source: other-projects/tipple-android/i-greenstone-server-files/greenstone/webapps/greenstone3/interfaces/default/js/jquery-ui-1.8.15/ui/jquery.effects.bounce.js@ 26899

Last change on this file since 26899 was 26899, checked in by davidb, 11 years ago

Tipple reborn after Chris's Summer of Code 2013

File size: 3.0 KB
Line 
1/*
2 * jQuery UI Effects Bounce 1.8.15
3 *
4 * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
5 * Dual licensed under the MIT or GPL Version 2 licenses.
6 * http://jquery.org/license
7 *
8 * http://docs.jquery.com/UI/Effects/Bounce
9 *
10 * Depends:
11 * jquery.effects.core.js
12 */
13(function( $, undefined ) {
14
15$.effects.bounce = function(o) {
16
17 return this.queue(function() {
18
19 // Create element
20 var el = $(this), props = ['position','top','bottom','left','right'];
21
22 // Set options
23 var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
24 var direction = o.options.direction || 'up'; // Default direction
25 var distance = o.options.distance || 20; // Default distance
26 var times = o.options.times || 5; // Default # of times
27 var speed = o.duration || 250; // Default speed per bounce
28 if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
29
30 // Adjust
31 $.effects.save(el, props); el.show(); // Save & Show
32 $.effects.createWrapper(el); // Create Wrapper
33 var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
34 var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
35 var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
36 if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
37 if (mode == 'hide') distance = distance / (times * 2);
38 if (mode != 'hide') times--;
39
40 // Animate
41 if (mode == 'show') { // Show Bounce
42 var animation = {opacity: 1};
43 animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
44 el.animate(animation, speed / 2, o.options.easing);
45 distance = distance / 2;
46 times--;
47 };
48 for (var i = 0; i < times; i++) { // Bounces
49 var animation1 = {}, animation2 = {};
50 animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
51 animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
52 el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);
53 distance = (mode == 'hide') ? distance * 2 : distance / 2;
54 };
55 if (mode == 'hide') { // Last Bounce
56 var animation = {opacity: 0};
57 animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
58 el.animate(animation, speed / 2, o.options.easing, function(){
59 el.hide(); // Hide
60 $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
61 if(o.callback) o.callback.apply(this, arguments); // Callback
62 });
63 } else {
64 var animation1 = {}, animation2 = {};
65 animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
66 animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
67 el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){
68 $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
69 if(o.callback) o.callback.apply(this, arguments); // Callback
70 });
71 };
72 el.queue('fx', function() { el.dequeue(); });
73 el.dequeue();
74 });
75
76};
77
78})(jQuery);
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