ parType ];
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202 |
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203 | }
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204 |
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205 | }
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206 |
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207 | material = result.materials[ objJSON.material ];
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208 |
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209 | objJSON.loading = true;
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210 |
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211 | var loader = scope.hierarchyHandlers[ objJSON.type ][ "loaderObject" ];
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212 |
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213 | // ColladaLoader
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214 |
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215 | if ( loader.options ) {
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216 |
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217 | loader.load( get_url( objJSON.url, data.urlBaseType ), create_callback_hierachy( objID, parent, material, objJSON ) );
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218 |
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219 | // UTF8Loader
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220 | // OBJLoader
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221 |
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222 | } else {
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223 |
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224 | loader.load( get_url( objJSON.url, data.urlBaseType ), create_callback_hierachy( objID, parent, material, objJSON ), loaderParameters );
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225 |
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226 | }
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227 |
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228 | }
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229 |
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230 | } else if ( objJSON.geometry !== undefined ) {
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231 |
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232 | geometry = result.geometries[ objJSON.geometry ];
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233 |
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234 | // geometry already loaded
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235 |
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236 | if ( geometry ) {
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237 |
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238 | var needsTangents = false;
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239 |
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240 | material = result.materials[ objJSON.material ];
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241 | needsTangents = material instanceof THREE.ShaderMaterial;
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242 |
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243 | pos = objJSON.position;
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244 | rot = objJSON.rotation;
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245 | scl = objJSON.scale;
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246 | mat = objJSON.matrix;
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247 | quat = objJSON.quaternion;
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248 |
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249 | // use materials from the model file
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250 | // if there is no material specified in the object
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251 |
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252 | if ( ! objJSON.material ) {
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253 |
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254 | material = new THREE.MeshFaceMaterial( result.face_materials[ objJSON.geometry ] );
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255 |
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256 | }
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257 |
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258 | // use materials from the model file
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259 | // if there is just empty face material
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260 | // (must create new material as each model has its own face material)
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261 |
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262 | if ( ( material instanceof THREE.MeshFaceMaterial ) && material.materials.length === 0 ) {
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263 |
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264 | material = new THREE.MeshFaceMaterial( result.face_materials[ objJSON.geometry ] );
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265 |
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266 | }
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267 |
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268 | if ( material instanceof THREE.MeshFaceMaterial ) {
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269 |
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270 | for ( var i = 0; i < material.materials.length; i ++ ) {
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271 |
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272 | needsTangents = needsTangents || ( material.materials[ i ] instanceof THREE.ShaderMaterial );
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273 |
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274 | }
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275 |
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276 | }
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277 |
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278 | if ( needsTangents ) {
