Index: main/trunk/model-sites-dev/respooled/collect/popup-video-respooled/js/raphael.js
===================================================================
--- main/trunk/model-sites-dev/respooled/collect/popup-video-respooled/js/raphael.js	(revision 29884)
+++ main/trunk/model-sites-dev/respooled/collect/popup-video-respooled/js/raphael.js	(revision 29884)
@@ -0,0 +1,8219 @@
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// â RaphaÃ«l 2.1.4 - JavaScript Vector Library                          â \\
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Copyright Â© 2008-2012 Dmitry Baranovskiy (http://raphaeljs.com)    â \\
+// â Copyright Â© 2008-2012 Sencha Labs (http://sencha.com)              â \\
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Licensed under the MIT (http://raphaeljs.com/license.html) license.â \\
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
+// 
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+// 
+// http://www.apache.org/licenses/LICENSE-2.0
+// 
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// â Eve 0.4.2 - JavaScript Events Library                      â \\
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Author Dmitry Baranovskiy (http://dmitry.baranovskiy.com/) â \\
+// ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+
+(function (glob) {
+    var version = "0.4.2",
+        has = "hasOwnProperty",
+        separator = /[\.\/]/,
+        wildcard = "*",
+        fun = function () {},
+        numsort = function (a, b) {
+            return a - b;
+        },
+        current_event,
+        stop,
+        events = {n: {}},
+    /*\
+     * eve
+     [ method ]
+
+     * Fires event with given `name`, given scope and other parameters.
+
+     > Arguments
+
+     - name (string) name of the *event*, dot (`.`) or slash (`/`) separated
+     - scope (object) context for the event handlers
+     - varargs (...) the rest of arguments will be sent to event handlers
+
+     = (object) array of returned values from the listeners
+    \*/
+        eve = function (name, scope) {
+			name = String(name);
+            var e = events,
+                oldstop = stop,
+                args = Array.prototype.slice.call(arguments, 2),
+                listeners = eve.listeners(name),
+                z = 0,
+                f = false,
+                l,
+                indexed = [],
+                queue = {},
+                out = [],
+                ce = current_event,
+                errors = [];
+            current_event = name;
+            stop = 0;
+            for (var i = 0, ii = listeners.length; i < ii; i++) if ("zIndex" in listeners[i]) {
+                indexed.push(listeners[i].zIndex);
+                if (listeners[i].zIndex < 0) {
+                    queue[listeners[i].zIndex] = listeners[i];
+                }
+            }
+            indexed.sort(numsort);
+            while (indexed[z] < 0) {
+                l = queue[indexed[z++]];
+                out.push(l.apply(scope, args));
+                if (stop) {
+                    stop = oldstop;
+                    return out;
+                }
+            }
+            for (i = 0; i < ii; i++) {
+                l = listeners[i];
+                if ("zIndex" in l) {
+                    if (l.zIndex == indexed[z]) {
+                        out.push(l.apply(scope, args));
+                        if (stop) {
+                            break;
+                        }
+                        do {
+                            z++;
+                            l = queue[indexed[z]];
+                            l && out.push(l.apply(scope, args));
+                            if (stop) {
+                                break;
+                            }
+                        } while (l)
+                    } else {
+                        queue[l.zIndex] = l;
+                    }
+                } else {
+                    out.push(l.apply(scope, args));
+                    if (stop) {
+                        break;
+                    }
+                }
+            }
+            stop = oldstop;
+            current_event = ce;
+            return out.length ? out : null;
+        };
+		// Undocumented. Debug only.
+		eve._events = events;
+    /*\
+     * eve.listeners
+     [ method ]
+
+     * Internal method which gives you array of all event handlers that will be triggered by the given `name`.
+
+     > Arguments
+
+     - name (string) name of the event, dot (`.`) or slash (`/`) separated
+
+     = (array) array of event handlers
+    \*/
+    eve.listeners = function (name) {
+        var names = name.split(separator),
+            e = events,
+            item,
+            items,
+            k,
+            i,
+            ii,
+            j,
+            jj,
+            nes,
+            es = [e],
+            out = [];
+        for (i = 0, ii = names.length; i < ii; i++) {
+            nes = [];
+            for (j = 0, jj = es.length; j < jj; j++) {
+                e = es[j].n;
+                items = [e[names[i]], e[wildcard]];
+                k = 2;
+                while (k--) {
+                    item = items[k];
+                    if (item) {
+                        nes.push(item);
+                        out = out.concat(item.f || []);
+                    }
+                }
+            }
+            es = nes;
+        }
+        return out;
+    };
+    
+    /*\
+     * eve.on
+     [ method ]
+     **
+     * Binds given event handler with a given name. You can use wildcards â`*`â for the names:
+     | eve.on("*.under.*", f);
+     | eve("mouse.under.floor"); // triggers f
+     * Use @eve to trigger the listener.
+     **
+     > Arguments
+     **
+     - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+     - f (function) event handler function
+     **
+     = (function) returned function accepts a single numeric parameter that represents z-index of the handler. It is an optional feature and only used when you need to ensure that some subset of handlers will be invoked in a given order, despite of the order of assignment. 
+     > Example:
+     | eve.on("mouse", eatIt)(2);
+     | eve.on("mouse", scream);
+     | eve.on("mouse", catchIt)(1);
+     * This will ensure that `catchIt()` function will be called before `eatIt()`.
+	 *
+     * If you want to put your handler before non-indexed handlers, specify a negative value.
+     * Note: I assume most of the time you donât need to worry about z-index, but itâs nice to have this feature âjust in caseâ.
+    \*/
+    eve.on = function (name, f) {
+		name = String(name);
+		if (typeof f != "function") {
+			return function () {};
+		}
+        var names = name.split(separator),
+            e = events;
+        for (var i = 0, ii = names.length; i < ii; i++) {
+            e = e.n;
+            e = e.hasOwnProperty(names[i]) && e[names[i]] || (e[names[i]] = {n: {}});
+        }
+        e.f = e.f || [];
+        for (i = 0, ii = e.f.length; i < ii; i++) if (e.f[i] == f) {
+            return fun;
+        }
+        e.f.push(f);
+        return function (zIndex) {
+            if (+zIndex == +zIndex) {
+                f.zIndex = +zIndex;
+            }
+        };
+    };
+    /*\
+     * eve.f
+     [ method ]
+     **
+     * Returns function that will fire given event with optional arguments.
+	 * Arguments that will be passed to the result function will be also
+	 * concated to the list of final arguments.
+ 	 | el.onclick = eve.f("click", 1, 2);
+ 	 | eve.on("click", function (a, b, c) {
+ 	 |     console.log(a, b, c); // 1, 2, [event object]
+ 	 | });
+     > Arguments
+	 - event (string) event name
+	 - varargs (âŠ) and any other arguments
+	 = (function) possible event handler function
+    \*/
+	eve.f = function (event) {
+		var attrs = [].slice.call(arguments, 1);
+		return function () {
+			eve.apply(null, [event, null].concat(attrs).concat([].slice.call(arguments, 0)));
+		};
+	};
+    /*\
+     * eve.stop
+     [ method ]
+     **
+     * Is used inside an event handler to stop the event, preventing any subsequent listeners from firing.
+    \*/
+    eve.stop = function () {
+        stop = 1;
+    };
+    /*\
+     * eve.nt
+     [ method ]
+     **
+     * Could be used inside event handler to figure out actual name of the event.
+     **
+     > Arguments
+     **
+     - subname (string) #optional subname of the event
+     **
+     = (string) name of the event, if `subname` is not specified
+     * or
+     = (boolean) `true`, if current eventâs name contains `subname`
+    \*/
+    eve.nt = function (subname) {
+        if (subname) {
+            return new RegExp("(?:\\.|\\/|^)" + subname + "(?:\\.|\\/|$)").test(current_event);
+        }
+        return current_event;
+    };
+    /*\
+     * eve.nts
+     [ method ]
+     **
+     * Could be used inside event handler to figure out actual name of the event.
+     **
+     **
+     = (array) names of the event
+    \*/
+    eve.nts = function () {
+        return current_event.split(separator);
+    };
+    /*\
+     * eve.off
+     [ method ]
+     **
+     * Removes given function from the list of event listeners assigned to given name.
+	 * If no arguments specified all the events will be cleared.
+     **
+     > Arguments
+     **
+     - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+     - f (function) event handler function
+    \*/
+    /*\
+     * eve.unbind
+     [ method ]
+     **
+     * See @eve.off
+    \*/
+    eve.off = eve.unbind = function (name, f) {
+		if (!name) {
+		    eve._events = events = {n: {}};
+			return;
+		}
+        var names = name.split(separator),
+            e,
+            key,
+            splice,
+            i, ii, j, jj,
+            cur = [events];
+        for (i = 0, ii = names.length; i < ii; i++) {
+            for (j = 0; j < cur.length; j += splice.length - 2) {
+                splice = [j, 1];
+                e = cur[j].n;
+                if (names[i] != wildcard) {
+                    if (e[names[i]]) {
+                        splice.push(e[names[i]]);
+                    }
+                } else {
+                    for (key in e) if (e[has](key)) {
+                        splice.push(e[key]);
+                    }
+                }
+                cur.splice.apply(cur, splice);
+            }
+        }
+        for (i = 0, ii = cur.length; i < ii; i++) {
+            e = cur[i];
+            while (e.n) {
+                if (f) {
+                    if (e.f) {
+                        for (j = 0, jj = e.f.length; j < jj; j++) if (e.f[j] == f) {
+                            e.f.splice(j, 1);
+                            break;
+                        }
+                        !e.f.length && delete e.f;
+                    }
+                    for (key in e.n) if (e.n[has](key) && e.n[key].f) {
+                        var funcs = e.n[key].f;
+                        for (j = 0, jj = funcs.length; j < jj; j++) if (funcs[j] == f) {
+                            funcs.splice(j, 1);
+                            break;
+                        }
+                        !funcs.length && delete e.n[key].f;
+                    }
+                } else {
+                    delete e.f;
+                    for (key in e.n) if (e.n[has](key) && e.n[key].f) {
+                        delete e.n[key].f;
+                    }
+                }
+                e = e.n;
+            }
+        }
+    };
+    /*\
+     * eve.once
+     [ method ]
+     **
+     * Binds given event handler with a given name to only run once then unbind itself.
+     | eve.once("login", f);
+     | eve("login"); // triggers f
+     | eve("login"); // no listeners
+     * Use @eve to trigger the listener.
+     **
+     > Arguments
+     **
+     - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+     - f (function) event handler function
+     **
+     = (function) same return function as @eve.on
+    \*/
+    eve.once = function (name, f) {
+        var f2 = function () {
+            eve.unbind(name, f2);
+            return f.apply(this, arguments);
+        };
+        return eve.on(name, f2);
+    };
+    /*\
+     * eve.version
+     [ property (string) ]
+     **
+     * Current version of the library.
+    \*/
+    eve.version = version;
+    eve.toString = function () {
+        return "You are running Eve " + version;
+    };
+    (typeof module != "undefined" && module.exports) ? (module.exports = eve) : (typeof define != "undefined" ? (define("eve", [], function() { return eve; })) : (glob.eve = eve));
+})(this);
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// â "RaphaÃ«l 2.1.2" - JavaScript Vector Library                         â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com)   â \\
+// â Copyright (c) 2008-2011 Sencha Labs (http://sencha.com)             â \\
+// â Licensed under the MIT (http://raphaeljs.com/license.html) license. â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+
+(function (glob, factory) {
+    // AMD support
+    if (typeof define === "function" && define.amd) {
+        // Define as an anonymous module
+        define(["eve"], function( eve ) {
+            return factory(glob, eve);
+        });
+    } else {
+        // Browser globals (glob is window)
+        // Raphael adds itself to window
+        factory(glob, glob.eve || (typeof require == "function" && require('eve')) );
+    }
+}(this, function (window, eve) {
+    /*\
+     * Raphael
+     [ method ]
+     **
+     * Creates a canvas object on which to draw.
+     * You must do this first, as all future calls to drawing methods
+     * from this instance will be bound to this canvas.
+     > Parameters
+     **
+     - container (HTMLElement|string) DOM element or its ID which is going to be a parent for drawing surface
+     - width (number)
+     - height (number)
+     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
+     * or
+     - x (number)
+     - y (number)
+     - width (number)
+     - height (number)
+     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
+     * or
+     - all (array) (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>}). See @Paper.add.
+     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
+     * or
+     - onReadyCallback (function) function that is going to be called on DOM ready event. You can also subscribe to this event via Eveâs âDOMLoadâ event. In this case method returns `undefined`.
+     = (object) @Paper
+     > Usage
+     | // Each of the following examples create a canvas
+     | // that is 320px wide by 200px high.
+     | // Canvas is created at the viewportâs 10,50 coordinate.
