1 | -------------------------------------------------------------------------------------
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2 | -- ThreeJSExporter.ms
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3 | -- Exports geometry from 3ds max to Three.js models in ASCII JSON format v3
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4 | -- By alteredq / http://alteredqualia.com
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5 | -------------------------------------------------------------------------------------
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6 |
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7 | rollout ThreeJSExporter "ThreeJSExporter"
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8 | (
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9 | -- Variables
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10 |
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11 | local ostream,
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12 |
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13 | headerFormat = "\"metadata\":
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14 | {
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15 | \"sourceFile\": \"%\",
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16 | \"generatedBy\": \"3ds max ThreeJSExporter\",
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17 | \"formatVersion\": 3.1,
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18 | \"vertices\": %,
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19 | \"normals\": %,
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20 | \"colors\": %,
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21 | \"uvs\": %,
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22 | \"triangles\": %,
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23 | \"materials\": %
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24 | },
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25 |
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26 | ",
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27 |
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28 | vertexFormat = "%,%,%",
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29 |
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30 | vertexNormalFormat = "%,%,%",
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31 | UVFormat = "%,%",
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32 |
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33 | triFormat = "%,%,%,%",
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34 | triUVFormat = "%,%,%,%,%,%,%",
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35 | triNFormat = "%,%,%,%,%,%,%",
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36 | triUVNFormat = "%,%,%,%,%,%,%,%,%,%",
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37 |
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38 | footerFormat = "}"
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39 |
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40 | -------------------------------------------------------------------------------------
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41 | -- User interface
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42 |
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43 |
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44 | group "ThreeJSExporter v0.8"
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45 | (
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46 |
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47 | label msg "Exports selected meshes in Three.js ascii JSON format" align:#left
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48 | hyperLink lab1 "Original source at GitHub" address:"https://github.com/alteredq/three.js/blob/master/utils/exporters/max/ThreeJSExporter.ms" color:(color 255 120 0) align:#left
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49 |
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50 | label dummy1 "--------------------------------------------------------" align:#left
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51 |
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52 | checkbox exportColor "Export vertex colors" checked:false enabled:true
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53 | checkbox exportUv "Export uvs" checked:true enabled:true
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54 | checkbox exportNormal "Export normals" checked:true enabled:true
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55 | checkbox smoothNormal "Use vertex normals" checked:false enabled:true
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56 |
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57 | label dummy2 "--------------------------------------------------------" align:#left
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58 |
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59 | checkbox flipYZ "Flip YZ" checked:true enabled:true
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60 | checkbox flipUV "Flip UV" checked:false enabled:true
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61 | checkbox flipFace "Flip all faces" checked:false enabled:true
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62 | checkbox autoflipFace "Try fixing flipped faces" checked:false enabled:true
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63 |
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64 | label dummy3 "--------------------------------------------------------" align:#left
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65 |
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66 | button btn_export "Export selected objects"
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67 |
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68 | )
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69 |
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70 |
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71 | -------------------------------------------------------------------------------------
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72 | -- Dump vertices
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73 |
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74 | function DumpVertices src =
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75 | (
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76 |
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77 | Format "\"vertices\": [" to:ostream
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78 |
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79 | num = src.count
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80 |
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81 | if num > 0 then
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82 | (
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83 |
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84 | for i = 1 to num do