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279 |
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280 | geometry.computeTangents();
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281 |
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282 | }
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283 |
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284 | if ( objJSON.skin ) {
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285 |
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286 | object = new THREE.SkinnedMesh( geometry, material );
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287 |
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288 | } else if ( objJSON.morph ) {
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289 |
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290 | object = new THREE.MorphAnimMesh( geometry, material );
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291 |
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292 | if ( objJSON.duration !== undefined ) {
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293 |
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294 | object.duration = objJSON.duration;
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295 |
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296 | }
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297 |
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298 | if ( objJSON.time !== undefined ) {
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299 |
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300 | object.time = objJSON.time;
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301 |
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302 | }
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303 |
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304 | if ( objJSON.mirroredLoop !== undefined ) {
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305 |
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306 | object.mirroredLoop = objJSON.mirroredLoop;
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307 |
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308 | }
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309 |
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310 | if ( material.morphNormals ) {
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311 |
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312 | geometry.computeMorphNormals();
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313 |
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314 | }
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315 |
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316 | } else {
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317 |
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318 | object = new THREE.Mesh( geometry, material );
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319 |
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320 | }
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321 |
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322 | object.name = objID;
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323 |
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324 | if ( mat ) {
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325 |
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326 | object.matrixAutoUpdate = false;
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327 | object.matrix.set(
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328 | mat[0], mat[1], mat[2], mat[3],
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329 | mat[4], mat[5], mat[6], mat[7],
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330 | mat[8], mat[9], mat[10], mat[11],
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331 | mat[12], mat[13], mat[14], mat[15]
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332 | );
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333 |
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334 | } else {
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335 |
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336 | object.position.fromArray( pos );
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337 |
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338 | if ( quat ) {
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339 |
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340 | object.quaternion.fromArray( quat );
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341 |
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342 | } else {
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343 |
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344 | object.rotation.fromArray( rot );
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345 |
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346 | }
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347 |
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348 | object.scale.fromArray( scl );
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349 |
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350 | }
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351 |
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352 | object.visible = objJSON.visible;
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353 | object.castShadow = objJSON.castShadow;
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354 | object.receiveShadow = objJSON.receiveShadow;
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355 |
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356 | parent.add( object );
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357 |
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358 | result.objects[ objID ] = object;
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359 |
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360 | }
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361 |
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362 | // lights
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363 |