+     | var paper = Raphael(10, 50, 320, 200);
+     | // Canvas is created at the top left corner of the #notepad element
+     | // (or its top right corner in dir="rtl" elements)
+     | var paper = Raphael(document.getElementById("notepad"), 320, 200);
+     | // Same as above
+     | var paper = Raphael("notepad", 320, 200);
+     | // Image dump
+     | var set = Raphael(["notepad", 320, 200, {
+     |     type: "rect",
+     |     x: 10,
+     |     y: 10,
+     |     width: 25,
+     |     height: 25,
+     |     stroke: "#f00"
+     | }, {
+     |     type: "text",
+     |     x: 30,
+     |     y: 40,
+     |     text: "Dump"
+     | }]);
+    \*/
+    function R(first) {
+        if (R.is(first, "function")) {
+            return loaded ? first() : eve.on("raphael.DOMload", first);
+        } else if (R.is(first, array)) {
+            return R._engine.create[apply](R, first.splice(0, 3 + R.is(first[0], nu))).add(first);
+        } else {
+            var args = Array.prototype.slice.call(arguments, 0);
+            if (R.is(args[args.length - 1], "function")) {
+                var f = args.pop();
+                return loaded ? f.call(R._engine.create[apply](R, args)) : eve.on("raphael.DOMload", function () {
+                    f.call(R._engine.create[apply](R, args));
+                });
+            } else {
+                return R._engine.create[apply](R, arguments);
+            }
+        }
+    }
+    R.version = "2.1.2";
+    R.eve = eve;
+    var loaded,
+        separator = /[, ]+/,
+        elements = {circle: 1, rect: 1, path: 1, ellipse: 1, text: 1, image: 1},
+        formatrg = /\{(\d+)\}/g,
+        proto = "prototype",
+        has = "hasOwnProperty",
+        g = {
+            doc: document,
+            win: window
+        },
+        oldRaphael = {
+            was: Object.prototype[has].call(g.win, "Raphael"),
+            is: g.win.Raphael
+        },
+        Paper = function () {
+            /*\
+             * Paper.ca
+             [ property (object) ]
+             **
+             * Shortcut for @Paper.customAttributes
+            \*/
+            /*\
+             * Paper.customAttributes
+             [ property (object) ]
+             **
+             * If you have a set of attributes that you would like to represent
+             * as a function of some number you can do it easily with custom attributes:
+             > Usage
+             | paper.customAttributes.hue = function (num) {
+             |     num = num % 1;
+             |     return {fill: "hsb(" + num + ", 0.75, 1)"};
+             | };
+             | // Custom attribute âhueâ will change fill
+             | // to be given hue with fixed saturation and brightness.
+             | // Now you can use it like this:
+             | var c = paper.circle(10, 10, 10).attr({hue: .45});
+             | // or even like this:
+             | c.animate({hue: 1}, 1e3);
+             |
+             | // You could also create custom attribute
+             | // with multiple parameters:
+             | paper.customAttributes.hsb = function (h, s, b) {
+             |     return {fill: "hsb(" + [h, s, b].join(",") + ")"};
+             | };
+             | c.attr({hsb: "0.5 .8 1"});
+             | c.animate({hsb: [1, 0, 0.5]}, 1e3);
+            \*/
+            this.ca = this.customAttributes = {};
+        },
+        paperproto,
+        appendChild = "appendChild",
+        apply = "apply",
+        concat = "concat",
+        supportsTouch = ('ontouchstart' in g.win) || g.win.DocumentTouch && g.doc instanceof DocumentTouch, //taken from Modernizr touch test
+        E = "",
+        S = " ",
+        Str = String,
+        split = "split",
+        events = "click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend touchcancel"[split](S),
+        touchMap = {
+            mousedown: "touchstart",
+            mousemove: "touchmove",
+            mouseup: "touchend"
+        },
+        lowerCase = Str.prototype.toLowerCase,
+        math = Math,
+        mmax = math.max,
+        mmin = math.min,
+        abs = math.abs,
+        pow = math.pow,
+        PI = math.PI,
+        nu = "number",
+        string = "string",
+        array = "array",
+        toString = "toString",
+        fillString = "fill",
+        objectToString = Object.prototype.toString,
+        paper = {},
+        push = "push",
+        ISURL = R._ISURL = /^url\(['"]?(.+?)['"]?\)$/i,
+        colourRegExp = /^\s*((#[a-f\d]{6})|(#[a-f\d]{3})|rgba?\(\s*([\d\.]+%?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+%?(?:\s*,\s*[\d\.]+%?)?)\s*\)|hsba?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\)|hsla?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\))\s*$/i,
+        isnan = {"NaN": 1, "Infinity": 1, "-Infinity": 1},
+        bezierrg = /^(?:cubic-)?bezier\(([^,]+),([^,]+),([^,]+),([^\)]+)\)/,
+        round = math.round,
+        setAttribute = "setAttribute",
+        toFloat = parseFloat,
+        toInt = parseInt,
+        upperCase = Str.prototype.toUpperCase,
+        availableAttrs = R._availableAttrs = {
+            "arrow-end": "none",
+            "arrow-start": "none",
+            blur: 0,
+            "clip-rect": "0 0 1e9 1e9",
+            cursor: "default",
+            cx: 0,
+            cy: 0,
+            fill: "#fff",
+            "fill-opacity": 1,
+            font: '10px "Arial"',
+            "font-family": '"Arial"',
+            "font-size": "10",
+            "font-style": "normal",
+            "font-weight": 400,
+            gradient: 0,
+            height: 0,
+            href: "http://raphaeljs.com/",
+            "letter-spacing": 0,
+            opacity: 1,
+            path: "M0,0",
+            r: 0,
+            rx: 0,
+            ry: 0,
+            src: "",
+            stroke: "#000",
+            "stroke-dasharray": "",
+            "stroke-linecap": "butt",
+            "stroke-linejoin": "butt",
+            "stroke-miterlimit": 0,
+            "stroke-opacity": 1,
+            "stroke-width": 1,
+            target: "_blank",
+            "text-anchor": "middle",
+            title: "Raphael",
+            transform: "",
+            width: 0,
+            x: 0,
+            y: 0
+        },
+        availableAnimAttrs = R._availableAnimAttrs = {
+            blur: nu,
+            "clip-rect": "csv",
+            cx: nu,
+            cy: nu,
+            fill: "colour",
+            "fill-opacity": nu,
+            "font-size": nu,
+            height: nu,
+            opacity: nu,
+            path: "path",
+            r: nu,
+            rx: nu,
+            ry: nu,
+            stroke: "colour",
+            "stroke-opacity": nu,
+            "stroke-width": nu,
+            transform: "transform",
+            width: nu,
+            x: nu,
+            y: nu
+        },
+        whitespace = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]/g,
+        commaSpaces = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/,
+        hsrg = {hs: 1, rg: 1},
+        p2s = /,?([achlmqrstvxz]),?/gi,
+        pathCommand = /([achlmrqstvz])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
+        tCommand = /([rstm])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
+        pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/ig,
+        radial_gradient = R._radial_gradient = /^r(?:\(([^,]+?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*([^\)]+?)\))?/,
+        eldata = {},
+        sortByKey = function (a, b) {
+            return a.key - b.key;
+        },
+        sortByNumber = function (a, b) {
+            return toFloat(a) - toFloat(b);
+        },
+        fun = function () {},
+        pipe = function (x) {
+            return x;
+        },
+        rectPath = R._rectPath = function (x, y, w, h, r) {
+            if (r) {
+                return [["M", x + r, y], ["l", w - r * 2, 0], ["a", r, r, 0, 0, 1, r, r], ["l", 0, h - r * 2], ["a", r, r, 0, 0, 1, -r, r], ["l", r * 2 - w, 0], ["a", r, r, 0, 0, 1, -r, -r], ["l", 0, r * 2 - h], ["a", r, r, 0, 0, 1, r, -r], ["z"]];
+            }
+            return [["M", x, y], ["l", w, 0], ["l", 0, h], ["l", -w, 0], ["z"]];
+        },
+        ellipsePath = function (x, y, rx, ry) {
+            if (ry == null) {
+                ry = rx;
+            }
+            return [["M", x, y], ["m", 0, -ry], ["a", rx, ry, 0, 1, 1, 0, 2 * ry], ["a", rx, ry, 0, 1, 1, 0, -2 * ry], ["z"]];
+        },
+        getPath = R._getPath = {
+            path: function (el) {
+                return el.attr("path");
+            },
+            circle: function (el) {
+                var a = el.attrs;
+                return ellipsePath(a.cx, a.cy, a.r);
+            },
+            ellipse: function (el) {
+                var a = el.attrs;
+                return ellipsePath(a.cx, a.cy, a.rx, a.ry);
+            },
+            rect: function (el) {
+                var a = el.attrs;
+                return rectPath(a.x, a.y, a.width, a.height, a.r);
+            },
+            image: function (el) {
+                var a = el.attrs;
+                return rectPath(a.x, a.y, a.width, a.height);
+            },
+            text: function (el) {
+                var bbox = el._getBBox();
+                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
+            },
+            set : function(el) {
+                var bbox = el._getBBox();
+                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
+            }
+        },
+        /*\
+         * Raphael.mapPath
+         [ method ]
+         **
+         * Transform the path string with given matrix.
+         > Parameters
+         - path (string) path string
+         - matrix (object) see @Matrix
+         = (string) transformed path string
+        \*/
+        mapPath = R.mapPath = function (path, matrix) {
+            if (!matrix) {
+                return path;
+            }
+            var x, y, i, j, ii, jj, pathi;
+            path = path2curve(path);
+            for (i = 0, ii = path.length; i < ii; i++) {
+                pathi = path[i];
+                for (j = 1, jj = pathi.length; j < jj; j += 2) {
+                    x = matrix.x(pathi[j], pathi[j + 1]);
+                    y = matrix.y(pathi[j], pathi[j + 1]);
+                    pathi[j] = x;
+                    pathi[j + 1] = y;
+                }
+            }
+            return path;
+        };
+
+    R._g = g;
+    /*\
+     * Raphael.type
+     [ property (string) ]
+     **
+     * Can be âSVGâ, âVMLâ or empty, depending on browser support.
+    \*/
+    R.type = (g.win.SVGAngle || g.doc.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") ? "SVG" : "VML");
+    if (R.type == "VML") {
+        var d = g.doc.createElement("div"),
+            b;
+        d.innerHTML = '<v:shape adj="1"/>';
+        b = d.firstChild;
+        b.style.behavior = "url(#default#VML)";
+        if (!(b && typeof b.adj == "object")) {
+            return (R.type = E);
+        }
+        d = null;
+    }
+    /*\
+     * Raphael.svg
+     [ property (boolean) ]
+     **
+     * `true` if browser supports SVG.
+    \*/
+    /*\
+     * Raphael.vml
+     [ property (boolean) ]
+     **
+     * `true` if browser supports VML.
+    \*/
+    R.svg = !(R.vml = R.type == "VML");
+    R._Paper = Paper;
+    /*\
+     * Raphael.fn
+     [ property (object) ]
+     **
+     * You can add your own method to the canvas. For example if you want to draw a pie chart,
+     * you can create your own pie chart function and ship it as a RaphaÃ«l plugin. To do this
+     * you need to extend the `Raphael.fn` object. You should modify the `fn` object before a
+     * RaphaÃ«l instance is created, otherwise it will take no effect. Please note that the
+     * ability for namespaced plugins was removed in Raphael 2.0. It is up to the plugin to
+     * ensure any namespacing ensures proper context.
+     > Usage
+     | Raphael.fn.arrow = function (x1, y1, x2, y2, size) {
+     |     return this.path( ... );
+     | };
+     | // or create namespace
+     | Raphael.fn.mystuff = {
+     |     arrow: function () {âŠ},
+     |     star: function () {âŠ},
+     |     // etcâŠ
+     | };
+     | var paper = Raphael(10, 10, 630, 480);
+     | // then use it
+     | paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"});
+     | paper.mystuff.arrow();
+     | paper.mystuff.star();
+    \*/
+    R.fn = paperproto = Paper.prototype = R.prototype;
+    R._id = 0;
+    R._oid = 0;
+    /*\
+     * Raphael.is
+     [ method ]
+     **
+     * Handful of replacements for `typeof` operator.
+     > Parameters
+     - o (âŠ) any object or primitive
+     - type (string) name of the type, i.e. âstringâ, âfunctionâ, ânumberâ, etc.
+     = (boolean) is given value is of given type
+    \*/
+    R.is = function (o, type) {
+        type = lowerCase.call(type);
+        if (type == "finite") {
+            return !isnan[has](+o);
+        }
+        if (type == "array") {
+            return o instanceof Array;
+        }
+        return  (type == "null" && o === null) ||
+                (type == typeof o && o !== null) ||
+                (type == "object" && o === Object(o)) ||
+                (type == "array" && Array.isArray && Array.isArray(o)) ||
+                objectToString.call(o).slice(8, -1).toLowerCase() == type;
+    };
+
+    function clone(obj) {
+        if (typeof obj == "function" || Object(obj) !== obj) {
+            return obj;
+        }
+        var res = new obj.constructor;
+        for (var key in obj) if (obj[has](key)) {
+            res[key] = clone(obj[key]);
+        }
+        return res;
+    }
+
+    /*\
+     * Raphael.angle
+     [ method ]
+     **
+     * Returns angle between two or three points
+     > Parameters
+     - x1 (number) x coord of first point
+     - y1 (number) y coord of first point
+     - x2 (number) x coord of second point
+     - y2 (number) y coord of second point
+     - x3 (number) #optional x coord of third point
+     - y3 (number) #optional y coord of third point
+     = (number) angle in degrees.