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85 | (
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86 |
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87 | vert = src[i]
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88 |
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89 | if flipYZ.checked then
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90 | (
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91 | x = vert.x
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92 | y = vert.z
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93 | z = vert.y
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94 |
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95 | z *= -1
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96 |
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97 | )
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98 | else
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99 | (
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100 |
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101 | x = vert.x
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102 | y = vert.y
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103 | z = vert.z
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104 |
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105 | )
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106 |
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107 | Format vertexFormat x y z to:ostream
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108 |
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109 | if i < num then Format "," to:ostream
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110 |
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111 | )
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112 |
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113 | )
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114 |
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115 | Format "],\n\n" to:ostream
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116 |
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117 | )
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118 |
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119 | -------------------------------------------------------------------------------------
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120 | -- Dump colors
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121 |
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122 | function DumpColors src useColors =
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123 | (
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124 |
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125 | Format "\"colors\": [" to:ostream
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126 |
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127 | num = src.count
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128 |
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129 | if num > 0 and useColors then
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130 | (
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131 |
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132 | for i = 1 to num do
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133 | (
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134 |
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135 | col = src[i]
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136 |
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137 | r = col.r as Integer
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138 | g = col.g as Integer
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139 | b = col.b as Integer
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140 |
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141 | hexNum = ( bit.shift r 16 ) + ( bit.shift g 8 ) + b
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142 |
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143 | -- hexColor = formattedPrint hexNum format:"#x"
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144 | -- Format "%" hexColor to:ostream
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145 |
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146 | decColor = formattedPrint hexNum format:"#d"
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147 | Format "%" decColor to:ostream
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148 |
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149 | if i < num then Format "," to:ostream
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150 |
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151 | )
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152 |
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153 | )
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154 |
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155 | Format "],\n\n" to:ostream
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156 |
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157 | )
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158 |
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159 | -------------------------------------------------------------------------------------
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160 | -- Dump normals
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161 |
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162 | function DumpNormals src =
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163 | (
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164 |
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165 | Format "\"normals\": [" to:ostream
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166 |
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167 | num = src.count
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168 |
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169 | if num > 0 and exportNormal.checked then
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170 | (
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171 |
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172 | for i = 1 to num do
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173 | (
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174 |
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175 | normal = src[i]
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176 | normal = normalize normal as point3
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177 |
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178 | if flipYZ.checked then
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179 | (
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180 |
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181 | x = normal.x
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182 | y = normal.z
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183 | z = normal.y