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364 | } else if ( objJSON.type === "AmbientLight" || objJSON.type === "PointLight" ||
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365 | objJSON.type === "DirectionalLight" || objJSON.type === "SpotLight" ||
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366 | objJSON.type === "HemisphereLight" || objJSON.type === "AreaLight" ) {
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367 |
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368 | var color = objJSON.color;
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369 | var intensity = objJSON.intensity;
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370 | var distance = objJSON.distance;
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371 | var position = objJSON.position;
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372 | var rotation = objJSON.rotation;
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373 |
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374 | switch ( objJSON.type ) {
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375 |
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376 | case 'AmbientLight':
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377 | light = new THREE.AmbientLight( color );
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378 | break;
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379 |
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380 | case 'PointLight':
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381 | light = new THREE.PointLight( color, intensity, distance );
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382 | light.position.fromArray( position );
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383 | break;
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384 |
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385 | case 'DirectionalLight':
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386 | light = new THREE.DirectionalLight( color, intensity );
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387 | light.position.fromArray( objJSON.direction );
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388 | break;
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389 |
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390 | case 'SpotLight':
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391 | light = new THREE.SpotLight( color, intensity, distance, 1 );
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392 | light.angle = objJSON.angle;
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393 | light.position.fromArray( position );
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394 | light.target.set( position[ 0 ], position[ 1 ] - distance, position[ 2 ] );
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395 | light.target.applyEuler( new THREE.Euler( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ], 'XYZ' ) );
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396 | break;
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397 |
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398 | case 'HemisphereLight':
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399 | light = new THREE.DirectionalLight( color, intensity, distance );
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400 | light.target.set( position[ 0 ], position[ 1 ] - distance, position[ 2 ] );
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401 | light.target.applyEuler( new THREE.Euler( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ], 'XYZ' ) );
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402 | break;
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403 |
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404 | case 'AreaLight':
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405 | light = new THREE.AreaLight(color, intensity);
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406 | light.position.fromArray( position );
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407 | light.width = objJSON.size;
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408 | light.height = objJSON.size_y;
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409 | break;
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410 |
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411 | }
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412 |
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413 | parent.add( light );
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414 |
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415 | light.name = objID;
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416 | result.lights[ objID ] = light;
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417 | result.objects[ objID ] = light;
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418 |
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419 | // cameras
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420 |
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421 | } else if ( objJSON.type === "PerspectiveCamera" || objJSON.type === "OrthographicCamera" ) {
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422 |
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423 | pos = objJSON.position;
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424 | rot = objJSON.rotation;
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425 | quat = objJSON.quaternion;
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426 |
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427 | if ( objJSON.type === "PerspectiveCamera" ) {
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428 |
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429 | camera = new THREE.PerspectiveCamera( objJSON.fov, objJSON.aspect, objJSON.near, objJSON.far );
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430 |
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431 | } else if ( objJSON.type === "OrthographicCamera" ) {
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432 |