+    \*/
+    R.angle = function (x1, y1, x2, y2, x3, y3) {
+        if (x3 == null) {
+            var x = x1 - x2,
+                y = y1 - y2;
+            if (!x && !y) {
+                return 0;
+            }
+            return (180 + math.atan2(-y, -x) * 180 / PI + 360) % 360;
+        } else {
+            return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3);
+        }
+    };
+    /*\
+     * Raphael.rad
+     [ method ]
+     **
+     * Transform angle to radians
+     > Parameters
+     - deg (number) angle in degrees
+     = (number) angle in radians.
+    \*/
+    R.rad = function (deg) {
+        return deg % 360 * PI / 180;
+    };
+    /*\
+     * Raphael.deg
+     [ method ]
+     **
+     * Transform angle to degrees
+     > Parameters
+     - rad (number) angle in radians
+     = (number) angle in degrees.
+    \*/
+    R.deg = function (rad) {
+        return Math.round ((rad * 180 / PI% 360)* 1000) / 1000;
+    };
+    /*\
+     * Raphael.snapTo
+     [ method ]
+     **
+     * Snaps given value to given grid.
+     > Parameters
+     - values (array|number) given array of values or step of the grid
+     - value (number) value to adjust
+     - tolerance (number) #optional tolerance for snapping. Default is `10`.
+     = (number) adjusted value.
+    \*/
+    R.snapTo = function (values, value, tolerance) {
+        tolerance = R.is(tolerance, "finite") ? tolerance : 10;
+        if (R.is(values, array)) {
+            var i = values.length;
+            while (i--) if (abs(values[i] - value) <= tolerance) {
+                return values[i];
+            }
+        } else {
+            values = +values;
+            var rem = value % values;
+            if (rem < tolerance) {
+                return value - rem;
+            }
+            if (rem > values - tolerance) {
+                return value - rem + values;
+            }
+        }
+        return value;
+    };
+
+    /*\
+     * Raphael.createUUID
+     [ method ]
+     **
+     * Returns RFC4122, version 4 ID
+    \*/
+    var createUUID = R.createUUID = (function (uuidRegEx, uuidReplacer) {
+        return function () {
+            return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(uuidRegEx, uuidReplacer).toUpperCase();
+        };
+    })(/[xy]/g, function (c) {
+        var r = math.random() * 16 | 0,
+            v = c == "x" ? r : (r & 3 | 8);
+        return v.toString(16);
+    });
+
+    /*\
+     * Raphael.setWindow
+     [ method ]
+     **
+     * Used when you need to draw in `&lt;iframe>`. Switched window to the iframe one.
+     > Parameters
+     - newwin (window) new window object
+    \*/
+    R.setWindow = function (newwin) {
+        eve("raphael.setWindow", R, g.win, newwin);
+        g.win = newwin;
+        g.doc = g.win.document;
+        if (R._engine.initWin) {
+            R._engine.initWin(g.win);
+        }
+    };
+    var toHex = function (color) {
+        if (R.vml) {
+            // http://dean.edwards.name/weblog/2009/10/convert-any-colour-value-to-hex-in-msie/
+            var trim = /^\s+|\s+$/g;
+            var bod;
+            try {
+                var docum = new ActiveXObject("htmlfile");
+                docum.write("<body>");
+                docum.close();
+                bod = docum.body;
+            } catch(e) {
+                bod = createPopup().document.body;
+            }
+            var range = bod.createTextRange();
+            toHex = cacher(function (color) {
+                try {
+                    bod.style.color = Str(color).replace(trim, E);
+                    var value = range.queryCommandValue("ForeColor");
+                    value = ((value & 255) << 16) | (value & 65280) | ((value & 16711680) >>> 16);
+                    return "#" + ("000000" + value.toString(16)).slice(-6);
+                } catch(e) {
+                    return "none";
+                }
+            });
+        } else {
+            var i = g.doc.createElement("i");
+            i.title = "Rapha\xebl Colour Picker";
+            i.style.display = "none";
+            g.doc.body.appendChild(i);
+            toHex = cacher(function (color) {
+                i.style.color = color;
+                return g.doc.defaultView.getComputedStyle(i, E).getPropertyValue("color");
+            });
+        }
+        return toHex(color);
+    },
+    hsbtoString = function () {
+        return "hsb(" + [this.h, this.s, this.b] + ")";
+    },
+    hsltoString = function () {
+        return "hsl(" + [this.h, this.s, this.l] + ")";
+    },
+    rgbtoString = function () {
+        return this.hex;
+    },
+    prepareRGB = function (r, g, b) {
+        if (g == null && R.is(r, "object") && "r" in r && "g" in r && "b" in r) {
+            b = r.b;
+            g = r.g;
+            r = r.r;
+        }
+        if (g == null && R.is(r, string)) {
+            var clr = R.getRGB(r);
+            r = clr.r;
+            g = clr.g;
+            b = clr.b;
+        }
+        if (r > 1 || g > 1 || b > 1) {
+            r /= 255;
+            g /= 255;
+            b /= 255;
+        }
+
+        return [r, g, b];
+    },
+    packageRGB = function (r, g, b, o) {
+        r *= 255;
+        g *= 255;
+        b *= 255;
+        var rgb = {
+            r: r,
+            g: g,
+            b: b,
+            hex: R.rgb(r, g, b),
+            toString: rgbtoString
+        };
+        R.is(o, "finite") && (rgb.opacity = o);
+        return rgb;
+    };
+
+    /*\
+     * Raphael.color
+     [ method ]
+     **
+     * Parses the color string and returns object with all values for the given color.
+     > Parameters
+     - clr (string) color string in one of the supported formats (see @Raphael.getRGB)
+     = (object) Combined RGB & HSB object in format:
+     o {
+     o     r (number) red,
+     o     g (number) green,
+     o     b (number) blue,
+     o     hex (string) color in HTML/CSS format: #â¢â¢â¢â¢â¢â¢,
+     o     error (boolean) `true` if string canât be parsed,
+     o     h (number) hue,
+     o     s (number) saturation,
+     o     v (number) value (brightness),
+     o     l (number) lightness
+     o }
+    \*/
+    R.color = function (clr) {
+        var rgb;
+        if (R.is(clr, "object") && "h" in clr && "s" in clr && "b" in clr) {
+            rgb = R.hsb2rgb(clr);
+            clr.r = rgb.r;
+            clr.g = rgb.g;
+            clr.b = rgb.b;
+            clr.hex = rgb.hex;
+        } else if (R.is(clr, "object") && "h" in clr && "s" in clr && "l" in clr) {
+            rgb = R.hsl2rgb(clr);
+            clr.r = rgb.r;
+            clr.g = rgb.g;
+            clr.b = rgb.b;
+            clr.hex = rgb.hex;
+        } else {
+            if (R.is(clr, "string")) {
+                clr = R.getRGB(clr);
+            }
+            if (R.is(clr, "object") && "r" in clr && "g" in clr && "b" in clr) {
+                rgb = R.rgb2hsl(clr);
+                clr.h = rgb.h;
+                clr.s = rgb.s;
+                clr.l = rgb.l;
+                rgb = R.rgb2hsb(clr);
+                clr.v = rgb.b;
+            } else {
+                clr = {hex: "none"};
+                clr.r = clr.g = clr.b = clr.h = clr.s = clr.v = clr.l = -1;
+            }
+        }
+        clr.toString = rgbtoString;
+        return clr;
+    };
+    /*\
+     * Raphael.hsb2rgb
+     [ method ]
+     **
+     * Converts HSB values to RGB object.
+     > Parameters
+     - h (number) hue
+     - s (number) saturation
+     - v (number) value or brightness
+     = (object) RGB object in format:
+     o {
+     o     r (number) red,
+     o     g (number) green,
+     o     b (number) blue,
+     o     hex (string) color in HTML/CSS format: #â¢â¢â¢â¢â¢â¢
+     o }
+    \*/
+    R.hsb2rgb = function (h, s, v, o) {
+        if (this.is(h, "object") && "h" in h && "s" in h && "b" in h) {
+            v = h.b;
+            s = h.s;
+            o = h.o;
+            h = h.h;
+        }
+        h *= 360;
+        var R, G, B, X, C;
+        h = (h % 360) / 60;
+        C = v * s;
+        X = C * (1 - abs(h % 2 - 1));
+        R = G = B = v - C;
+
+        h = ~~h;
+        R += [C, X, 0, 0, X, C][h];
+        G += [X, C, C, X, 0, 0][h];
+        B += [0, 0, X, C, C, X][h];
+        return packageRGB(R, G, B, o);
+    };
+    /*\
+     * Raphael.hsl2rgb
+     [ method ]
+     **
+     * Converts HSL values to RGB object.
+     > Parameters
+     - h (number) hue
+     - s (number) saturation
+     - l (number) luminosity
+     = (object) RGB object in format:
+     o {
+     o     r (number) red,
+     o     g (number) green,
+     o     b (number) blue,
+     o     hex (string) color in HTML/CSS format: #â¢â¢â¢â¢â¢â¢
+     o }
+    \*/
+    R.hsl2rgb = function (h, s, l, o) {
+        if (this.is(h, "object") && "h" in h && "s" in h && "l" in h) {
+            l = h.l;
+            s = h.s;
+            h = h.h;
+        }
+        if (h > 1 || s > 1 || l > 1) {
+            h /= 360;
+            s /= 100;
+            l /= 100;
+        }
+        h *= 360;
+        var R, G, B, X, C;
+        h = (h % 360) / 60;
+        C = 2 * s * (l < .5 ? l : 1 - l);
+        X = C * (1 - abs(h % 2 - 1));
+        R = G = B = l - C / 2;
+
+        h = ~~h;
+        R += [C, X, 0, 0, X, C][h];
+        G += [X, C, C, X, 0, 0][h];
+        B += [0, 0, X, C, C, X][h];
+        return packageRGB(R, G, B, o);
+    };
+    /*\
+     * Raphael.rgb2hsb
+     [ method ]
+     **
+     * Converts RGB values to HSB object.
+     > Parameters
+     - r (number) red
+     - g (number) green
+     - b (number) blue
+     = (object) HSB object in format:
+     o {
+     o     h (number) hue
+     o     s (number) saturation
+     o     b (number) brightness
+     o }
+    \*/
+    R.rgb2hsb = function (r, g, b) {
+        b = prepareRGB(r, g, b);
+        r = b[0];
+        g = b[1];
+        b = b[2];
+
+        var H, S, V, C;
+        V = mmax(r, g, b);
+        C = V - mmin(r, g, b);
+        H = (C == 0 ? null :
+             V == r ? (g - b) / C :
+             V == g ? (b - r) / C + 2 :
+                      (r - g) / C + 4
+            );
+        H = ((H + 360) % 6) * 60 / 360;
+        S = C == 0 ? 0 : C / V;
+        return {h: H, s: S, b: V, toString: hsbtoString};
+    };
+    /*\
+     * Raphael.rgb2hsl
+     [ method ]
+     **
+     * Converts RGB values to HSL object.