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184 |
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185 | z *= -1
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186 |
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187 | )
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188 | else
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189 | (
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190 |
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191 | x = normal.x
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192 | y = normal.y
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193 | z = normal.z
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194 |
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195 | )
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196 |
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197 | Format vertexNormalFormat x y z to:ostream
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198 |
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199 | if i < num then Format "," to:ostream
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200 |
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201 | )
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202 |
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203 | )
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204 |
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205 | Format "],\n\n" to:ostream
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206 |
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207 | )
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208 |
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209 | -------------------------------------------------------------------------------------
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210 | -- Dump uvs
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211 |
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212 | function DumpUvs src =
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213 | (
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214 |
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215 | Format "\"uvs\": [[" to:ostream
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216 |
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217 | num = src.count
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218 |
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219 | if num > 0 and exportUv.checked then
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220 | (
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221 |
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222 | for i = 1 to num do
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223 | (
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224 |
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225 | uvw = src[i]
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226 |
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227 | u = uvw.x
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228 |
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229 | if flipUV.checked then
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230 | (
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231 | v = 1 - uvw.y
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232 | )
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233 | else
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234 | (
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235 | v = uvw.y
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236 | )
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237 |
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238 | Format UVFormat u v to:ostream
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239 |
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240 | if i < num then Format "," to:ostream
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241 |
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242 | )
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243 |
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244 | )
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245 |
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246 | Format "]],\n\n" to:ostream
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247 |
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248 | )
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249 |
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250 | -------------------------------------------------------------------------------------
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251 | -- Dump faces
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252 |
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253 | function DumpFaces src useColors =
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254 | (
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255 |
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256 | Format "\"faces\": [" to:ostream
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257 |
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258 | num = src.count
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259 |
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260 | if num > 0 then
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261 | (
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262 |
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263 | for i = 1 to num do
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264 | (
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265 |
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266 | zface = src[i]
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267 |
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268 | fv = zface[1]
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269 | fuv = zface[2]
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270 | m = zface[3] - 1
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271 | fc = zface[4]
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272 |
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273 | needsFlip = zface[5]
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274 |
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275 | isTriangle = true
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276 | hasMaterial = true
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277 | hasFaceUvs = false
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278 | hasFaceVertexUvs = ((classof fuv == Point3) and exportUv.checked)
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279 | hasFaceNormals = false
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280 | hasFaceVertexNormals = (exportNormal.checked)
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281 | hasFaceColors = false
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282 | hasFaceVertexColors = ((classof fc == Point3) and useColors)
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283 |