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433 | camera = new THREE.OrthographicCamera( objJSON.left, objJSON.right, objJSON.top, objJSON.bottom, objJSON.near, objJSON.far );
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434 |
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435 | }
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436 |
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437 | camera.name = objID;
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438 | camera.position.fromArray( pos );
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439 |
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440 | if ( quat !== undefined ) {
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441 |
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442 | camera.quaternion.fromArray( quat );
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443 |
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444 | } else if ( rot !== undefined ) {
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445 |
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446 | camera.rotation.fromArray( rot );
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447 |
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448 | }
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449 |
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450 | parent.add( camera );
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451 |
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452 | result.cameras[ objID ] = camera;
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453 | result.objects[ objID ] = camera;
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454 |
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455 | // pure Object3D
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456 |
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457 | } else {
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458 |
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459 | pos = objJSON.position;
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460 | rot = objJSON.rotation;
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461 | scl = objJSON.scale;
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462 | quat = objJSON.quaternion;
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463 |
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464 | object = new THREE.Object3D();
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465 | object.name = objID;
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466 | object.position.fromArray( pos );
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467 |
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468 | if ( quat ) {
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469 |
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470 | object.quaternion.fromArray( quat );
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471 |
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472 | } else {
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473 |
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474 | object.rotation.fromArray( rot );
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475 |
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476 | }
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477 |
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478 | object.scale.fromArray( scl );
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479 | object.visible = ( objJSON.visible !== undefined ) ? objJSON.visible : false;
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480 |
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481 | parent.add( object );
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482 |
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483 | result.objects[ objID ] = object;
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484 | result.empties[ objID ] = object;
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485 |
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486 | }
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487 |
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488 | if ( object ) {
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489 |
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490 | if ( objJSON.userData !== undefined ) {
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491 |
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492 | for ( var key in objJSON.userData ) {
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493 |
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494 | var value = objJSON.userData[ key ];
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495 | object.userData[ key ] = value;
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496 |
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497 | }
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498 |
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499 | }
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500 |
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501 | if ( objJSON.groups !== undefined ) {
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502 |
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503 | for ( var i = 0; i < objJSON.groups.length; i ++ ) {
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504 |
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505 | var groupID = objJSON.groups[ i ];
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506 |
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507 | if ( result.groups[ groupID ] === undefined ) {
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508 |
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509 | result.groups[ groupID ] = [];
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510 |
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511 | }
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512 |
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513 | result.groups[ groupID ].push( objID );
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514 |
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515 | }
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516 |