+     > Parameters
+     - r (number) red
+     - g (number) green
+     - b (number) blue
+     = (object) HSL object in format:
+     o {
+     o     h (number) hue
+     o     s (number) saturation
+     o     l (number) luminosity
+     o }
+    \*/
+    R.rgb2hsl = function (r, g, b) {
+        b = prepareRGB(r, g, b);
+        r = b[0];
+        g = b[1];
+        b = b[2];
+
+        var H, S, L, M, m, C;
+        M = mmax(r, g, b);
+        m = mmin(r, g, b);
+        C = M - m;
+        H = (C == 0 ? null :
+             M == r ? (g - b) / C :
+             M == g ? (b - r) / C + 2 :
+                      (r - g) / C + 4);
+        H = ((H + 360) % 6) * 60 / 360;
+        L = (M + m) / 2;
+        S = (C == 0 ? 0 :
+             L < .5 ? C / (2 * L) :
+                      C / (2 - 2 * L));
+        return {h: H, s: S, l: L, toString: hsltoString};
+    };
+    R._path2string = function () {
+        return this.join(",").replace(p2s, "$1");
+    };
+    function repush(array, item) {
+        for (var i = 0, ii = array.length; i < ii; i++) if (array[i] === item) {
+            return array.push(array.splice(i, 1)[0]);
+        }
+    }
+    function cacher(f, scope, postprocessor) {
+        function newf() {
+            var arg = Array.prototype.slice.call(arguments, 0),
+                args = arg.join("\u2400"),
+                cache = newf.cache = newf.cache || {},
+                count = newf.count = newf.count || [];
+            if (cache[has](args)) {
+                repush(count, args);
+                return postprocessor ? postprocessor(cache[args]) : cache[args];
+            }
+            count.length >= 1e3 && delete cache[count.shift()];
+            count.push(args);
+            cache[args] = f[apply](scope, arg);
+            return postprocessor ? postprocessor(cache[args]) : cache[args];
+        }
+        return newf;
+    }
+
+    var preload = R._preload = function (src, f) {
+        var img = g.doc.createElement("img");
+        img.style.cssText = "position:absolute;left:-9999em;top:-9999em";
+        img.onload = function () {
+            f.call(this);
+            this.onload = null;
+            g.doc.body.removeChild(this);
+        };
+        img.onerror = function () {
+            g.doc.body.removeChild(this);
+        };
+        g.doc.body.appendChild(img);
+        img.src = src;
+    };
+
+    function clrToString() {
+        return this.hex;
+    }
+
+    /*\
+     * Raphael.getRGB
+     [ method ]
+     **
+     * Parses colour string as RGB object
+     > Parameters
+     - colour (string) colour string in one of formats:
+     # <ul>
+     #     <li>Colour name (â<code>red</code>â, â<code>green</code>â, â<code>cornflowerblue</code>â, etc)</li>
+     #     <li>#â¢â¢â¢ â shortened HTML colour: (â<code>#000</code>â, â<code>#fc0</code>â, etc)</li>
+     #     <li>#â¢â¢â¢â¢â¢â¢ â full length HTML colour: (â<code>#000000</code>â, â<code>#bd2300</code>â)</li>
+     #     <li>rgb(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â red, green and blue channelsâ values: (â<code>rgb(200,&nbsp;100,&nbsp;0)</code>â)</li>
+     #     <li>rgb(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %: (â<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>â)</li>
+     #     <li>hsb(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â hue, saturation and brightness values: (â<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>â)</li>
+     #     <li>hsb(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %</li>
+     #     <li>hsl(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â same as hsb</li>
+     #     <li>hsl(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as hsb</li>
+     # </ul>
+     = (object) RGB object in format:
+     o {
+     o     r (number) red,
+     o     g (number) green,
+     o     b (number) blue
+     o     hex (string) color in HTML/CSS format: #â¢â¢â¢â¢â¢â¢,
+     o     error (boolean) true if string canât be parsed
+     o }
+    \*/
+    R.getRGB = cacher(function (colour) {
+        if (!colour || !!((colour = Str(colour)).indexOf("-") + 1)) {
+            return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
+        }
+        if (colour == "none") {
+            return {r: -1, g: -1, b: -1, hex: "none", toString: clrToString};
+        }
+        !(hsrg[has](colour.toLowerCase().substring(0, 2)) || colour.charAt() == "#") && (colour = toHex(colour));
+        var res,
+            red,
+            green,
+            blue,
+            opacity,
+            t,
+            values,
+            rgb = colour.match(colourRegExp);
+        if (rgb) {
+            if (rgb[2]) {
+                blue = toInt(rgb[2].substring(5), 16);
+                green = toInt(rgb[2].substring(3, 5), 16);
+                red = toInt(rgb[2].substring(1, 3), 16);
+            }
+            if (rgb[3]) {
+                blue = toInt((t = rgb[3].charAt(3)) + t, 16);
+                green = toInt((t = rgb[3].charAt(2)) + t, 16);
+                red = toInt((t = rgb[3].charAt(1)) + t, 16);
+            }
+            if (rgb[4]) {
+                values = rgb[4][split](commaSpaces);
+                red = toFloat(values[0]);
+                values[0].slice(-1) == "%" && (red *= 2.55);
+                green = toFloat(values[1]);
+                values[1].slice(-1) == "%" && (green *= 2.55);
+                blue = toFloat(values[2]);
+                values[2].slice(-1) == "%" && (blue *= 2.55);
+                rgb[1].toLowerCase().slice(0, 4) == "rgba" && (opacity = toFloat(values[3]));
+                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
+            }
+            if (rgb[5]) {
+                values = rgb[5][split](commaSpaces);
+                red = toFloat(values[0]);
+                values[0].slice(-1) == "%" && (red *= 2.55);
+                green = toFloat(values[1]);
+                values[1].slice(-1) == "%" && (green *= 2.55);
+                blue = toFloat(values[2]);
+                values[2].slice(-1) == "%" && (blue *= 2.55);
+                (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
+                rgb[1].toLowerCase().slice(0, 4) == "hsba" && (opacity = toFloat(values[3]));
+                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
+                return R.hsb2rgb(red, green, blue, opacity);
+            }
+            if (rgb[6]) {
+                values = rgb[6][split](commaSpaces);
+                red = toFloat(values[0]);
+                values[0].slice(-1) == "%" && (red *= 2.55);
+                green = toFloat(values[1]);
+                values[1].slice(-1) == "%" && (green *= 2.55);
+                blue = toFloat(values[2]);
+                values[2].slice(-1) == "%" && (blue *= 2.55);
+                (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
+                rgb[1].toLowerCase().slice(0, 4) == "hsla" && (opacity = toFloat(values[3]));
+                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
+                return R.hsl2rgb(red, green, blue, opacity);
+            }
+            rgb = {r: red, g: green, b: blue, toString: clrToString};
+            rgb.hex = "#" + (16777216 | blue | (green << 8) | (red << 16)).toString(16).slice(1);
+            R.is(opacity, "finite") && (rgb.opacity = opacity);
+            return rgb;
+        }
+        return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
+    }, R);
+    /*\
+     * Raphael.hsb
+     [ method ]
+     **
+     * Converts HSB values to hex representation of the colour.
+     > Parameters
+     - h (number) hue
+     - s (number) saturation
+     - b (number) value or brightness
+     = (string) hex representation of the colour.
+    \*/
+    R.hsb = cacher(function (h, s, b) {
+        return R.hsb2rgb(h, s, b).hex;
+    });
+    /*\
+     * Raphael.hsl
+     [ method ]
+     **
+     * Converts HSL values to hex representation of the colour.
+     > Parameters
+     - h (number) hue
+     - s (number) saturation
+     - l (number) luminosity
+     = (string) hex representation of the colour.
+    \*/
+    R.hsl = cacher(function (h, s, l) {
+        return R.hsl2rgb(h, s, l).hex;
+    });
+    /*\
+     * Raphael.rgb
+     [ method ]
+     **
+     * Converts RGB values to hex representation of the colour.
+     > Parameters
+     - r (number) red
+     - g (number) green
+     - b (number) blue
+     = (string) hex representation of the colour.
+    \*/
+    R.rgb = cacher(function (r, g, b) {
+        return "#" + (16777216 | b | (g << 8) | (r << 16)).toString(16).slice(1);
+    });
+    /*\
+     * Raphael.getColor
+     [ method ]
+     **
+     * On each call returns next colour in the spectrum. To reset it back to red call @Raphael.getColor.reset
+     > Parameters
+     - value (number) #optional brightness, default is `0.75`
+     = (string) hex representation of the colour.
+    \*/
+    R.getColor = function (value) {
+        var start = this.getColor.start = this.getColor.start || {h: 0, s: 1, b: value || .75},
+            rgb = this.hsb2rgb(start.h, start.s, start.b);
+        start.h += .075;
+        if (start.h > 1) {
+            start.h = 0;
+            start.s -= .2;
+            start.s <= 0 && (this.getColor.start = {h: 0, s: 1, b: start.b});
+        }
+        return rgb.hex;
+    };
+    /*\
+     * Raphael.getColor.reset
+     [ method ]
+     **
+     * Resets spectrum position for @Raphael.getColor back to red.
+    \*/
+    R.getColor.reset = function () {
+        delete this.start;
+    };
+
+    // http://schepers.cc/getting-to-the-point
+    function catmullRom2bezier(crp, z) {
+        var d = [];
+        for (var i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {
+            var p = [
+                        {x: +crp[i - 2], y: +crp[i - 1]},
+                        {x: +crp[i],     y: +crp[i + 1]},
+                        {x: +crp[i + 2], y: +crp[i + 3]},
+                        {x: +crp[i + 4], y: +crp[i + 5]}
+                    ];
+            if (z) {
+                if (!i) {
+                    p[0] = {x: +crp[iLen - 2], y: +crp[iLen - 1]};
+                } else if (iLen - 4 == i) {
+                    p[3] = {x: +crp[0], y: +crp[1]};
+                } else if (iLen - 2 == i) {
+                    p[2] = {x: +crp[0], y: +crp[1]};
+                    p[3] = {x: +crp[2], y: +crp[3]};
+                }
+            } else {
+                if (iLen - 4 == i) {
+                    p[3] = p[2];
+                } else if (!i) {
+                    p[0] = {x: +crp[i], y: +crp[i + 1]};
+                }
+            }
+            d.push(["C",
+                  (-p[0].x + 6 * p[1].x + p[2].x) / 6,
+                  (-p[0].y + 6 * p[1].y + p[2].y) / 6,
+                  (p[1].x + 6 * p[2].x - p[3].x) / 6,
+                  (p[1].y + 6*p[2].y - p[3].y) / 6,
+                  p[2].x,
+                  p[2].y
+            ]);
+        }
+
+        return d;
+    }
+    /*\
+     * Raphael.parsePathString
+     [ method ]
+     **
+     * Utility method
+     **
+     * Parses given path string into an array of arrays of path segments.
+     > Parameters
+     - pathString (string|array) path string or array of segments (in the last case it will be returned straight away)
+     = (array) array of segments.
+    \*/
+    R.parsePathString = function (pathString) {
+        if (!pathString) {
+            return null;
+        }
+        var pth = paths(pathString);
+        if (pth.arr) {
+            return pathClone(pth.arr);
+        }
+
+        var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, z: 0},
+            data = [];
+        if (R.is(pathString, array) && R.is(pathString[0], array)) { // rough assumption
+            data = pathClone(pathString);
+        }
+        if (!data.length) {
+            Str(pathString).replace(pathCommand, function (a, b, c) {
+                var params = [],
+                    name = b.toLowerCase();
+                c.replace(pathValues, function (a, b) {
+                    b && params.push(+b);
+                });
+                if (name == "m" && params.length > 2) {
+                    data.push([b][concat](params.splice(0, 2)));
+                    name = "l";
+                    b = b == "m" ? "l" : "L";
+                }
+                if (name == "r") {
+                    data.push([b][concat](params));
+                } else while (params.length >= paramCounts[name]) {
+                    data.push([b][concat](params.splice(0, paramCounts[name])));
+                    if (!paramCounts[name]) {
+                        break;
+                    }
+                }
+            });
+        }
+        data.toString = R._path2string;
+        pth.arr = pathClone(data);
+        return data;
+    };
+    /*\
+     * Raphael.parseTransformString
+     [ method ]
+     **
+     * Utility method
+     **
+     * Parses given path string into an array of transformations.
+     > Parameters
+     - TString (string|array) transform string or array of transformations (in the last case it will be returned straight away)
+     = (array) array of transformations.
+    \*/
+    R.parseTransformString = cacher(function (TString) {
+        if (!TString) {
+            return null;
+        }
+        var paramCounts = {r: 3, s: 4, t: 2, m: 6},
+            data = [];
+        if (R.is(TString, array) && R.is(TString[0], array)) { // rough assumption
+            data = pathClone(TString);
+        }
+        if (!data.length) {
+            Str(TString).replace(tCommand, function (a, b, c) {
+                var params = [],
+                    name = lowerCase.call(b);
+                c.replace(pathValues, function (a, b) {
+                    b && params.push(+b);
+                });
+                data.push([b][concat](params));
+            });
+        }
+        data.toString = R._path2string;
+        return data;
+    });
+    // PATHS
+    var paths = function (ps) {
+        var p = paths.ps = paths.ps || {};
+        if (p[ps]) {
+            p[ps].sleep = 100;
+        } else {
+            p[ps] = {
+                sleep: 100
+            };
+        }
+        setTimeout(function () {
+            for (var key in p) if (p[has](key) && key != ps) {
+                p[key].sleep--;
+                !p[key].sleep && delete p[key];
+            }
+        });
+        return p[ps];
+    };
+    /*\
+     * Raphael.findDotsAtSegment
+     [ method ]
+     **
+     * Utility method
+     **
+     * Find dot coordinates on the given cubic bezier curve at the given t.