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284 | faceType = 0
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285 | faceType = bit.set faceType 1 (not isTriangle)
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286 | faceType = bit.set faceType 2 hasMaterial
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287 | faceType = bit.set faceType 3 hasFaceUvs
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288 | faceType = bit.set faceType 4 hasFaceVertexUvs
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289 | faceType = bit.set faceType 5 hasFaceNormals
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290 | faceType = bit.set faceType 6 hasFaceVertexNormals
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291 | faceType = bit.set faceType 7 hasFaceColors
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292 | faceType = bit.set faceType 8 hasFaceVertexColors
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293 |
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294 | if i > 1 then
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295 | (
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296 | Format "," faceType to:ostream
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297 | )
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298 |
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299 | Format "%" faceType to:ostream
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300 |
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301 | if isTriangle then
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302 | (
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303 |
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304 | va = (fv.x - 1) as Integer
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305 | vb = (fv.y - 1) as Integer
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306 | vc = (fv.z - 1) as Integer
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307 |
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308 | if flipFace.checked or needsFlip then
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309 | (
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310 |
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311 | tmp = vb
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312 | vb = vc
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313 | vc = tmp
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314 |
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315 | )
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316 |
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317 |
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318 | Format ",%,%,%" va vb vc to:ostream
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319 |
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320 |
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321 | if hasMaterial then
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322 | (
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323 |
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324 | Format ",%" m to:ostream
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325 |
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326 | )
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327 |
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328 | if hasFaceVertexUvs then
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329 | (
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330 |
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331 | ua = (fuv.x - 1) as Integer
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332 | ub = (fuv.y - 1) as Integer
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333 | uc = (fuv.z - 1) as Integer
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334 |
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335 | if flipFace.checked or needsFlip then
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336 | (
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337 |
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338 | tmp = ub
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339 | ub = uc
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340 | uc = tmp
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341 |
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342 | )
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343 |
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344 | Format ",%,%,%" ua ub uc to:ostream
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345 |
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346 | )
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347 |
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348 | if hasFaceVertexNormals then
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349 | (
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350 |
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351 | if smoothNormal.checked then
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352 | (
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353 |
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354 | -- normals have the same indices as vertices
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355 |
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356 | na = va
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357 | nb = vb
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358 | nc = vc
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359 |
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360 | )
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361 | else
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362 | (
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363 | -- normals have the same indices as face
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364 |
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365 | na = i - 1
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366 | nb = na
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367 | nc = na
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368 |
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369 | )
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370 |
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371 | if flipFace.checked or needsFlip then
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372 | (
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373 |
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374 | tmp = nb
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375 | nb = nc
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376 | nc = tmp
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377 |
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378 | )
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379 |
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380 | Format ",%,%,%" na nb nc to:ostream
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381 |