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517 | }
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518 |
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519 | }
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520 |
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521 | }
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522 |
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523 | if ( object !== undefined && objJSON.children !== undefined ) {
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524 |
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525 | handle_children( object, objJSON.children );
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526 |
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527 | }
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528 |
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529 | }
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530 |
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531 | };
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532 |
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533 | function handle_mesh( geo, mat, id ) {
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534 |
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535 | result.geometries[ id ] = geo;
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536 | result.face_materials[ id ] = mat;
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537 | handle_objects();
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538 |
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---|
539 | };
|
---|
540 |
|
---|
541 | function handle_hierarchy( node, id, parent, material, obj ) {
|
---|
542 |
|
---|
543 | var p = obj.position;
|
---|
544 | var r = obj.rotation;
|
---|
545 | var q = obj.quaternion;
|
---|
546 | var s = obj.scale;
|
---|
547 |
|
---|
548 | node.position.fromArray( p );
|
---|
549 |
|
---|
550 | if ( q ) {
|
---|
551 |
|
---|
552 | node.quaternion.fromArray( q );
|
---|
553 |
|
---|
554 | } else {
|
---|
555 |
|
---|
556 | node.rotation.fromArray( r );
|
---|
557 |
|
---|
558 | }
|
---|
559 |
|
---|
560 | node.scale.fromArray( s );
|
---|
561 |
|
---|
562 | // override children materials
|
---|
563 | // if object material was specified in JSON explicitly
|
---|
564 |
|
---|
565 | if ( material ) {
|
---|
566 |
|
---|
567 | node.traverse( function ( child ) {
|
---|
568 |
|
---|
569 | child.material = material;
|
---|
570 |
|
---|
571 | } );
|
---|
572 |
|
---|
573 | }
|
---|
574 |
|
---|
575 | // override children visibility
|
---|
576 | // with root node visibility as specified in JSON
|
---|
577 |
|
---|
578 | var visible = ( obj.visible !== undefined ) ? obj.visible : true;
|
---|
579 |
|
---|
580 | node.traverse( function ( child ) {
|
---|
581 |
|
---|
582 | child.visible = visible;
|
---|
583 |
|
---|
584 | } );
|
---|
585 |
|
---|
586 | parent.add( node );
|
---|
587 |
|
---|
588 | node.name = id;
|
---|
589 |
|
---|
590 | result.objects[ id ] = node;
|
---|
591 | handle_objects();
|
---|
592 |
|
---|
593 | };
|
---|
594 |
|
---|
595 | function create_callback_geometry( id ) {
|
---|
596 |
|
---|
597 | return function ( geo, mat ) {
|
---|
598 |
|
---|
599 | geo.name = id;
|
---|
600 |
|
---|
601 | handle_mesh( geo, mat, id );
|
---|
602 |
|
---|
603 | counter_models -= 1;
|
---|
604 |
|
---|
605 | scope.onLoadComplete();
|
---|
606 |
|
---|
607 | async_callback_gate();
|
---|
608 |
|
---|
609 | }
|
---|
610 |
|
---|
611 | };
|
---|
612 |
|
---|
613 | function create_callback_hierachy( id, parent, material, obj ) {
|
---|
614 |
|
---|
615 | return function ( event ) {
|
---|
616 |
|
---|
617 | var result;
|
---|
618 |
|
---|
619 | // loaders which use EventDispatcher
|
---|
620 |
|
---|
621 | if ( event.content ) {
|
---|
622 |
|
---|
623 | result = event.content;
|
---|
624 |
|
---|
625 | // ColladaLoader
|
---|
626 |
|
---|
627 | } else if ( event.dae ) {
|
---|
628 |
|
---|
629 | result = event.scene;
|
---|
630 |
|
---|
631 |
|
---|
632 | // UTF8Loader
|
---|
633 |
|
---|
634 | } else {
|
---|
635 |
|
---|
636 | result = event;
|
---|
637 |
|
---|
638 | }
|
---|
639 |
|
---|
640 | handle_hierarchy( result, id, parent, material, obj );
|
---|
641 |
|
---|
642 | counter_models -= 1;
|
---|
643 |
|
---|
644 | scope.onLoadComplete();
|
---|
645 |
|
---|
646 | async_callback_gate();
|
---|
647 |
|
---|
648 | }
|
---|
649 |
|
---|
650 | };
|
---|
651 |
|
---|
652 | function create_callback_embed( id ) {
|
---|
653 |
|
---|
654 | return function ( geo, mat ) {
|
---|
655 |
|
---|
656 | geo.name = id;
|
---|
657 |
|
---|
658 | result.geometries[ id ] = geo;
|
---|
659 | result.face_materials[ id ] = mat;
|
---|
660 |
|
---|
661 | }
|
---|
662 |
|
---|
663 | };
|
---|
664 |
|
---|
665 | function async_callback_gate() {
|
---|
666 |
|
---|
667 | var progress = {
|
---|
668 |
|
---|
669 | totalModels : total_models,
|
---|
670 | totalTextures : total_textures,
|
---|
671 | loadedModels : total_models - counter_models,
|
---|
672 | loadedTextures : total_textures - counter_textures
|
---|
673 |
|
---|
674 | };
|
---|
675 |
|
---|
676 | scope.callbackProgress( progress, result );
|
---|
677 |
|
---|
678 | scope.onLoadProgress();
|
---|
679 |
|
---|
680 | if ( counter_models === 0 && counter_textures === 0 ) {
|
---|
681 |
|
---|
682 | finalize();
|
---|
683 | callbackFinished( result );
|
---|
684 |
|
---|
685 | }
|
---|
686 |
|
---|
687 | };
|
---|
688 |
|
---|
689 | function finalize() {
|
---|
690 |
|
---|
691 | // take care of targets which could be asynchronously loaded objects
|
---|
692 |
|
---|
693 | for ( var i = 0; i < target_array.length; i ++ ) {
|
---|
694 |
|
---|
695 | var ta = target_array[ i ];
|
---|
696 |
|
---|
697 | var target = result.objects[ ta.targetName ];
|
---|
698 |
|
---|
699 | if ( target ) {
|
---|
700 |
|
---|
701 | ta.object.target = target;
|
---|
702 |
|
---|
703 | } else {
|
---|
704 |
|
---|
705 | // if there was error and target of specified name doesn't exist in the scene file
|
---|
706 | // create instead dummy target
|
---|
707 | // (target must be added to scene explicitly as parent is already added)