+     > Parameters
+     - p1x (number) x of the first point of the curve
+     - p1y (number) y of the first point of the curve
+     - c1x (number) x of the first anchor of the curve
+     - c1y (number) y of the first anchor of the curve
+     - c2x (number) x of the second anchor of the curve
+     - c2y (number) y of the second anchor of the curve
+     - p2x (number) x of the second point of the curve
+     - p2y (number) y of the second point of the curve
+     - t (number) position on the curve (0..1)
+     = (object) point information in format:
+     o {
+     o     x: (number) x coordinate of the point
+     o     y: (number) y coordinate of the point
+     o     m: {
+     o         x: (number) x coordinate of the left anchor
+     o         y: (number) y coordinate of the left anchor
+     o     }
+     o     n: {
+     o         x: (number) x coordinate of the right anchor
+     o         y: (number) y coordinate of the right anchor
+     o     }
+     o     start: {
+     o         x: (number) x coordinate of the start of the curve
+     o         y: (number) y coordinate of the start of the curve
+     o     }
+     o     end: {
+     o         x: (number) x coordinate of the end of the curve
+     o         y: (number) y coordinate of the end of the curve
+     o     }
+     o     alpha: (number) angle of the curve derivative at the point
+     o }
+    \*/
+    R.findDotsAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
+        var t1 = 1 - t,
+            t13 = pow(t1, 3),
+            t12 = pow(t1, 2),
+            t2 = t * t,
+            t3 = t2 * t,
+            x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x,
+            y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y,
+            mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x),
+            my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y),
+            nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x),
+            ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y),
+            ax = t1 * p1x + t * c1x,
+            ay = t1 * p1y + t * c1y,
+            cx = t1 * c2x + t * p2x,
+            cy = t1 * c2y + t * p2y,
+            alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI);
+        (mx > nx || my < ny) && (alpha += 180);
+        return {
+            x: x,
+            y: y,
+            m: {x: mx, y: my},
+            n: {x: nx, y: ny},
+            start: {x: ax, y: ay},
+            end: {x: cx, y: cy},
+            alpha: alpha
+        };
+    };
+    /*\
+     * Raphael.bezierBBox
+     [ method ]
+     **
+     * Utility method
+     **
+     * Return bounding box of a given cubic bezier curve
+     > Parameters
+     - p1x (number) x of the first point of the curve
+     - p1y (number) y of the first point of the curve
+     - c1x (number) x of the first anchor of the curve
+     - c1y (number) y of the first anchor of the curve
+     - c2x (number) x of the second anchor of the curve
+     - c2y (number) y of the second anchor of the curve
+     - p2x (number) x of the second point of the curve
+     - p2y (number) y of the second point of the curve
+     * or
+     - bez (array) array of six points for bezier curve
+     = (object) point information in format:
+     o {
+     o     min: {
+     o         x: (number) x coordinate of the left point
+     o         y: (number) y coordinate of the top point
+     o     }
+     o     max: {
+     o         x: (number) x coordinate of the right point
+     o         y: (number) y coordinate of the bottom point
+     o     }
+     o }
+    \*/
+    R.bezierBBox = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
+        if (!R.is(p1x, "array")) {
+            p1x = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y];
+        }
+        var bbox = curveDim.apply(null, p1x);
+        return {
+            x: bbox.min.x,
+            y: bbox.min.y,
+            x2: bbox.max.x,
+            y2: bbox.max.y,
+            width: bbox.max.x - bbox.min.x,
+            height: bbox.max.y - bbox.min.y
+        };
+    };
+    /*\
+     * Raphael.isPointInsideBBox
+     [ method ]
+     **
+     * Utility method
+     **
+     * Returns `true` if given point is inside bounding boxes.
+     > Parameters
+     - bbox (string) bounding box
+     - x (string) x coordinate of the point
+     - y (string) y coordinate of the point
+     = (boolean) `true` if point inside
+    \*/
+    R.isPointInsideBBox = function (bbox, x, y) {
+        return x >= bbox.x && x <= bbox.x2 && y >= bbox.y && y <= bbox.y2;
+    };
+    /*\
+     * Raphael.isBBoxIntersect
+     [ method ]
+     **
+     * Utility method
+     **
+     * Returns `true` if two bounding boxes intersect
+     > Parameters
+     - bbox1 (string) first bounding box
+     - bbox2 (string) second bounding box
+     = (boolean) `true` if they intersect
+    \*/
+    R.isBBoxIntersect = function (bbox1, bbox2) {
+        var i = R.isPointInsideBBox;
+        return i(bbox2, bbox1.x, bbox1.y)
+            || i(bbox2, bbox1.x2, bbox1.y)
+            || i(bbox2, bbox1.x, bbox1.y2)
+            || i(bbox2, bbox1.x2, bbox1.y2)
+            || i(bbox1, bbox2.x, bbox2.y)
+            || i(bbox1, bbox2.x2, bbox2.y)
+            || i(bbox1, bbox2.x, bbox2.y2)
+            || i(bbox1, bbox2.x2, bbox2.y2)
+            || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x)
+            && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);
+    };
+    function base3(t, p1, p2, p3, p4) {
+        var t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4,
+            t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;
+        return t * t2 - 3 * p1 + 3 * p2;
+    }
+    function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {
+        if (z == null) {
+            z = 1;
+        }
+        z = z > 1 ? 1 : z < 0 ? 0 : z;
+        var z2 = z / 2,
+            n = 12,
+            Tvalues = [-0.1252,0.1252,-0.3678,0.3678,-0.5873,0.5873,-0.7699,0.7699,-0.9041,0.9041,-0.9816,0.9816],
+            Cvalues = [0.2491,0.2491,0.2335,0.2335,0.2032,0.2032,0.1601,0.1601,0.1069,0.1069,0.0472,0.0472],
+            sum = 0;
+        for (var i = 0; i < n; i++) {
+            var ct = z2 * Tvalues[i] + z2,
+                xbase = base3(ct, x1, x2, x3, x4),
+                ybase = base3(ct, y1, y2, y3, y4),
+                comb = xbase * xbase + ybase * ybase;
+            sum += Cvalues[i] * math.sqrt(comb);
+        }
+        return z2 * sum;
+    }
+    function getTatLen(x1, y1, x2, y2, x3, y3, x4, y4, ll) {
+        if (ll < 0 || bezlen(x1, y1, x2, y2, x3, y3, x4, y4) < ll) {
+            return;
+        }
+        var t = 1,
+            step = t / 2,
+            t2 = t - step,
+            l,
+            e = .01;
+        l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
+        while (abs(l - ll) > e) {
+            step /= 2;
+            t2 += (l < ll ? 1 : -1) * step;
+            l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
+        }
+        return t2;
+    }
+    function intersect(x1, y1, x2, y2, x3, y3, x4, y4) {
+        if (
+            mmax(x1, x2) < mmin(x3, x4) ||
+            mmin(x1, x2) > mmax(x3, x4) ||
+            mmax(y1, y2) < mmin(y3, y4) ||
+            mmin(y1, y2) > mmax(y3, y4)
+        ) {
+            return;
+        }
+        var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
+            ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
+            denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
+
+        if (!denominator) {
+            return;
+        }
+        var px = nx / denominator,
+            py = ny / denominator,
+            px2 = +px.toFixed(2),
+            py2 = +py.toFixed(2);
+        if (
+            px2 < +mmin(x1, x2).toFixed(2) ||
+            px2 > +mmax(x1, x2).toFixed(2) ||
+            px2 < +mmin(x3, x4).toFixed(2) ||
+            px2 > +mmax(x3, x4).toFixed(2) ||
+            py2 < +mmin(y1, y2).toFixed(2) ||
+            py2 > +mmax(y1, y2).toFixed(2) ||
+            py2 < +mmin(y3, y4).toFixed(2) ||
+            py2 > +mmax(y3, y4).toFixed(2)
+        ) {
+            return;
+        }
+        return {x: px, y: py};
+    }
+    function inter(bez1, bez2) {
+        return interHelper(bez1, bez2);
+    }
+    function interCount(bez1, bez2) {
+        return interHelper(bez1, bez2, 1);
+    }
+    function interHelper(bez1, bez2, justCount) {
+        var bbox1 = R.bezierBBox(bez1),
+            bbox2 = R.bezierBBox(bez2);
+        if (!R.isBBoxIntersect(bbox1, bbox2)) {
+            return justCount ? 0 : [];
+        }
+        var l1 = bezlen.apply(0, bez1),
+            l2 = bezlen.apply(0, bez2),
+            n1 = mmax(~~(l1 / 5), 1),
+            n2 = mmax(~~(l2 / 5), 1),
+            dots1 = [],
+            dots2 = [],
+            xy = {},
+            res = justCount ? 0 : [];
+        for (var i = 0; i < n1 + 1; i++) {
+            var p = R.findDotsAtSegment.apply(R, bez1.concat(i / n1));
+            dots1.push({x: p.x, y: p.y, t: i / n1});
+        }
+        for (i = 0; i < n2 + 1; i++) {
+            p = R.findDotsAtSegment.apply(R, bez2.concat(i / n2));
+            dots2.push({x: p.x, y: p.y, t: i / n2});
+        }
+        for (i = 0; i < n1; i++) {
+            for (var j = 0; j < n2; j++) {
+                var di = dots1[i],
+                    di1 = dots1[i + 1],
+                    dj = dots2[j],
+                    dj1 = dots2[j + 1],
+                    ci = abs(di1.x - di.x) < .001 ? "y" : "x",
+                    cj = abs(dj1.x - dj.x) < .001 ? "y" : "x",
+                    is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);
+                if (is) {
+                    if (xy[is.x.toFixed(4)] == is.y.toFixed(4)) {
+                        continue;
+                    }
+                    xy[is.x.toFixed(4)] = is.y.toFixed(4);
+                    var t1 = di.t + abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t),
+                        t2 = dj.t + abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);
+                    if (t1 >= 0 && t1 <= 1.001 && t2 >= 0 && t2 <= 1.001) {
+                        if (justCount) {
+                            res++;
+                        } else {
+                            res.push({
+                                x: is.x,
+                                y: is.y,
+                                t1: mmin(t1, 1),
+                                t2: mmin(t2, 1)
+                            });
+                        }
+                    }
+                }
+            }
+        }
+        return res;
+    }
+    /*\
+     * Raphael.pathIntersection
+     [ method ]
+     **
+     * Utility method
+     **
+     * Finds intersections of two paths
+     > Parameters
+     - path1 (string) path string
+     - path2 (string) path string
+     = (array) dots of intersection
+     o [
+     o     {
+     o         x: (number) x coordinate of the point
+     o         y: (number) y coordinate of the point
+     o         t1: (number) t value for segment of path1
+     o         t2: (number) t value for segment of path2
+     o         segment1: (number) order number for segment of path1
+     o         segment2: (number) order number for segment of path2
+     o         bez1: (array) eight coordinates representing beziÃ©r curve for the segment of path1
+     o         bez2: (array) eight coordinates representing beziÃ©r curve for the segment of path2
+     o     }
+     o ]
+    \*/
+    R.pathIntersection = function (path1, path2) {
+        return interPathHelper(path1, path2);
+    };
+    R.pathIntersectionNumber = function (path1, path2) {
+        return interPathHelper(path1, path2, 1);
+    };
+    function interPathHelper(path1, path2, justCount) {
+        path1 = R._path2curve(path1);
+        path2 = R._path2curve(path2);
+        var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
+            res = justCount ? 0 : [];
+        for (var i = 0, ii = path1.length; i < ii; i++) {
+            var pi = path1[i];
+            if (pi[0] == "M") {
+                x1 = x1m = pi[1];
+                y1 = y1m = pi[2];
+            } else {
+                if (pi[0] == "C") {
+                    bez1 = [x1, y1].concat(pi.slice(1));
+                    x1 = bez1[6];
+                    y1 = bez1[7];
+                } else {
+                    bez1 = [x1, y1, x1, y1, x1m, y1m, x1m, y1m];
+                    x1 = x1m;
+                    y1 = y1m;
+                }
+                for (var j = 0, jj = path2.length; j < jj; j++) {
+                    var pj = path2[j];
+                    if (pj[0] == "M") {
+                        x2 = x2m = pj[1];
+                        y2 = y2m = pj[2];
+                    } else {
+                        if (pj[0] == "C") {
+                            bez2 = [x2, y2].concat(pj.slice(1));
+                            x2 = bez2[6];
+                            y2 = bez2[7];
+                        } else {
+                            bez2 = [x2, y2, x2, y2, x2m, y2m, x2m, y2m];
+                            x2 = x2m;
+                            y2 = y2m;
+                        }
+                        var intr = interHelper(bez1, bez2, justCount);
+                        if (justCount) {
+                            res += intr;
+                        } else {
+                            for (var k = 0, kk = intr.length; k < kk; k++) {
+                                intr[k].segment1 = i;
+                                intr[k].segment2 = j;
+                                intr[k].bez1 = bez1;
+                                intr[k].bez2 = bez2;
+                            }
+                            res = res.concat(intr);
+                        }
+                    }
+                }
+            }
+        }
+        return res;
+    }
+    /*\
+     * Raphael.isPointInsidePath
+     [ method ]
+     **
+     * Utility method
+     **
+     * Returns `true` if given point is inside a given closed path.