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382 | )
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383 |
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384 |
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385 | if hasFaceVertexColors then
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386 | (
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387 |
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388 | ca = (fc.x - 1) as Integer
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389 | cb = (fc.y - 1) as Integer
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390 | cc = (fc.z - 1) as Integer
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391 |
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392 | if flipFace.checked or needsFlip then
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393 | (
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394 |
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395 | tmp = cb
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396 | cb = cc
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397 | cc = tmp
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398 |
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399 | )
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400 |
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401 | Format ",%,%,%" ca cb cc to:ostream
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402 |
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403 | )
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404 |
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405 | )
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406 |
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407 | )
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408 |
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409 | )
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410 |
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411 | Format "]\n\n" to:ostream
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412 |
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413 | )
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414 |
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415 | -------------------------------------------------------------------------------------
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416 | -- Dump color
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417 |
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418 | function DumpColor pcolor label =
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419 | (
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420 | r = pcolor.r / 255
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421 | g = pcolor.g / 255
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422 | b = pcolor.b / 255
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423 |
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424 | fr = formattedPrint r format:".4f"
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425 | fg = formattedPrint g format:".4f"
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426 | fb = formattedPrint b format:".4f"
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427 |
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428 | Format "\"%\" : [%, %, %],\n" label fr fg fb to:ostream
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429 |
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430 | )
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431 |
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432 | -------------------------------------------------------------------------------------
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433 | -- Dump map
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434 |
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435 | function DumpMap pmap label =
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436 | (
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437 |
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438 | if classof pmap == BitmapTexture then
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439 | (
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440 | bm = pmap.bitmap
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441 |
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442 | if bm != undefined then
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443 | (
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444 |
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445 | fname = filenameFromPath bm.filename
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446 | Format "\"%\" : \"%\",\n" label fname to:ostream
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447 |
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448 | )
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449 |
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450 | )
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451 |
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452 | )
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453 |
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454 | -------------------------------------------------------------------------------------
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455 | -- Export materials
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456 |
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457 | function ExportMaterials zmaterials zcolors =
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458 | (
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459 |
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460 | Format "\"materials\": [\n" to:ostream
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461 |
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462 | totalMaterials = zmaterials.count
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463 |
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464 | for i = 1 to totalMaterials do
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465 | (
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466 | mat = zmaterials[i]
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467 |
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468 | Format "{\n" to:ostream
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469 |
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470 | -- debug
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471 |
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472 | Format "\"DbgIndex\" : %,\n" (i-1) to:ostream
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473 |
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474 | if classof mat != BooleanClass then
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475 | (
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476 |
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477 | useVertexColors = zcolors[i]
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478 |