|
---|
708 |
|
---|
709 | ta.object.target = new THREE.Object3D();
|
---|
710 | result.scene.add( ta.object.target );
|
---|
711 |
|
---|
712 | }
|
---|
713 |
|
---|
714 | ta.object.target.userData.targetInverse = ta.object;
|
---|
715 |
|
---|
716 | }
|
---|
717 |
|
---|
718 | };
|
---|
719 |
|
---|
720 | var callbackTexture = function ( count ) {
|
---|
721 |
|
---|
722 | counter_textures -= count;
|
---|
723 | async_callback_gate();
|
---|
724 |
|
---|
725 | scope.onLoadComplete();
|
---|
726 |
|
---|
727 | };
|
---|
728 |
|
---|
729 | // must use this instead of just directly calling callbackTexture
|
---|
730 | // because of closure in the calling context loop
|
---|
731 |
|
---|
732 | var generateTextureCallback = function ( count ) {
|
---|
733 |
|
---|
734 | return function () {
|
---|
735 |
|
---|
736 | callbackTexture( count );
|
---|
737 |
|
---|
738 | };
|
---|
739 |
|
---|
740 | };
|
---|
741 |
|
---|
742 | function traverse_json_hierarchy( objJSON, callback ) {
|
---|
743 |
|
---|
744 | callback( objJSON );
|
---|
745 |
|
---|
746 | if ( objJSON.children !== undefined ) {
|
---|
747 |
|
---|
748 | for ( var objChildID in objJSON.children ) {
|
---|
749 |
|
---|
750 | traverse_json_hierarchy( objJSON.children[ objChildID ], callback );
|
---|
751 |
|
---|
752 | }
|
---|
753 |
|
---|
754 | }
|
---|
755 |
|
---|
756 | };
|
---|
757 |
|
---|
758 | // first go synchronous elements
|
---|
759 |
|
---|
760 | // fogs
|
---|
761 |
|
---|
762 | var fogID, fogJSON;
|
---|
763 |
|
---|
764 | for ( fogID in data.fogs ) {
|
---|
765 |
|
---|
766 | fogJSON = data.fogs[ fogID ];
|
---|
767 |
|
---|
768 | if ( fogJSON.type === "linear" ) {
|
---|
769 |
|
---|
770 | fog = new THREE.Fog( 0x000000, fogJSON.near, fogJSON.far );
|
---|
771 |
|
---|
772 | } else if ( fogJSON.type === "exp2" ) {
|
---|
773 |
|
---|
774 | fog = new THREE.FogExp2( 0x000000, fogJSON.density );
|
---|
775 |
|
---|
776 | }
|
---|
777 |
|
---|
778 | color = fogJSON.color;
|
---|
779 | fog.color.setRGB( color[0], color[1], color[2] );
|
---|
780 |
|
---|
781 | result.fogs[ fogID ] = fog;
|
---|
782 |
|
---|
783 | }
|
---|
784 |
|
---|
785 | // now come potentially asynchronous elements
|
---|
786 |
|
---|
787 | // geometries
|
---|
788 |
|
---|
789 | // count how many geometries will be loaded asynchronously
|
---|
790 |
|
---|
791 | var geoID, geoJSON;
|
---|
792 |
|
---|
793 | for ( geoID in data.geometries ) {
|
---|
794 |
|
---|
795 | geoJSON = data.geometries[ geoID ];
|
---|
796 |
|
---|
797 | if ( geoJSON.type in this.geometryHandlers ) {
|
---|
798 |
|
---|
799 | counter_models += 1;
|
---|
800 |
|
---|
801 | scope.onLoadStart();
|
---|
802 |
|
---|
803 | }
|
---|
804 |
|
---|
805 | }
|
---|
806 |
|
---|
807 | // count how many hierarchies will be loaded asynchronously
|
---|
808 |
|
---|
809 | for ( var objID in data.objects ) {
|
---|
810 |
|
---|
811 | traverse_json_hierarchy( data.objects[ objID ], function ( objJSON ) {
|
---|
812 |
|
---|
813 | if ( objJSON.type && ( objJSON.type in scope.hierarchyHandlers ) ) {
|
---|
814 |
|
---|
815 | counter_models += 1;
|
---|
816 |
|
---|
817 | scope.onLoadStart();
|
---|
818 |
|
---|
819 | }
|
---|
820 |
|
---|
821 | });
|
---|
822 |
|
---|
823 | }
|
---|
824 |
|
---|
825 | total_models = counter_models;
|
---|
826 |
|
---|
827 | for ( geoID in data.geometries ) {
|
---|
828 |
|
---|
829 | geoJSON = data.geometries[ geoID ];
|
---|
830 |
|
---|
831 | if ( geoJSON.type === "cube" ) {
|
---|
832 |
|
---|
833 | geometry = new THREE.CubeGeometry( geoJSON.width, geoJSON.height, geoJSON.depth, geoJSON.widthSegments, geoJSON.heightSegments, geoJSON.depthSegments );
|
---|
834 | geometry.name = geoID;
|
---|
835 | result.geometries[ geoID ] = geometry;
|
---|
836 |
|
---|
837 | } else if ( geoJSON.type === "plane" ) {
|
---|
838 |
|
---|
839 | geometry = new THREE.PlaneGeometry( geoJSON.width, geoJSON.height, geoJSON.widthSegments, geoJSON.heightSegments );
|
---|
840 | geometry.name = geoID;
|
---|
841 | result.geometries[ geoID ] = geometry;
|
---|
842 |
|
---|
843 | } else if ( geoJSON.type === "sphere" ) {
|
---|
844 |
|
---|
845 | geometry = new THREE.SphereGeometry( geoJSON.radius, geoJSON.widthSegments, geoJSON.heightSegments );
|
---|
846 | geometry.name = geoID;
|
---|
847 | result.geometries[ geoID ] = geometry;
|
---|
848 |
|
---|
849 | } else if ( geoJSON.type === "cylinder" ) {
|
---|
850 |
|
---|
851 | geometry = new THREE.CylinderGeometry( geoJSON.topRad, geoJSON.botRad, geoJSON.height, geoJSON.radSegs, geoJSON.heightSegs );
|
---|
852 | geometry.name = geoID;
|
---|
853 | result.geometries[ geoID ] = geometry;
|
---|
854 |
|
---|
855 | } else if ( geoJSON.type === "torus" ) {
|
---|
856 |
|
---|
857 | geometry = new THREE.TorusGeometry( geoJSON.radius, geoJSON.tube, geoJSON.segmentsR, geoJSON.segmentsT );
|
---|
858 | geometry.name = geoID;
|
---|
859 | result.geometries[ geoID ] = geometry;
|
---|
860 |
|
---|
861 | } else if ( geoJSON.type === "icosahedron" ) {
|
---|
862 |
|
---|
863 | geometry = new THREE.IcosahedronGeometry( geoJSON.radius, geoJSON.subdivisions );
|
---|
864 | geometry.name = geoID;
|
---|
865 | result.geometries[ geoID ] = geometry;
|
---|
866 |
|
---|
867 | } else if ( geoJSON.type in this.geometryHandlers ) {
|
---|
868 |
|
---|
869 | var loaderParameters = {};
|
---|
870 |
|
---|
871 | for ( var parType in geoJSON ) {
|
---|
872 |
|
---|
873 | if ( parType !== "type" && parType !== "url" ) {
|
---|
874 |
|
---|
875 | loaderParameters[ parType ] = geoJSON[ parType ];
|
---|
876 |
|
---|
877 | }
|
---|
878 |
|
---|
879 | }
|
---|
880 |
|
---|
881 | var loader = this.geometryHandlers[ geoJSON.type ][ "loaderObject" ];
|
---|
882 | loader.load( get_url( geoJSON.url, data.urlBaseType ), create_callback_geometry( geoID ), loaderParameters );
|
---|
883 |
|
---|
884 | } else if ( geoJSON.type === "embedded" ) {
|
---|
885 |
|
---|
886 | var modelJson = data.embeds[ geoJSON.id ],
|
---|
887 | texture_path = "";
|
---|
888 |
|
---|
889 | // pass metadata along to jsonLoader so it knows the format version
|
---|
890 |
|
---|
891 | modelJson.metadata = data.metadata;
|
---|
892 |
|
---|