+     > Parameters
+     - path (string) path string
+     - x (number) x of the point
+     - y (number) y of the point
+     = (boolean) true, if point is inside the path
+    \*/
+    R.isPointInsidePath = function (path, x, y) {
+        var bbox = R.pathBBox(path);
+        return R.isPointInsideBBox(bbox, x, y) &&
+               interPathHelper(path, [["M", x, y], ["H", bbox.x2 + 10]], 1) % 2 == 1;
+    };
+    R._removedFactory = function (methodname) {
+        return function () {
+            eve("raphael.log", null, "Rapha\xebl: you are calling to method \u201c" + methodname + "\u201d of removed object", methodname);
+        };
+    };
+    /*\
+     * Raphael.pathBBox
+     [ method ]
+     **
+     * Utility method
+     **
+     * Return bounding box of a given path
+     > Parameters
+     - path (string) path string
+     = (object) bounding box
+     o {
+     o     x: (number) x coordinate of the left top point of the box
+     o     y: (number) y coordinate of the left top point of the box
+     o     x2: (number) x coordinate of the right bottom point of the box
+     o     y2: (number) y coordinate of the right bottom point of the box
+     o     width: (number) width of the box
+     o     height: (number) height of the box
+     o     cx: (number) x coordinate of the center of the box
+     o     cy: (number) y coordinate of the center of the box
+     o }
+    \*/
+    var pathDimensions = R.pathBBox = function (path) {
+        var pth = paths(path);
+        if (pth.bbox) {
+            return clone(pth.bbox);
+        }
+        if (!path) {
+            return {x: 0, y: 0, width: 0, height: 0, x2: 0, y2: 0};
+        }
+        path = path2curve(path);
+        var x = 0,
+            y = 0,
+            X = [],
+            Y = [],
+            p;
+        for (var i = 0, ii = path.length; i < ii; i++) {
+            p = path[i];
+            if (p[0] == "M") {
+                x = p[1];
+                y = p[2];
+                X.push(x);
+                Y.push(y);
+            } else {
+                var dim = curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
+                X = X[concat](dim.min.x, dim.max.x);
+                Y = Y[concat](dim.min.y, dim.max.y);
+                x = p[5];
+                y = p[6];
+            }
+        }
+        var xmin = mmin[apply](0, X),
+            ymin = mmin[apply](0, Y),
+            xmax = mmax[apply](0, X),
+            ymax = mmax[apply](0, Y),
+            width = xmax - xmin,
+            height = ymax - ymin,
+                bb = {
+                x: xmin,
+                y: ymin,
+                x2: xmax,
+                y2: ymax,
+                width: width,
+                height: height,
+                cx: xmin + width / 2,
+                cy: ymin + height / 2
+            };
+        pth.bbox = clone(bb);
+        return bb;
+    },
+        pathClone = function (pathArray) {
+            var res = clone(pathArray);
+            res.toString = R._path2string;
+            return res;
+        },
+        pathToRelative = R._pathToRelative = function (pathArray) {
+            var pth = paths(pathArray);
+            if (pth.rel) {
+                return pathClone(pth.rel);
+            }
+            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
+                pathArray = R.parsePathString(pathArray);
+            }
+            var res = [],
+                x = 0,
+                y = 0,
+                mx = 0,
+                my = 0,
+                start = 0;
+            if (pathArray[0][0] == "M") {
+                x = pathArray[0][1];
+                y = pathArray[0][2];
+                mx = x;
+                my = y;
+                start++;
+                res.push(["M", x, y]);
+            }
+            for (var i = start, ii = pathArray.length; i < ii; i++) {
+                var r = res[i] = [],
+                    pa = pathArray[i];
+                if (pa[0] != lowerCase.call(pa[0])) {
+                    r[0] = lowerCase.call(pa[0]);
+                    switch (r[0]) {
+                        case "a":
+                            r[1] = pa[1];
+                            r[2] = pa[2];
+                            r[3] = pa[3];
+                            r[4] = pa[4];
+                            r[5] = pa[5];
+                            r[6] = +(pa[6] - x).toFixed(3);
+                            r[7] = +(pa[7] - y).toFixed(3);
+                            break;
+                        case "v":
+                            r[1] = +(pa[1] - y).toFixed(3);
+                            break;
+                        case "m":
+                            mx = pa[1];
+                            my = pa[2];
+                        default:
+                            for (var j = 1, jj = pa.length; j < jj; j++) {
+                                r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3);
+                            }
+                    }
+                } else {
+                    r = res[i] = [];
+                    if (pa[0] == "m") {
+                        mx = pa[1] + x;
+                        my = pa[2] + y;
+                    }
+                    for (var k = 0, kk = pa.length; k < kk; k++) {
+                        res[i][k] = pa[k];
+                    }
+                }
+                var len = res[i].length;
+                switch (res[i][0]) {
+                    case "z":
+                        x = mx;
+                        y = my;
+                        break;
+                    case "h":
+                        x += +res[i][len - 1];
+                        break;
+                    case "v":
+                        y += +res[i][len - 1];
+                        break;
+                    default:
+                        x += +res[i][len - 2];
+                        y += +res[i][len - 1];
+                }
+            }
+            res.toString = R._path2string;
+            pth.rel = pathClone(res);
+            return res;
+        },
+        pathToAbsolute = R._pathToAbsolute = function (pathArray) {
+            var pth = paths(pathArray);
+            if (pth.abs) {
+                return pathClone(pth.abs);
+            }
+            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
+                pathArray = R.parsePathString(pathArray);
+            }
+            if (!pathArray || !pathArray.length) {
+                return [["M", 0, 0]];
+            }
+            var res = [],
+                x = 0,
+                y = 0,
+                mx = 0,
+                my = 0,
+                start = 0;
+            if (pathArray[0][0] == "M") {
+                x = +pathArray[0][1];
+                y = +pathArray[0][2];
+                mx = x;
+                my = y;
+                start++;
+                res[0] = ["M", x, y];
+            }
+            var crz = pathArray.length == 3 && pathArray[0][0] == "M" && pathArray[1][0].toUpperCase() == "R" && pathArray[2][0].toUpperCase() == "Z";
+            for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {
+                res.push(r = []);
+                pa = pathArray[i];
+                if (pa[0] != upperCase.call(pa[0])) {
+                    r[0] = upperCase.call(pa[0]);
+                    switch (r[0]) {
+                        case "A":
+                            r[1] = pa[1];
+                            r[2] = pa[2];
+                            r[3] = pa[3];
+                            r[4] = pa[4];
+                            r[5] = pa[5];
+                            r[6] = +(pa[6] + x);
+                            r[7] = +(pa[7] + y);
+                            break;
+                        case "V":
+                            r[1] = +pa[1] + y;
+                            break;
+                        case "H":
+                            r[1] = +pa[1] + x;
+                            break;
+                        case "R":
+                            var dots = [x, y][concat](pa.slice(1));
+                            for (var j = 2, jj = dots.length; j < jj; j++) {
+                                dots[j] = +dots[j] + x;
+                                dots[++j] = +dots[j] + y;
+                            }
+                            res.pop();
+                            res = res[concat](catmullRom2bezier(dots, crz));
+                            break;
+                        case "M":
+                            mx = +pa[1] + x;
+                            my = +pa[2] + y;
+                        default:
+                            for (j = 1, jj = pa.length; j < jj; j++) {
+                                r[j] = +pa[j] + ((j % 2) ? x : y);
+                            }
+                    }
+                } else if (pa[0] == "R") {
+                    dots = [x, y][concat](pa.slice(1));
+                    res.pop();
+                    res = res[concat](catmullRom2bezier(dots, crz));
+                    r = ["R"][concat](pa.slice(-2));
+                } else {
+                    for (var k = 0, kk = pa.length; k < kk; k++) {
+                        r[k] = pa[k];
+                    }
+                }
+                switch (r[0]) {
+                    case "Z":
+                        x = mx;
+                        y = my;
+                        break;
+                    case "H":
+                        x = r[1];
+                        break;
+                    case "V":
+                        y = r[1];
+                        break;
+                    case "M":
+                        mx = r[r.length - 2];
+                        my = r[r.length - 1];
+                    default:
+                        x = r[r.length - 2];
+                        y = r[r.length - 1];
+                }
+            }
+            res.toString = R._path2string;
+            pth.abs = pathClone(res);
+            return res;
+        },
+        l2c = function (x1, y1, x2, y2) {
+            return [x1, y1, x2, y2, x2, y2];
+        },
+        q2c = function (x1, y1, ax, ay, x2, y2) {
+            var _13 = 1 / 3,
+                _23 = 2 / 3;
+            return [
+                    _13 * x1 + _23 * ax,
+                    _13 * y1 + _23 * ay,
+                    _13 * x2 + _23 * ax,
+                    _13 * y2 + _23 * ay,
+                    x2,
+                    y2
+                ];
+        },
+        a2c = function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
+            // for more information of where this math came from visit:
+            // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
+            var _120 = PI * 120 / 180,
+                rad = PI / 180 * (+angle || 0),
+                res = [],
+                xy,
+                rotate = cacher(function (x, y, rad) {
+                    var X = x * math.cos(rad) - y * math.sin(rad),
+                        Y = x * math.sin(rad) + y * math.cos(rad);
+                    return {x: X, y: Y};
+                });
+            if (!recursive) {
+                xy = rotate(x1, y1, -rad);
+                x1 = xy.x;
+                y1 = xy.y;
+                xy = rotate(x2, y2, -rad);
+                x2 = xy.x;
+                y2 = xy.y;
+                var cos = math.cos(PI / 180 * angle),
+                    sin = math.sin(PI / 180 * angle),
+                    x = (x1 - x2) / 2,
+                    y = (y1 - y2) / 2;
+                var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
+                if (h > 1) {
+                    h = math.sqrt(h);
+                    rx = h * rx;
+                    ry = h * ry;
+                }
+                var rx2 = rx * rx,
+                    ry2 = ry * ry,
+                    k = (large_arc_flag == sweep_flag ? -1 : 1) *
+                        math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
+                    cx = k * rx * y / ry + (x1 + x2) / 2,
+                    cy = k * -ry * x / rx + (y1 + y2) / 2,
+                    f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
+                    f2 = math.asin(((y2 - cy) / ry).toFixed(9));
+
+                f1 = x1 < cx ? PI - f1 : f1;
+                f2 = x2 < cx ? PI - f2 : f2;
+                f1 < 0 && (f1 = PI * 2 + f1);
+                f2 < 0 && (f2 = PI * 2 + f2);
+                if (sweep_flag && f1 > f2) {
+                    f1 = f1 - PI * 2;
+                }
+                if (!sweep_flag && f2 > f1) {
+                    f2 = f2 - PI * 2;
+                }
+            } else {
+                f1 = recursive[0];
+                f2 = recursive[1];
+                cx = recursive[2];
+                cy = recursive[3];
+            }
+            var df = f2 - f1;
+            if (abs(df) > _120) {
+                var f2old = f2,
+                    x2old = x2,
+                    y2old = y2;
+                f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
+                x2 = cx + rx * math.cos(f2);
+                y2 = cy + ry * math.sin(f2);
+                res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
+            }
+            df = f2 - f1;
+            var c1 = math.cos(f1),
+                s1 = math.sin(f1),
+                c2 = math.cos(f2),
+                s2 = math.sin(f2),
+                t = math.tan(df / 4),
+                hx = 4 / 3 * rx * t,
+                hy = 4 / 3 * ry * t,
+                m1 = [x1, y1],
+                m2 = [x1 + hx * s1, y1 - hy * c1],
+                m3 = [x2 + hx * s2, y2 - hy * c2],
+                m4 = [x2, y2];
+            m2[0] = 2 * m1[0] - m2[0];
+            m2[1] = 2 * m1[1] - m2[1];
+            if (recursive) {
+                return [m2, m3, m4][concat](res);
+            } else {
+                res = [m2, m3, m4][concat](res).join()[split](",");
+                var newres = [];
+                for (var i = 0, ii = res.length; i < ii; i++) {
+                    newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;
+                }
+                return newres;
+            }
+        },
+        findDotAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
+            var t1 = 1 - t;
+            return {
+                x: pow(t1, 3) * p1x + pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + pow(t, 3) * p2x,
+                y: pow(t1, 3) * p1y + pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + pow(t, 3) * p2y
+            };
+        },
+        curveDim = cacher(function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
+            var a = (c2x - 2 * c1x + p1x) - (p2x - 2 * c2x + c1x),
+                b = 2 * (c1x - p1x) - 2 * (c2x - c1x),
+                c = p1x - c1x,
+                t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a,
+                t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a,
+                y = [p1y, p2y],
+                x = [p1x, p2x],
+                dot;
+            abs(t1) > "1e12" && (t1 = .5);
+            abs(t2) > "1e12" && (t2 = .5);
+            if (t1 > 0 && t1 < 1) {
+                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
+                x.push(dot.x);
+                y.push(dot.y);
+            }
+            if (t2 > 0 && t2 < 1) {
+                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
+                x.push(dot.x);
+                y.push(dot.y);
+            }
+            a = (c2y - 2 * c1y + p1y) - (p2y - 2 * c2y + c1y);
+            b = 2 * (c1y - p1y) - 2 * (c2y - c1y);
+            c = p1y - c1y;
+            t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a;
+            t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a;
+            abs(t1) > "1e12" && (t1 = .5);
+            abs(t2) > "1e12" && (t2 = .5);
+            if (t1 > 0 && t1 < 1) {
+                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
+                x.push(dot.x);
+                y.push(dot.y);
+            }
+            if (t2 > 0 && t2 < 1) {
+                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
+                x.push(dot.x);
+                y.push(dot.y);
+            }
+            return {
+                min: {x: mmin[apply](0, x), y: mmin[apply](0, y)},
+                max: {x: mmax[apply](0, x), y: mmax[apply](0, y)}
+            };
+        }),
+        path2curve = R._path2curve = cacher(function (path, path2) {
+            var pth = !path2 && paths(path);
+            if (!path2 && pth.curve) {
+                return pathClone(pth.curve);
+            }
+            var p = pathToAbsolute(path),
+                p2 = path2 && pathToAbsolute(path2),
+                attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
+                attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
+                processPath = function (path, d, pcom) {
+                    var nx, ny, tq = {T:1, Q:1};
+                    if (!path) {
+                        return ["C", d.x, d.y, d.x, d.y, d.x, d.y];
+                    }
+                    !(path[0] in tq) && (d.qx = d.qy = null);
+                    switch (path[0]) {
+                        case "M":
+                            d.X = path[1];
+                            d.Y = path[2];
+                            break;
+                        case "A":
+                            path = ["C"][concat](a2c[apply](0, [d.x, d.y][concat](path.slice(1))));
+                            break;
+                        case "S":
+                            if (pcom == "C" || pcom == "S") { // In "S" case we have to take into account, if the previous command is C/S.