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479 | Format "\"DbgName\" : \"%\",\n" mat.name to:ostream
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480 |
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481 | -- colors
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482 |
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483 | DumpColor mat.diffuse "colorDiffuse"
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484 | DumpColor mat.ambient "colorAmbient"
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485 | DumpColor mat.specular "colorSpecular"
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486 |
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487 | t = mat.opacity / 100
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488 | s = mat.glossiness
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489 |
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490 | Format "\"transparency\" : %,\n" t to:ostream
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491 | Format "\"specularCoef\" : %,\n" s to:ostream
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492 |
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493 | -- maps
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494 |
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495 | DumpMap mat.diffuseMap "mapDiffuse"
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496 | DumpMap mat.ambientMap "mapAmbient"
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497 | DumpMap mat.specularMap "mapSpecular"
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498 | DumpMap mat.bumpMap "mapBump"
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499 | DumpMap mat.opacityMap "mapAlpha"
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500 |
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501 | )
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502 | else
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503 | (
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504 |
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505 | useVertexColors = false
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506 |
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507 | Format "\"DbgName\" : \"%\",\n" "dummy" to:ostream
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508 |
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509 | DumpColor red "colorDiffuse"
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510 |
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511 | )
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512 |
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513 | Format "\"vertexColors\" : %\n" useVertexColors to:ostream
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514 | Format "}" to:ostream
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515 |
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516 | if ( i < totalMaterials ) then Format "," to:ostream
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517 | Format "\n\n" to:ostream
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518 |
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519 | )
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520 |
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521 | Format "],\n\n" to:ostream
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522 |
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523 | )
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524 |
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525 | -------------------------------------------------------------------------------------
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526 | -- Extract vertices from mesh
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527 |
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528 | function ExtractVertices obj whereto =
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529 | (
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530 |
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531 | n = obj.numVerts
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532 |
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533 | for i = 1 to n do
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534 | (
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535 |
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536 | v = GetVert obj i
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537 | append whereto v
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538 |
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539 | )
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540 |
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541 | )
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542 |
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543 | -------------------------------------------------------------------------------------
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544 | -- Extract vertex colors from mesh
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545 |
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546 | function ExtractColors obj whereto =
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547 | (
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548 |
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549 | nColors = GetNumCPVVerts obj
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550 |
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551 | if nColors > 0 then
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552 | (
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553 |
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554 | for i = 1 to nColors do
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555 | (
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556 |
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557 | c = GetVertColor obj i
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558 | append whereto c
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559 |
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560 | )
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561 |
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562 | )
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563 |
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564 | )
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565 |
|
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566 |
|
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567 | -------------------------------------------------------------------------------------
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568 | -- Extract normals from mesh
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569 |
|
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570 | function ExtractNormals obj whereto needsFlip =
|
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571 | (
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572 |
|