893 | if ( modelJson ) {
|
---|
894 |
|
---|
895 | var jsonLoader = this.geometryHandlers[ "ascii" ][ "loaderObject" ];
|
---|
896 | var model = jsonLoader.parse( modelJson, texture_path );
|
---|
897 | create_callback_embed( geoID )( model.geometry, model.materials );
|
---|
898 |
|
---|
899 | }
|
---|
900 |
|
---|
901 | }
|
---|
902 |
|
---|
903 | }
|
---|
904 |
|
---|
905 | // textures
|
---|
906 |
|
---|
907 | // count how many textures will be loaded asynchronously
|
---|
908 |
|
---|
909 | var textureID, textureJSON;
|
---|
910 |
|
---|
911 | for ( textureID in data.textures ) {
|
---|
912 |
|
---|
913 | textureJSON = data.textures[ textureID ];
|
---|
914 |
|
---|
915 | if ( textureJSON.url instanceof Array ) {
|
---|
916 |
|
---|
917 | counter_textures += textureJSON.url.length;
|
---|
918 |
|
---|
919 | for( var n = 0; n < textureJSON.url.length; n ++ ) {
|
---|
920 |
|
---|
921 | scope.onLoadStart();
|
---|
922 |
|
---|
923 | }
|
---|
924 |
|
---|
925 | } else {
|
---|
926 |
|
---|
927 | counter_textures += 1;
|
---|
928 |
|
---|
929 | scope.onLoadStart();
|
---|
930 |
|
---|
931 | }
|
---|
932 |
|
---|
933 | }
|
---|
934 |
|
---|
935 | total_textures = counter_textures;
|
---|
936 |
|
---|
937 | for ( textureID in data.textures ) {
|
---|
938 |
|
---|
939 | textureJSON = data.textures[ textureID ];
|
---|
940 |
|
---|
941 | if ( textureJSON.mapping !== undefined && THREE[ textureJSON.mapping ] !== undefined ) {
|
---|
942 |
|
---|
943 | textureJSON.mapping = new THREE[ textureJSON.mapping ]();
|
---|
944 |
|
---|
945 | }
|
---|
946 |
|
---|
947 | if ( textureJSON.url instanceof Array ) {
|
---|
948 |
|
---|
949 | var count = textureJSON.url.length;
|
---|
950 | var url_array = [];
|
---|
951 |
|
---|
952 | for( var i = 0; i < count; i ++ ) {
|
---|
953 |
|
---|
954 | url_array[ i ] = get_url( textureJSON.url[ i ], data.urlBaseType );
|
---|
955 |
|
---|
956 | }
|
---|
957 |
|
---|
958 | var isCompressed = /\.dds$/i.test( url_array[ 0 ] );
|
---|
959 |
|
---|
960 | if ( isCompressed ) {
|
---|
961 |
|
---|
962 | texture = THREE.ImageUtils.loadCompressedTextureCube( url_array, textureJSON.mapping, generateTextureCallback( count ) );
|
---|
963 |
|
---|
964 | } else {
|
---|
965 |
|
---|
966 | texture = THREE.ImageUtils.loadTextureCube( url_array, textureJSON.mapping, generateTextureCallback( count ) );
|
---|
967 |
|
---|
968 | }
|
---|
969 |
|
---|
970 | } else {
|
---|
971 |
|
---|
972 | var isCompressed = /\.dds$/i.test( textureJSON.url );
|
---|
973 | var fullUrl = get_url( textureJSON.url, data.urlBaseType );
|
---|
974 | var textureCallback = generateTextureCallback( 1 );
|
---|
975 |
|
---|
976 | if ( isCompressed ) {
|
---|
977 |
|
---|
978 | texture = THREE.ImageUtils.loadCompressedTexture( fullUrl, textureJSON.mapping, textureCallback );
|
---|
979 |
|
---|
980 | } else {
|
---|
981 |
|
---|
982 | texture = THREE.ImageUtils.loadTexture( fullUrl, textureJSON.mapping, textureCallback );
|
---|
983 |
|
---|
984 | }
|
---|
985 |
|
---|
986 | if ( THREE[ textureJSON.minFilter ] !== undefined )
|
---|
987 | texture.minFilter = THREE[ textureJSON.minFilter ];
|
---|
988 |
|
---|
989 | if ( THREE[ textureJSON.magFilter ] !== undefined )
|
---|
990 | texture.magFilter = THREE[ textureJSON.magFilter ];
|
---|
991 |
|
---|
992 | if ( textureJSON.anisotropy ) texture.anisotropy = textureJSON.anisotropy;
|
---|
993 |
|
---|
994 | if ( textureJSON.repeat ) {
|
---|
995 |
|
---|
996 | texture.repeat.set( textureJSON.repeat[ 0 ], textureJSON.repeat[ 1 ] );
|
---|
997 |
|
---|
998 | if ( textureJSON.repeat[ 0 ] !== 1 ) texture.wrapS = THREE.RepeatWrapping;
|
---|
999 | if ( textureJSON.repeat[ 1 ] !== 1 ) texture.wrapT = THREE.RepeatWrapping;
|
---|
1000 |
|
---|
1001 | }
|
---|
1002 |
|
---|
1003 | if ( textureJSON.offset ) {
|
---|
1004 |
|
---|
1005 | texture.offset.set( textureJSON.offset[ 0 ], textureJSON.offset[ 1 ] );
|
---|
1006 |
|
---|
1007 | }
|
---|
1008 |
|
---|
1009 | // handle wrap after repeat so that default repeat can be overriden
|
---|
1010 |
|
---|
1011 | if ( textureJSON.wrap ) {
|
---|
1012 |
|
---|
1013 | var wrapMap = {
|
---|
1014 | "repeat": THREE.RepeatWrapping,
|
---|
1015 | "mirror": THREE.MirroredRepeatWrapping
|
---|
1016 | }
|
---|
1017 |
|
---|
1018 | if ( wrapMap[ textureJSON.wrap[ 0 ] ] !== undefined ) texture.wrapS = wrapMap[ textureJSON.wrap[ 0 ] ];
|
---|
1019 | if ( wrapMap[ textureJSON.wrap[ 1 ] ] !== undefined ) texture.wrapT = wrapMap[ textureJSON.wrap[ 1 ] ];
|
---|
1020 |
|
---|
1021 | }
|
---|
1022 |
|
---|
1023 | }
|
---|
1024 |
|
---|
1025 | result.textures[ textureID ] = texture;
|
---|
1026 |
|
---|
1027 | }
|
---|
1028 |
|
---|
1029 | // materials
|
---|
1030 |
|
---|
1031 | var matID, matJSON;
|
---|
1032 | var parID;
|
---|
1033 |
|
---|
1034 | for ( matID in data.materials ) {
|
---|
1035 |
|
---|
1036 | matJSON = data.materials[ matID ];
|
---|
1037 |
|
---|
1038 | for ( parID in matJSON.parameters ) {
|
---|
1039 |
|
---|
1040 | if ( parID === "envMap" || parID === "map" || parID === "lightMap" || parID === "bumpMap" ) {
|
---|
1041 |
|
---|
1042 | matJSON.parameters[ parID ] = result.textures[ matJSON.parameters[ parID ] ];
|
---|
1043 |
|
---|
1044 | } else if ( parID === "shading" ) {
|
---|
1045 |
|
---|
1046 | matJSON.parameters[ parID ] = ( matJSON.parameters[ parID ] === "flat" ) ? THREE.FlatShading : THREE.SmoothShading;
|
---|
1047 |
|
---|
1048 | } else if ( parID === "side" ) {
|
---|
1049 |
|
---|
1050 | if ( matJSON.parameters[ parID ] == "double" ) {
|
---|
1051 |
|
---|
1052 | matJSON.parameters[ parID ] = THREE.DoubleSide;
|
---|
1053 |
|
---|
1054 | } else if ( matJSON.parameters[ parID ] == "back" ) {
|
---|
1055 |
|
---|
1056 | matJSON.parameters[ parID ] = THREE.BackSide;
|
---|
1057 |
|
---|
1058 | } else {
|
---|
1059 |
|
---|
1060 | matJSON.parameters[ parID ] = THREE.FrontSide;
|
---|
1061 |
|
---|
1062 | }
|
---|
1063 |
|
---|
1064 | } else if ( parID === "blending" ) {
|
---|
1065 |
|
---|
1066 | matJSON.parameters[ parID ] = matJSON.parameters[ parID ] in THREE ? THREE[ matJSON.parameters[ parID ] ] : THREE.NormalBlending;
|
---|
1067 |
|
---|
1068 | } else if ( parID === "combine" ) {