+                                nx = d.x * 2 - d.bx;          // And reflect the previous
+                                ny = d.y * 2 - d.by;          // command's control point relative to the current point.
+                            }
+                            else {                            // or some else or nothing
+                                nx = d.x;
+                                ny = d.y;
+                            }
+                            path = ["C", nx, ny][concat](path.slice(1));
+                            break;
+                        case "T":
+                            if (pcom == "Q" || pcom == "T") { // In "T" case we have to take into account, if the previous command is Q/T.
+                                d.qx = d.x * 2 - d.qx;        // And make a reflection similar
+                                d.qy = d.y * 2 - d.qy;        // to case "S".
+                            }
+                            else {                            // or something else or nothing
+                                d.qx = d.x;
+                                d.qy = d.y;
+                            }
+                            path = ["C"][concat](q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));
+                            break;
+                        case "Q":
+                            d.qx = path[1];
+                            d.qy = path[2];
+                            path = ["C"][concat](q2c(d.x, d.y, path[1], path[2], path[3], path[4]));
+                            break;
+                        case "L":
+                            path = ["C"][concat](l2c(d.x, d.y, path[1], path[2]));
+                            break;
+                        case "H":
+                            path = ["C"][concat](l2c(d.x, d.y, path[1], d.y));
+                            break;
+                        case "V":
+                            path = ["C"][concat](l2c(d.x, d.y, d.x, path[1]));
+                            break;
+                        case "Z":
+                            path = ["C"][concat](l2c(d.x, d.y, d.X, d.Y));
+                            break;
+                    }
+                    return path;
+                },
+                fixArc = function (pp, i) {
+                    if (pp[i].length > 7) {
+                        pp[i].shift();
+                        var pi = pp[i];
+                        while (pi.length) {
+                            pcoms1[i]="A"; // if created multiple C:s, their original seg is saved
+                            p2 && (pcoms2[i]="A"); // the same as above
+                            pp.splice(i++, 0, ["C"][concat](pi.splice(0, 6)));
+                        }
+                        pp.splice(i, 1);
+                        ii = mmax(p.length, p2 && p2.length || 0);
+                    }
+                },
+                fixM = function (path1, path2, a1, a2, i) {
+                    if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") {
+                        path2.splice(i, 0, ["M", a2.x, a2.y]);
+                        a1.bx = 0;
+                        a1.by = 0;
+                        a1.x = path1[i][1];
+                        a1.y = path1[i][2];
+                        ii = mmax(p.length, p2 && p2.length || 0);
+                    }
+                },
+                pcoms1 = [], // path commands of original path p
+                pcoms2 = [], // path commands of original path p2
+                pfirst = "", // temporary holder for original path command
+                pcom = ""; // holder for previous path command of original path
+            for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) {
+                p[i] && (pfirst = p[i][0]); // save current path command
+
+                if (pfirst != "C") // C is not saved yet, because it may be result of conversion
+                {
+                    pcoms1[i] = pfirst; // Save current path command
+                    i && ( pcom = pcoms1[i-1]); // Get previous path command pcom
+                }
+                p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath
+
+                if (pcoms1[i] != "A" && pfirst == "C") pcoms1[i] = "C"; // A is the only command
+                // which may produce multiple C:s
+                // so we have to make sure that C is also C in original path
+
+                fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1
+
+                if (p2) { // the same procedures is done to p2
+                    p2[i] && (pfirst = p2[i][0]);
+                    if (pfirst != "C")
+                    {
+                        pcoms2[i] = pfirst;
+                        i && (pcom = pcoms2[i-1]);
+                    }
+                    p2[i] = processPath(p2[i], attrs2, pcom);
+
+                    if (pcoms2[i]!="A" && pfirst=="C") pcoms2[i]="C";
+
+                    fixArc(p2, i);
+                }
+                fixM(p, p2, attrs, attrs2, i);
+                fixM(p2, p, attrs2, attrs, i);
+                var seg = p[i],
+                    seg2 = p2 && p2[i],
+                    seglen = seg.length,
+                    seg2len = p2 && seg2.length;
+                attrs.x = seg[seglen - 2];
+                attrs.y = seg[seglen - 1];
+                attrs.bx = toFloat(seg[seglen - 4]) || attrs.x;
+                attrs.by = toFloat(seg[seglen - 3]) || attrs.y;
+                attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x);
+                attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y);
+                attrs2.x = p2 && seg2[seg2len - 2];
+                attrs2.y = p2 && seg2[seg2len - 1];
+            }
+            if (!p2) {
+                pth.curve = pathClone(p);
+            }
+            return p2 ? [p, p2] : p;
+        }, null, pathClone),
+        parseDots = R._parseDots = cacher(function (gradient) {
+            var dots = [];
+            for (var i = 0, ii = gradient.length; i < ii; i++) {
+                var dot = {},
+                    par = gradient[i].match(/^([^:]*):?([\d\.]*)/);
+                dot.color = R.getRGB(par[1]);
+                if (dot.color.error) {
+                    return null;
+                }
+                dot.color = dot.color.hex;
+                par[2] && (dot.offset = par[2] + "%");
+                dots.push(dot);
+            }
+            for (i = 1, ii = dots.length - 1; i < ii; i++) {
+                if (!dots[i].offset) {
+                    var start = toFloat(dots[i - 1].offset || 0),
+                        end = 0;
+                    for (var j = i + 1; j < ii; j++) {
+                        if (dots[j].offset) {
+                            end = dots[j].offset;
+                            break;
+                        }
+                    }
+                    if (!end) {
+                        end = 100;
+                        j = ii;
+                    }
+                    end = toFloat(end);
+                    var d = (end - start) / (j - i + 1);
+                    for (; i < j; i++) {
+                        start += d;
+                        dots[i].offset = start + "%";
+                    }
+                }
+            }
+            return dots;
+        }),
+        tear = R._tear = function (el, paper) {
+            el == paper.top && (paper.top = el.prev);
+            el == paper.bottom && (paper.bottom = el.next);
+            el.next && (el.next.prev = el.prev);
+            el.prev && (el.prev.next = el.next);
+        },
+        tofront = R._tofront = function (el, paper) {
+            if (paper.top === el) {
+                return;
+            }
+            tear(el, paper);
+            el.next = null;
+            el.prev = paper.top;
+            paper.top.next = el;
+            paper.top = el;
+        },
+        toback = R._toback = function (el, paper) {
+            if (paper.bottom === el) {
+                return;
+            }
+            tear(el, paper);
+            el.next = paper.bottom;
+            el.prev = null;
+            paper.bottom.prev = el;
+            paper.bottom = el;
+        },
+        insertafter = R._insertafter = function (el, el2, paper) {
+            tear(el, paper);
+            el2 == paper.top && (paper.top = el);
+            el2.next && (el2.next.prev = el);
+            el.next = el2.next;
+            el.prev = el2;
+            el2.next = el;
+        },
+        insertbefore = R._insertbefore = function (el, el2, paper) {
+            tear(el, paper);
+            el2 == paper.bottom && (paper.bottom = el);
+            el2.prev && (el2.prev.next = el);
+            el.prev = el2.prev;
+            el2.prev = el;
+            el.next = el2;
+        },
+        /*\
+         * Raphael.toMatrix
+         [ method ]
+         **
+         * Utility method
+         **
+         * Returns matrix of transformations applied to a given path
+         > Parameters
+         - path (string) path string
+         - transform (string|array) transformation string
+         = (object) @Matrix
+        \*/
+        toMatrix = R.toMatrix = function (path, transform) {
+            var bb = pathDimensions(path),
+                el = {
+                    _: {
+                        transform: E
+                    },
+                    getBBox: function () {
+                        return bb;
+                    }
+                };
+            extractTransform(el, transform);
+            return el.matrix;
+        },
+        /*\
+         * Raphael.transformPath
+         [ method ]
+         **
+         * Utility method
+         **
+         * Returns path transformed by a given transformation
+         > Parameters
+         - path (string) path string
+         - transform (string|array) transformation string
+         = (string) path
+        \*/
+        transformPath = R.transformPath = function (path, transform) {
+            return mapPath(path, toMatrix(path, transform));
+        },
+        extractTransform = R._extractTransform = function (el, tstr) {
+            if (tstr == null) {
+                return el._.transform;
+            }
+            tstr = Str(tstr).replace(/\.{3}|\u2026/g, el._.transform || E);
+            var tdata = R.parseTransformString(tstr),
+                deg = 0,
+                dx = 0,
+                dy = 0,
+                sx = 1,
+                sy = 1,
+                _ = el._,
+                m = new Matrix;
+            _.transform = tdata || [];
+            if (tdata) {
+                for (var i = 0, ii = tdata.length; i < ii; i++) {
+                    var t = tdata[i],
+                        tlen = t.length,
+                        command = Str(t[0]).toLowerCase(),
+                        absolute = t[0] != command,
+                        inver = absolute ? m.invert() : 0,
+                        x1,
+                        y1,
+                        x2,
+                        y2,
+                        bb;
+                    if (command == "t" && tlen == 3) {
+                        if (absolute) {
+                            x1 = inver.x(0, 0);
+                            y1 = inver.y(0, 0);
+                            x2 = inver.x(t[1], t[2]);
+                            y2 = inver.y(t[1], t[2]);
+                            m.translate(x2 - x1, y2 - y1);
+                        } else {
+                            m.translate(t[1], t[2]);
+                        }
+                    } else if (command == "r") {
+                        if (tlen == 2) {
+                            bb = bb || el.getBBox(1);
+                            m.rotate(t[1], bb.x + bb.width / 2, bb.y + bb.height / 2);
+                            deg += t[1];
+                        } else if (tlen == 4) {
+                            if (absolute) {
+                                x2 = inver.x(t[2], t[3]);
+                                y2 = inver.y(t[2], t[3]);
+                                m.rotate(t[1], x2, y2);
+                            } else {
+                                m.rotate(t[1], t[2], t[3]);
+                            }
+                            deg += t[1];
+                        }
+                    } else if (command == "s") {
+                        if (tlen == 2 || tlen == 3) {
+                            bb = bb || el.getBBox(1);
+                            m.scale(t[1], t[tlen - 1], bb.x + bb.width / 2, bb.y + bb.height / 2);
+                            sx *= t[1];
+                            sy *= t[tlen - 1];
+                        } else if (tlen == 5) {
+                            if (absolute) {
+                                x2 = inver.x(t[3], t[4]);
+                                y2 = inver.y(t[3], t[4]);
+                                m.scale(t[1], t[2], x2, y2);
+                            } else {
+                                m.scale(t[1], t[2], t[3], t[4]);
+                            }
+                            sx *= t[1];
+                            sy *= t[2];
+                        }
+                    } else if (command == "m" && tlen == 7) {
+                        m.add(t[1], t[2], t[3], t[4], t[5], t[6]);
+                    }
+                    _.dirtyT = 1;
+                    el.matrix = m;
+                }
+            }
+
+            /*\
+             * Element.matrix
+             [ property (object) ]
+             **
+             * Keeps @Matrix object, which represents element transformation
+            \*/
+            el.matrix = m;
+
+            _.sx = sx;
+            _.sy = sy;
+            _.deg = deg;
+            _.dx = dx = m.e;
+            _.dy = dy = m.f;
+
+            if (sx == 1 && sy == 1 && !deg && _.bbox) {
+                _.bbox.x += +dx;
+                _.bbox.y += +dy;
+            } else {
+                _.dirtyT = 1;
+            }
+        },
+        getEmpty = function (item) {
+            var l = item[0];
+            switch (l.toLowerCase()) {
+                case "t": return [l, 0, 0];
+                case "m": return [l, 1, 0, 0, 1, 0, 0];
+                case "r": if (item.length == 4) {
+                    return [l, 0, item[2], item[3]];
+                } else {
+                    return [l, 0];
+                }
+                case "s": if (item.length == 5) {
+                    return [l, 1, 1, item[3], item[4]];
+                } else if (item.length == 3) {
+                    return [l, 1, 1];
+                } else {
+                    return [l, 1];
+                }
+            }
+        },
+        equaliseTransform = R._equaliseTransform = function (t1, t2) {
+            t2 = Str(t2).replace(/\.{3}|\u2026/g, t1);
+            t1 = R.parseTransformString(t1) || [];
+            t2 = R.parseTransformString(t2) || [];
+            var maxlength = mmax(t1.length, t2.length),
+                from = [],
+                to = [],
+                i = 0, j, jj,
+                tt1, tt2;
+            for (; i < maxlength; i++) {
+                tt1 = t1[i] || getEmpty(t2[i]);
+                tt2 = t2[i] || getEmpty(tt1);
+                if ((tt1[0] != tt2[0]) ||
+                    (tt1[0].toLowerCase() == "r" && (tt1[2] != tt2[2] || tt1[3] != tt2[3])) ||
+                    (tt1[0].toLowerCase() == "s" && (tt1[3] != tt2[3] || tt1[4] != tt2[4]))
+                    ) {
+                    return;
+                }
+                from[i] = [];
+                to[i] = [];
+                for (j = 0, jj = mmax(tt1.length, tt2.length); j < jj; j++) {
+                    j in tt1 && (from[i][j] = tt1[j]);
+                    j in tt2 && (to[i][j] = tt2[j]);
+                }
+            }
+            return {
+                from: from,
+                to: to
+            };
+        };
+    R._getContainer = function (x, y, w, h) {
+        var container;
+        container = h == null && !R.is(x, "object") ? g.doc.getElementById(x) : x;
+        if (container == null) {
+            return;
+        }
+        if (container.tagName) {
+            if (y == null) {
+                return {
+                    container: container,
+                    width: container.style.pixelWidth || container.offsetWidth,
+                    height: container.style.pixelHeight || container.offsetHeight
+                };
+            } else {
+                return {
+                    container: container,
+                    width: y,
+                    height: w
+                };
+            }
+        }
+        return {
+            container: 1,
+            x: x,
+            y: y,
+            width: w,
+            height: h
+        };
+    };
+    /*\
+     * Raphael.pathToRelative
+     [ method ]
+     **
+     * Utility method
+     **
+     * Converts path to relative form
+     > Parameters
+     - pathString (string|array) path string or array of segments
+     = (array) array of segments.