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573 | if smoothNormal.checked then
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574 | (
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575 |
|
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576 | num = obj.numVerts
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577 |
|
---|
578 | for i = 1 to num do
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579 | (
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580 |
|
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581 | n = GetNormal obj i
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582 |
|
---|
583 | if flipFace.checked or needsFlip then
|
---|
584 | (
|
---|
585 | n.x *= -1
|
---|
586 | n.y *= -1
|
---|
587 | n.z *= -1
|
---|
588 | )
|
---|
589 |
|
---|
590 | append whereto n
|
---|
591 |
|
---|
592 | )
|
---|
593 |
|
---|
594 | )
|
---|
595 | else
|
---|
596 | (
|
---|
597 |
|
---|
598 | num = obj.numFaces
|
---|
599 |
|
---|
600 | for i = 1 to num do
|
---|
601 | (
|
---|
602 |
|
---|
603 | n = GetFaceNormal obj i
|
---|
604 |
|
---|
605 | if flipFace.checked or needsFlip then
|
---|
606 | (
|
---|
607 | n.x *= -1
|
---|
608 | n.y *= -1
|
---|
609 | n.z *= -1
|
---|
610 | )
|
---|
611 |
|
---|
612 | append whereto n
|
---|
613 |
|
---|
614 | )
|
---|
615 |
|
---|
616 | )
|
---|
617 |
|
---|
618 | )
|
---|
619 |
|
---|
620 | -------------------------------------------------------------------------------------
|
---|
621 | -- Extract uvs from mesh
|
---|
622 |
|
---|
623 | function ExtractUvs obj whereto =
|
---|
624 | (
|
---|
625 | n = obj.numTVerts
|
---|
626 |
|
---|
627 | for i = 1 to n do
|
---|
628 | (
|
---|
629 |
|
---|
630 | v = GetTVert obj i
|
---|
631 | append whereto v
|
---|
632 |
|
---|
633 | )
|
---|
634 |
|
---|
635 | )
|
---|
636 |
|
---|
637 | -------------------------------------------------------------------------------------
|
---|
638 | -- Extract faces from mesh
|
---|
639 |
|
---|
640 | function ExtractFaces objMesh objMaterial whereto allMaterials needsFlip hasVColors offsetVert offsetUv offsetColor =
|
---|
641 | (
|
---|
642 | n = objMesh.numFaces
|
---|
643 | hasUVs = objMesh.numTVerts > 0
|
---|
644 |
|
---|
645 | useMultiMaterial = false
|
---|
646 | materialIDList = #()
|
---|
647 |
|
---|
648 | materialClass = classof objMaterial
|
---|
649 |
|
---|
650 | if materialClass == StandardMaterial then
|
---|
651 | (
|
---|
652 |
|
---|
653 | fm = findItem allMaterials objMaterial
|
---|
654 |
|
---|
655 | )
|
---|
656 | else if materialClass == MultiMaterial then
|
---|
657 | (
|
---|
658 |
|
---|
659 | useMultiMaterial = true
|
---|
660 |
|
---|
661 | for i = 1 to n do
|
---|
662 | (
|
---|
663 |
|
---|
664 | mID = GetFaceMatID objMesh i
|
---|
665 | materialIndex = findItem objMaterial.materialIDList mID
|
---|
666 |
|
---|
667 | if materialIndex > 0 then
|
---|
668 | (
|
---|
669 |
|
---|
670 | subMaterial = objMaterial.materialList[materialIndex]
|
---|
671 |
|
---|
672 | mMergedIndex = findItem allMaterials subMaterial
|
---|
673 |
|
---|
674 | if mMergedIndex > 0 then
|
---|
675 | (
|
---|
676 |
|
---|
677 | materialIDList[mID] = mMergedIndex
|
---|
678 |
|
---|
679 | )
|
---|
680 | else
|
---|
681 | (
|
---|
682 |
|
---|
683 | materialIDList[mID] = findItem allMaterials false
|
---|
684 |
|
---|
685 | )
|
---|
686 |
|
---|
687 | )
|
---|
688 | else
|
---|
689 | (
|
---|
690 |
|
---|
691 | materialIDList[mID] = findItem allMaterials false
|
---|
692 |
|
---|
693 | )
|
---|
694 |
|
---|
695 | )
|
---|
696 |
|
---|
697 | )
|
---|
698 | else
|
---|
699 | (
|
---|
700 |
|
---|
701 | -- undefined material
|
---|
702 |
|
---|
703 | fm = findItem allMaterials false
|
---|
704 |
|
---|
705 | )
|
---|
706 |
|
---|
707 | for i = 1 to n do
|
---|
708 | (
|
---|
709 |
|
---|
710 | zface = #()
|
---|
711 |
|
---|
712 | fv = GetFace objMesh i
|
---|
713 |
|
---|
714 | fv.x += offsetVert
|
---|
715 | fv.y += offsetVert
|
---|
716 | fv.z += offsetVert
|
---|
717 |
|
---|
718 | if useMultiMaterial then
|
---|
719 | (
|
---|
720 |
|
---|
721 | mID = GetFaceMatID objMesh i
|
---|
722 | fm = materialIDList[mID]
|
---|
723 |
|
---|
724 | )
|
---|
725 |
|
---|
726 | if hasUVs then
|
---|
727 | (
|
---|
728 |
|
---|
729 | fuv = GetTVFace objMesh i
|
---|
730 |
|
---|
731 | fuv.x += offsetUv
|
---|
732 | fuv.y += offsetUv
|
---|
733 | fuv.z += offsetUv
|
---|
734 |
|
---|
735 | )
|
---|
736 | else
|
---|
737 | (
|
---|
738 |
|
---|
739 | fuv = false
|
---|
740 |
|
---|
741 | )
|
---|
742 |
|
---|
743 | if hasVColors then
|
---|
744 | (
|
---|
745 |
|
---|
746 | fc = GetVCFace objMesh i
|
---|
747 |
|
---|
748 | fc.x += offsetColor
|
---|
749 | fc.y += offsetColor
|
---|
750 | fc.z += offsetColor
|
---|
751 |
|
---|
752 | )
|
---|
753 | else
|
---|
754 | (
|
---|
755 |
|
---|
756 | fc = false
|
---|
757 |
|
---|
758 | )
|
---|
759 |
|
---|
760 | append zface fv
|
---|
761 | append zface fuv
|
---|
762 | append zface fm
|
---|
763 | append zface fc
|
---|
764 | append zface needsFlip
|
---|
765 |
|
---|
766 | append whereto zface
|
---|
767 |
|
---|
768 | )
|
---|
769 |
|
---|
770 | )
|
---|
771 |
|
---|
772 | -------------------------------------------------------------------------------------
|
---|
773 | -- Extract materials from eventual multi-material
|
---|
774 |
|
---|
775 | function ExtractMaterials objMesh objMaterial whereto wheretoColors zname hasVColors =
|
---|
776 | (
|
---|
777 |
|
---|
778 | materialClass = classof objMaterial
|
---|
779 |
|
---|
780 | if materialClass == StandardMaterial then
|
---|
781 | (
|
---|
782 |
|
---|
783 | if ( findItem whereto objMaterial ) == 0 then
|
---|
784 | (
|
---|
785 |
|
---|
786 | append whereto objMaterial
|
---|
787 | append wheretoColors hasVColors
|
---|
788 |
|
---|
789 | )
|
---|
790 |
|
---|
791 | )
|
---|
792 | else if materialClass == MultiMaterial then
|
---|
793 | (
|
---|
794 |
|
---|
795 | n = objMesh.numFaces
|
---|
796 |
|
---|
797 | for i = 1 to n do
|
---|
798 | (
|
---|
799 |
|
---|
800 | mID = getFaceMatId objMesh i
|
---|
801 | materialIndex = findItem objMaterial.materialIDList mID
|
---|
802 |
|
---|
803 | if materialIndex > 0 then
|
---|
804 | (
|
---|
805 |
|
---|
806 | subMaterial = objMaterial.materialList[materialIndex]
|
---|
807 |
|
---|
808 | if ( findItem whereto subMaterial ) == 0 then
|
---|
809 | (
|
---|
810 |
|
---|
811 | append whereto subMaterial
|
---|
812 | append wheretoColors hasVColors
|
---|
813 |
|
---|
814 | )
|
---|
815 |
|
---|
816 | )
|
---|
817 |
|
---|
818 | )
|
---|
819 |
|
---|
820 | )
|
---|
821 | else
|
---|
822 | (
|
---|
823 |
|
---|
824 | -- unknown or undefined material
|
---|
825 |
|
---|
826 | append whereto false
|
---|
827 | append wheretoColors false
|
---|
828 |
|
---|
829 | )
|
---|
830 |
|
---|
831 | )
|
---|
832 |
|
---|
833 | -------------------------------------------------------------------------------------
|
---|
834 | -- Hack to figure out if normals are messed up
|
---|
835 |
|
---|
836 | function NeedsFaceFlip node =
|
---|
837 | (
|
