source: other-projects/playing-in-the-street/summer-2013/trunk/Playing-in-the-Street-WPF/Content/Web/mrdoob-three.js-4862f5f/utils/converters/utf8/src/README@ 28897

Last change on this file since 28897 was 28897, checked in by davidb, 10 years ago

GUI front-end to server base plus web page content

File size: 754 bytes
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1Usage: ./objcompress in.obj [out.utf8]
2
3 If 'out' is specified, then attempt to write out a compressed,
4 UTF-8 version to 'out.'
5
6 If not, write a JSON version to STDOUT.
7
8Usage: ./objanalyze in.obj [list of cache sizes]
9
10 Perform vertex cache analysis on in.obj using specified sizes.
11 For example: ./objanalyze in.obj 6 16 24 32
12 Maximum cache size is 32.
13
14Building:
15
16Since there are no external dependences outside of the C/C++ standard
17libraries, you can pretty much build this however you please. I've
18included a cheeky way to do this on POSIX-like systems by including a
19build shell script at the top of the file itself. You can build by
20making the .cc file executable, and running it on the command line.
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