|
---|
1069 |
|
---|
1070 | matJSON.parameters[ parID ] = matJSON.parameters[ parID ] in THREE ? THREE[ matJSON.parameters[ parID ] ] : THREE.MultiplyOperation;
|
---|
1071 |
|
---|
1072 | } else if ( parID === "vertexColors" ) {
|
---|
1073 |
|
---|
1074 | if ( matJSON.parameters[ parID ] == "face" ) {
|
---|
1075 |
|
---|
1076 | matJSON.parameters[ parID ] = THREE.FaceColors;
|
---|
1077 |
|
---|
1078 | // default to vertex colors if "vertexColors" is anything else face colors or 0 / null / false
|
---|
1079 |
|
---|
1080 | } else if ( matJSON.parameters[ parID ] ) {
|
---|
1081 |
|
---|
1082 | matJSON.parameters[ parID ] = THREE.VertexColors;
|
---|
1083 |
|
---|
1084 | }
|
---|
1085 |
|
---|
1086 | } else if ( parID === "wrapRGB" ) {
|
---|
1087 |
|
---|
1088 | var v3 = matJSON.parameters[ parID ];
|
---|
1089 | matJSON.parameters[ parID ] = new THREE.Vector3( v3[ 0 ], v3[ 1 ], v3[ 2 ] );
|
---|
1090 |
|
---|
1091 | }
|
---|
1092 |
|
---|
1093 | }
|
---|
1094 |
|
---|
1095 | if ( matJSON.parameters.opacity !== undefined && matJSON.parameters.opacity < 1.0 ) {
|
---|
1096 |
|
---|
1097 | matJSON.parameters.transparent = true;
|
---|
1098 |
|
---|
1099 | }
|
---|
1100 |
|
---|
1101 | if ( matJSON.parameters.normalMap ) {
|
---|
1102 |
|
---|
1103 | var shader = THREE.ShaderLib[ "normalmap" ];
|
---|
1104 | var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
|
---|
1105 |
|
---|
1106 | var diffuse = matJSON.parameters.color;
|
---|
1107 | var specular = matJSON.parameters.specular;
|
---|
1108 | var ambient = matJSON.parameters.ambient;
|
---|
1109 | var shininess = matJSON.parameters.shininess;
|
---|
1110 |
|
---|
1111 | uniforms[ "tNormal" ].value = result.textures[ matJSON.parameters.normalMap ];
|
---|
1112 |
|
---|
1113 | if ( matJSON.parameters.normalScale ) {
|
---|
1114 |
|
---|
1115 | uniforms[ "uNormalScale" ].value.set( matJSON.parameters.normalScale[ 0 ], matJSON.parameters.normalScale[ 1 ] );
|
---|
1116 |
|
---|
1117 | }
|
---|
1118 |
|
---|
1119 | if ( matJSON.parameters.map ) {
|
---|
1120 |
|
---|
1121 | uniforms[ "tDiffuse" ].value = matJSON.parameters.map;
|
---|
1122 | uniforms[ "enableDiffuse" ].value = true;
|
---|
1123 |
|
---|
1124 | }
|
---|
1125 |
|
---|
1126 | if ( matJSON.parameters.envMap ) {
|
---|
1127 |
|
---|
1128 | uniforms[ "tCube" ].value = matJSON.parameters.envMap;
|
---|
1129 | uniforms[ "enableReflection" ].value = true;
|
---|
1130 | uniforms[ "reflectivity" ].value = matJSON.parameters.reflectivity;
|
---|
1131 |
|
---|
1132 | }
|
---|
1133 |
|
---|
1134 | if ( matJSON.parameters.lightMap ) {
|
---|
1135 |
|
---|
1136 | uniforms[ "tAO" ].value = matJSON.parameters.lightMap;
|
---|
1137 | uniforms[ "enableAO" ].value = true;
|
---|
1138 |
|
---|
1139 | }
|
---|
1140 |
|
---|
1141 | if ( matJSON.parameters.specularMap ) {
|
---|
1142 |
|
---|
1143 | uniforms[ "tSpecular" ].value = result.textures[ matJSON.parameters.specularMap ];
|
---|
1144 | uniforms[ "enableSpecular" ].value = true;
|
---|
1145 |
|
---|
1146 | }
|
---|
1147 |
|
---|
1148 | if ( matJSON.parameters.displacementMap ) {
|
---|
1149 |
|
---|
1150 | uniforms[ "tDisplacement" ].value = result.textures[ matJSON.parameters.displacementMap ];
|
---|
1151 | uniforms[ "enableDisplacement" ].value = true;
|
---|
1152 |
|
---|
1153 | uniforms[ "uDisplacementBias" ].value = matJSON.parameters.displacementBias;
|
---|
1154 | uniforms[ "uDisplacementScale" ].value = matJSON.parameters.displacementScale;
|
---|
1155 |
|
---|
1156 | }
|
---|
1157 |
|
---|
1158 | uniforms[ "diffuse" ].value.setHex( diffuse );
|
---|
1159 | uniforms[ "specular" ].value.setHex( specular );
|
---|
1160 | uniforms[ "ambient" ].value.setHex( ambient );
|
---|
1161 |
|
---|
1162 | uniforms[ "shininess" ].value = shininess;
|
---|
1163 |
|
---|
1164 | if ( matJSON.parameters.opacity ) {
|
---|
1165 |
|
---|
1166 | uniforms[ "opacity" ].value = matJSON.parameters.opacity;
|
---|
1167 |
|
---|
1168 | }
|
---|
1169 |
|
---|
1170 | var parameters = { fragmentShader: shader.fragmentShader, vertexShader: shader.vertexShader, uniforms: uniforms, lights: true, fog: true };
|
---|
1171 |
|
---|
1172 | material = new THREE.ShaderMaterial( parameters );
|
---|
1173 |
|
---|
1174 | } else {
|
---|
1175 |
|
---|
1176 | material = new THREE[ matJSON.type ]( matJSON.parameters );
|
---|
1177 |
|
---|
1178 | }
|
---|
1179 |
|
---|
1180 | material.name = matID;
|
---|
1181 |
|
---|
1182 | result.materials[ matID ] = material;
|
---|
1183 |
|
---|
1184 | }
|
---|
1185 |
|
---|
1186 | // second pass through all materials to initialize MeshFaceMaterials
|
---|
1187 | // that could be referring to other materials out of order
|
---|
1188 |
|
---|
1189 | for ( matID in data.materials ) {
|
---|
1190 |
|
---|
1191 | matJSON = data.materials[ matID ];
|
---|
1192 |
|
---|
1193 | if ( matJSON.parameters.materials ) {
|
---|
1194 |
|
---|
1195 | var materialArray = [];
|
---|
1196 |
|
---|
1197 | for ( var i = 0; i < matJSON.parameters.materials.length; i ++ ) {
|
---|
1198 |
|
---|
1199 | var label = matJSON.parameters.materials[ i ];
|
---|
1200 | materialArray.push( result.materials[ label ] );
|
---|
1201 |
|
---|
1202 | }
|
---|
1203 |
|
---|
1204 | result.materials[ matID ].materials = materialArray;
|
---|
1205 |
|
---|
1206 | }
|
---|
1207 |
|
---|
1208 | }
|
---|
1209 |
|
---|
1210 | // objects ( synchronous init of procedural primitives )
|
---|
1211 |
|
---|
1212 | handle_objects();
|
---|
1213 |
|
---|
1214 | // defaults
|
---|
1215 |
|
---|
1216 | if ( result.cameras && data.defaults.camera ) {
|
---|
1217 |
|
---|
1218 | result.currentCamera = result.cameras[ data.defaults.camera ];
|
---|
1219 |
|
---|
1220 | }
|
---|
1221 |
|
---|
1222 | if ( result.fogs && data.defaults.fog ) {
|
---|
1223 |
|
---|
1224 | result.scene.fog = result.fogs[ data.defaults.fog ];
|
---|
1225 |
|
---|
1226 | }
|
---|
1227 |
|
---|
1228 | // synchronous callback
|
---|
1229 |
|
---|
1230 | scope.callbackSync( result );
|
---|
1231 |
|
---|
1232 | // just in case there are no async elements
|
---|
1233 |
|
---|
1234 | async_callback_gate();
|
---|
1235 |
|
---|
1236 | }
|
---|
1237 |
|
---|
1238 | }
|
---|