---|
838 | needsFlip = false
|
---|
839 |
|
---|
840 | local tmp = Snapshot node
|
---|
841 |
|
---|
842 | face_normal = normalize ( getfacenormal tmp 1 )
|
---|
843 |
|
---|
844 | face = getface tmp 1
|
---|
845 |
|
---|
846 | va = getvert tmp face[1]
|
---|
847 | vb = getvert tmp face[2]
|
---|
848 | vc = getvert tmp face[3]
|
---|
849 |
|
---|
850 | computed_normal = normalize ( cross (vc - vb) (va - vb) )
|
---|
851 |
|
---|
852 | if distance computed_normal face_normal > 0.1 then needsFlip = true
|
---|
853 |
|
---|
854 | delete tmp
|
---|
855 |
|
---|
856 | return needsFlip
|
---|
857 | )
|
---|
858 |
|
---|
859 | -------------------------------------------------------------------------------------
|
---|
860 | -- Extract only things that either already are or can be converted to meshes
|
---|
861 |
|
---|
862 | function ExtractMesh node =
|
---|
863 | (
|
---|
864 |
|
---|
865 | if SuperClassOf node == GeometryClass then
|
---|
866 | (
|
---|
867 | needsFlip = false
|
---|
868 | hasVColors = false
|
---|
869 |
|
---|
870 | zmesh = SnapshotAsMesh node
|
---|
871 |
|
---|
872 | if autoflipFace.checked then
|
---|
873 | (
|
---|
874 |
|
---|
875 | needsFlip = NeedsFaceFlip node
|
---|
876 |
|
---|
877 | )
|
---|
878 |
|
---|
879 | if exportColor.checked and ( getNumCPVVerts zmesh ) > 0 then
|
---|
880 | (
|
---|
881 |
|
---|
882 | hasVColors = true
|
---|
883 |
|
---|
884 | )
|
---|
885 |
|
---|
886 | return #( zmesh, node.name, node.material, needsFlip, hasVColors )
|
---|
887 |
|
---|
888 | )
|
---|
889 |
|
---|
890 | -- Not geometry ... could be a camera, light, etc.
|
---|
891 |
|
---|
892 | return #( false, node.name, 0, false, false )
|
---|
893 |
|
---|
894 | )
|
---|
895 |
|
---|
896 | -------------------------------------------------------------------------------------
|
---|
897 | -- Export scene
|
---|
898 |
|
---|
899 | function ExportScene =
|
---|
900 | (
|
---|
901 |
|
---|
902 | -- Extract meshes
|
---|
903 |
|
---|
904 | meshObjects = #()
|
---|
905 |
|
---|
906 | mergedVertices = #()
|
---|
907 | mergedNormals = #()
|
---|
908 | mergedColors = #()
|
---|
909 |
|
---|
910 | mergedUvs = #()
|
---|
911 | mergedFaces = #()
|
---|
912 |
|
---|
913 | mergedMaterials = #()
|
---|
914 | mergedMaterialsColors = #()
|
---|
915 |
|
---|
916 | sceneHasVColors = false
|
---|
917 |
|
---|
918 | for obj in selection do
|
---|
919 | (
|
---|
920 |
|
---|
921 | result = ExtractMesh obj
|
---|
922 | meshObj = result[1]
|
---|
923 |
|
---|
924 | if ClassOf meshObj == TriMesh then
|
---|
925 | (
|
---|
926 |
|
---|
927 | meshName = result[2]
|
---|
928 | meshMaterial = result[3]
|
---|
929 | needsFlip = result[4]
|
---|
930 | hasVColors = result[5]
|
---|
931 |
|
---|
932 | sceneHasVColors = sceneHasVColors or hasVColors
|
---|
933 |
|
---|
934 | append meshObjects result
|
---|
935 |
|
---|
936 | vertexOffset = mergedVertices.count
|
---|
937 | uvOffset = mergedUvs.count
|
---|
938 | colorOffset = mergedColors.count
|
---|
939 |
|
---|
940 | ExtractMaterials meshObj meshMaterial mergedMaterials mergedMaterialsColors meshName hasVColors
|
---|
941 |
|
---|
942 | ExtractVertices meshObj mergedVertices
|
---|
943 | ExtractNormals meshObj mergedNormals needsFlip
|
---|
944 | ExtractColors meshObj mergedColors
|
---|
945 |
|
---|
946 | ExtractUvs meshObj mergedUvs
|
---|
947 |
|
---|
948 | ExtractFaces meshObj meshMaterial mergedFaces mergedMaterials needsFlip hasVColors vertexOffset uvOffset colorOffset
|
---|
949 |
|
---|
950 | )
|
---|
951 |
|
---|
952 | )
|
---|
953 |
|
---|
954 | totalVertices = mergedVertices.count
|
---|
955 | totalFaces = mergedFaces.count
|
---|
956 | totalMaterials = mergedMaterials.count
|
---|
957 |
|
---|
958 | totalColors = 0
|
---|
959 | totalNormals = 0
|
---|
960 | totalUvs = 0
|
---|
961 |
|
---|
962 | useColors = false
|
---|
963 |
|
---|
964 | if sceneHasVColors and exportColor.checked then
|
---|
965 | (
|
---|
966 |
|
---|
967 | totalColors = mergedColors.count
|
---|
968 | useColors = true
|
---|
969 |
|
---|
970 | )
|
---|
971 |
|
---|
972 | if exportNormal.checked then
|
---|
973 | (
|
---|
974 |
|
---|
975 | totalNormals = mergedNormals.count
|
---|
976 |
|
---|
977 | )
|
---|
978 |
|
---|
979 | if exportUv.checked then
|
---|
980 | (
|
---|
981 |
|
---|
982 | totalUvs = mergedUvs.count
|
---|
983 |
|
---|
984 | )
|
---|
985 |
|
---|
986 |
|
---|
987 | -- Dump objects (debug)
|
---|
988 |
|
---|
989 | -- Format "// Source objects:\n\n" to:ostream
|
---|
990 |
|
---|
991 | -- i = 0
|
---|
992 |
|
---|
993 | -- for obj in meshObjects do
|
---|
994 | -- (
|
---|
995 |
|
---|
996 | -- meshName = obj[2]
|
---|
997 | -- Format "// %: %\n" i meshName to:ostream
|
---|
998 | -- i += 1
|
---|
999 |
|
---|
1000 | -- )
|
---|
1001 |
|
---|
1002 | -- Dump model
|
---|
1003 |
|
---|
1004 | Format "{\n\n" to:ostream
|
---|
1005 |
|
---|
1006 | -- Dump header
|
---|
1007 |
|
---|
1008 | Format headerFormat maxFileName totalVertices totalNormals totalColors totalUvs totalFaces totalMaterials to:ostream
|
---|
1009 |
|
---|
1010 | -- Dump all materials in the scene
|
---|
1011 |
|
---|
1012 | ExportMaterials mergedMaterials mergedMaterialsColors
|
---|
1013 |
|
---|
1014 | -- Dump merged data from all selected geometries
|
---|
1015 |
|
---|
1016 | DumpVertices mergedVertices
|
---|
1017 | DumpNormals mergedNormals
|
---|
1018 | DumpColors mergedColors useColors
|
---|
1019 | DumpUvs mergedUvs
|
---|
1020 | DumpFaces mergedFaces useColors
|
---|
1021 |
|
---|
1022 | -- Dump footer
|
---|
1023 |
|
---|
1024 | Format footerFormat to:ostream
|
---|
1025 |
|
---|
1026 | )
|
---|
1027 |
|
---|
1028 |
|
---|
1029 | -------------------------------------------------------------------------------------
|
---|
1030 | -- Open and prepare a file handle for writing
|
---|
1031 |
|
---|
1032 | function GetSaveFileStream =
|
---|
1033 | (
|
---|
1034 | zname = getFilenameFile maxFileName
|
---|
1035 | zname += ".js"
|
---|
1036 |
|
---|
1037 | fname = GetSaveFileName filename:zname types:"JavaScript file (*.js)|*.js|All Files(*.*)|*.*|"
|
---|
1038 | if fname == undefined then
|
---|
1039 | (
|
---|
1040 |
|
---|
1041 | return undefined
|
---|
1042 |
|
---|
1043 | )
|
---|
1044 |
|
---|
1045 | ostream = CreateFile fname
|
---|
1046 | if ostream == undefined then
|
---|
1047 | (
|
---|
1048 |
|
---|
1049 | MessageBox "Couldn't open file for writing !"
|
---|
1050 | return undefined
|
---|
1051 |
|
---|
1052 | )
|
---|
1053 |
|
---|
1054 | return ostream
|
---|
1055 | )
|
---|
1056 |
|
---|
1057 | -------------------------------------------------------------------------------------
|
---|
1058 | -- Export button click handler
|
---|
1059 |
|
---|
1060 | on btn_export pressed do
|
---|
1061 | (
|
---|
1062 | ostream = GetSaveFileStream()
|
---|
1063 | if ostream != undefined then
|
---|
1064 | (
|
---|
1065 |
|
---|
1066 | ExportScene()
|
---|
1067 | close ostream
|
---|
1068 |
|
---|
1069 | )
|
---|
1070 |
|
---|
1071 | )
|
---|
1072 |
|
---|
1073 | )
|
---|
1074 | createDialog ThreeJSExporter width:300 |
---|