- Timestamp:
- 2015-01-22T14:28:16+13:00 (9 years ago)
- File:
-
- 1 edited
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other-projects/nz-flag-design/trunk/render-3d/Flag_files/Flag.js
r29693 r29694 269 269 particle.addForce(gravity); 270 270 // 271 var x = particle.position.x, y = particle.position.y, z = particle.position.z, t=Date.now() / 1000;271 //var x = particle.position.x, y = particle.position.y, z = particle.position.z, t=Date.now() / 1000; 272 272 //windForce.set(Math.sin(x*y*t), Math.cos(z*t), Math.sin(Math.cos(5*x*y*z))).multiplyScalar(0); 273 particle.addForce(windForce);273 //particle.addForce(windForce); 274 274 particle.integrate(TIMESTEP_SQ); 275 275 } … … 291 291 292 292 // Pin Constrains 293 if(Boolean(pinning)){ 294 for (i=0, il=pins.length;i<il;i++) { 295 var xy = pins[i]; 296 var p = particles[xy]; 297 p.position.copy(p.original); 298 p.previous.copy(p.original); 299 } 300 } 301 302 } 293 for (i=0, il=pins.length;i<il;i++) { 294 var xy = pins[i]; 295 var p = particles[xy]; 296 p.position.copy(p.original); 297 p.previous.copy(p.original); 298 } 299 }
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