+    \*/
+    R.pathToRelative = pathToRelative;
+    R._engine = {};
+    /*\
+     * Raphael.path2curve
+     [ method ]
+     **
+     * Utility method
+     **
+     * Converts path to a new path where all segments are cubic bezier curves.
+     > Parameters
+     - pathString (string|array) path string or array of segments
+     = (array) array of segments.
+    \*/
+    R.path2curve = path2curve;
+    /*\
+     * Raphael.matrix
+     [ method ]
+     **
+     * Utility method
+     **
+     * Returns matrix based on given parameters.
+     > Parameters
+     - a (number)
+     - b (number)
+     - c (number)
+     - d (number)
+     - e (number)
+     - f (number)
+     = (object) @Matrix
+    \*/
+    R.matrix = function (a, b, c, d, e, f) {
+        return new Matrix(a, b, c, d, e, f);
+    };
+    function Matrix(a, b, c, d, e, f) {
+        if (a != null) {
+            this.a = +a;
+            this.b = +b;
+            this.c = +c;
+            this.d = +d;
+            this.e = +e;
+            this.f = +f;
+        } else {
+            this.a = 1;
+            this.b = 0;
+            this.c = 0;
+            this.d = 1;
+            this.e = 0;
+            this.f = 0;
+        }
+    }
+    (function (matrixproto) {
+        /*\
+         * Matrix.add
+         [ method ]
+         **
+         * Adds given matrix to existing one.
+         > Parameters
+         - a (number)
+         - b (number)
+         - c (number)
+         - d (number)
+         - e (number)
+         - f (number)
+         or
+         - matrix (object) @Matrix
+        \*/
+        matrixproto.add = function (a, b, c, d, e, f) {
+            var out = [[], [], []],
+                m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]],
+                matrix = [[a, c, e], [b, d, f], [0, 0, 1]],
+                x, y, z, res;
+
+            if (a && a instanceof Matrix) {
+                matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]];
+            }
+
+            for (x = 0; x < 3; x++) {
+                for (y = 0; y < 3; y++) {
+                    res = 0;
+                    for (z = 0; z < 3; z++) {
+                        res += m[x][z] * matrix[z][y];
+                    }
+                    out[x][y] = res;
+                }
+            }
+            this.a = out[0][0];
+            this.b = out[1][0];
+            this.c = out[0][1];
+            this.d = out[1][1];
+            this.e = out[0][2];
+            this.f = out[1][2];
+        };
+        /*\
+         * Matrix.invert
+         [ method ]
+         **
+         * Returns inverted version of the matrix
+         = (object) @Matrix
+        \*/
+        matrixproto.invert = function () {
+            var me = this,
+                x = me.a * me.d - me.b * me.c;
+            return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x);
+        };
+        /*\
+         * Matrix.clone
+         [ method ]
+         **
+         * Returns copy of the matrix
+         = (object) @Matrix
+        \*/
+        matrixproto.clone = function () {
+            return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f);
+        };
+        /*\
+         * Matrix.translate
+         [ method ]
+         **
+         * Translate the matrix
+         > Parameters
+         - x (number)
+         - y (number)
+        \*/
+        matrixproto.translate = function (x, y) {
+            this.add(1, 0, 0, 1, x, y);
+        };
+        /*\
+         * Matrix.scale
+         [ method ]
+         **
+         * Scales the matrix
+         > Parameters
+         - x (number)
+         - y (number) #optional
+         - cx (number) #optional
+         - cy (number) #optional
+        \*/
+        matrixproto.scale = function (x, y, cx, cy) {
+            y == null && (y = x);
+            (cx || cy) && this.add(1, 0, 0, 1, cx, cy);
+            this.add(x, 0, 0, y, 0, 0);
+            (cx || cy) && this.add(1, 0, 0, 1, -cx, -cy);
+        };
+        /*\
+         * Matrix.rotate
+         [ method ]
+         **
+         * Rotates the matrix
+         > Parameters
+         - a (number)
+         - x (number)
+         - y (number)
+        \*/
+        matrixproto.rotate = function (a, x, y) {
+            a = R.rad(a);
+            x = x || 0;
+            y = y || 0;
+            var cos = +math.cos(a).toFixed(9),
+                sin = +math.sin(a).toFixed(9);
+            this.add(cos, sin, -sin, cos, x, y);
+            this.add(1, 0, 0, 1, -x, -y);
+        };
+        /*\
+         * Matrix.x
+         [ method ]
+         **
+         * Return x coordinate for given point after transformation described by the matrix. See also @Matrix.y
+         > Parameters
+         - x (number)
+         - y (number)
+         = (number) x
+        \*/
+        matrixproto.x = function (x, y) {
+            return x * this.a + y * this.c + this.e;
+        };
+        /*\
+         * Matrix.y
+         [ method ]
+         **
+         * Return y coordinate for given point after transformation described by the matrix. See also @Matrix.x
+         > Parameters
+         - x (number)
+         - y (number)
+         = (number) y
+        \*/
+        matrixproto.y = function (x, y) {
+            return x * this.b + y * this.d + this.f;
+        };
+        matrixproto.get = function (i) {
+            return +this[Str.fromCharCode(97 + i)].toFixed(4);
+        };
+        matrixproto.toString = function () {
+            return R.svg ?
+                "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")" :
+                [this.get(0), this.get(2), this.get(1), this.get(3), 0, 0].join();
+        };
+        matrixproto.toFilter = function () {
+            return "progid:DXImageTransform.Microsoft.Matrix(M11=" + this.get(0) +
+                ", M12=" + this.get(2) + ", M21=" + this.get(1) + ", M22=" + this.get(3) +
+                ", Dx=" + this.get(4) + ", Dy=" + this.get(5) + ", sizingmethod='auto expand')";
+        };
+        matrixproto.offset = function () {
+            return [this.e.toFixed(4), this.f.toFixed(4)];
+        };
+        function norm(a) {
+            return a[0] * a[0] + a[1] * a[1];
+        }
+        function normalize(a) {
+            var mag = math.sqrt(norm(a));
+            a[0] && (a[0] /= mag);
+            a[1] && (a[1] /= mag);
+        }
+        /*\
+         * Matrix.split
+         [ method ]
+         **
+         * Splits matrix into primitive transformations
+         = (object) in format:
+         o dx (number) translation by x
+         o dy (number) translation by y
+         o scalex (number) scale by x
+         o scaley (number) scale by y
+         o shear (number) shear
+         o rotate (number) rotation in deg
+         o isSimple (boolean) could it be represented via simple transformations
+        \*/
+        matrixproto.split = function () {
+            var out = {};
+            // translation
+            out.dx = this.e;
+            out.dy = this.f;
+
+            // scale and shear
+            var row = [[this.a, this.c], [this.b, this.d]];
+            out.scalex = math.sqrt(norm(row[0]));
+            normalize(row[0]);
+
+            out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1];
+            row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear];
+
+            out.scaley = math.sqrt(norm(row[1]));
+            normalize(row[1]);
+            out.shear /= out.scaley;
+
+            // rotation
+            var sin = -row[0][1],
+                cos = row[1][1];
+            if (cos < 0) {
+                out.rotate = R.deg(math.acos(cos));
+                if (sin < 0) {
+                    out.rotate = 360 - out.rotate;
+                }
+            } else {
+                out.rotate = R.deg(math.asin(sin));
+            }
+
+            out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate);
+            out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate;
+            out.noRotation = !+out.shear.toFixed(9) && !out.rotate;
+            return out;
+        };
+        /*\
+         * Matrix.toTransformString
+         [ method ]
+         **
+         * Return transform string that represents given matrix
+         = (string) transform string
+        \*/
+        matrixproto.toTransformString = function (shorter) {
+            var s = shorter || this[split]();
+            if (s.isSimple) {
+                s.scalex = +s.scalex.toFixed(4);
+                s.scaley = +s.scaley.toFixed(4);
+                s.rotate = +s.rotate.toFixed(4);
+                return  (s.dx || s.dy ? "t" + [s.dx, s.dy] : E) +
+                        (s.scalex != 1 || s.scaley != 1 ? "s" + [s.scalex, s.scaley, 0, 0] : E) +
+                        (s.rotate ? "r" + [s.rotate, 0, 0] : E);
+            } else {
+                return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)];
+            }
+        };
+    })(Matrix.prototype);
+
+    var preventDefault = function () {
+        this.returnValue = false;
+    },
+    preventTouch = function () {
+        return this.originalEvent.preventDefault();
+    },
+    stopPropagation = function () {
+        this.cancelBubble = true;
+    },
+    stopTouch = function () {
+        return this.originalEvent.stopPropagation();
+    },
+    getEventPosition = function (e) {
+        var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
+            scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;
+
+        return {
+            x: e.clientX + scrollX,
+            y: e.clientY + scrollY
+        };
+    },
+    addEvent = (function () {
+        if (g.doc.addEventListener) {
+            return function (obj, type, fn, element) {
+                var f = function (e) {
+                    var pos = getEventPosition(e);
+                    return fn.call(element, e, pos.x, pos.y);
+                };
+                obj.addEventListener(type, f, false);
+
+                if (supportsTouch && touchMap[type]) {
+                    var _f = function (e) {
+                        var pos = getEventPosition(e),
+                            olde = e;
+
+                        for (var i = 0, ii = e.targetTouches && e.targetTouches.length; i < ii; i++) {
+                            if (e.targetTouches[i].target == obj) {
+                                e = e.targetTouches[i];
+                                e.originalEvent = olde;
+                                e.preventDefault = preventTouch;
+                                e.stopPropagation = stopTouch;
+                                break;
+                            }
+                        }
+
+                        return fn.call(element, e, pos.x, pos.y);
+                    };
+                    obj.addEventListener(touchMap[type], _f, false);
+                }
+
+                return function () {
+                    obj.removeEventListener(type, f, false);
+
+                    if (supportsTouch && touchMap[type])
+                        obj.removeEventListener(touchMap[type], _f, false);
+
+                    return true;
+                };
+            };
+        } else if (g.doc.attachEvent) {
+            return function (obj, type, fn, element) {
+                var f = function (e) {
+                    e = e || g.win.event;
+                    var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
+                        scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
+                        x = e.clientX + scrollX,
+                        y = e.clientY + scrollY;
+                    e.preventDefault = e.preventDefault || preventDefault;
+                    e.stopPropagation = e.stopPropagation || stopPropagation;
+                    return fn.call(element, e, x, y);
+                };
+                obj.attachEvent("on" + type, f);
+                var detacher = function () {
+                    obj.detachEvent("on" + type, f);
+                    return true;
+                };
+                return detacher;
+            };
+        }
+    })(),
+    drag = [],
+    dragMove = function (e) {
+        var x = e.clientX,
+            y = e.clientY,
+            scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
+            scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
+            dragi,
+            j = drag.length;
+        while (j--) {
+            dragi = drag[j];
+            if (supportsTouch && e.touches) {
+                var i = e.touches.length,
+                    touch;
+                while (i--) {
+                    touch = e.touches[i];
+                    if (touch.identifier == dragi.el._drag.id) {
+                        x = touch.clientX;
+                        y = touch.clientY;
+                        (e.originalEvent ? e.originalEvent : e).preventDefault();
+                        break;
+                    }
+                }
+            } else {
+                e.preventDefault();
+            }
+            var node = dragi.el.node,
+                o,
+                next = node.nextSibling,
+                parent = node.parentNode,
+                display = node.style.display;
+            g.win.opera && parent.removeChild(node);
+            node.style.display = "none";
+            o = dragi.el.paper.getElementByPoint(x, y);
+            node.style.display = display;
+            g.win.opera && (next ? parent.insertBefore(node, next) : parent.appendChild(node));
+            o && eve("raphael.drag.over." + dragi.el.id, dragi.el, o);
+            x += scrollX;
+            y += scrollY;
+            eve("raphael.drag.move." + dragi.el.id, dragi.move_scope || dragi.el, x - dragi.el._drag.x, y - dragi.el._drag.y, x, y, e);
+        }
+    },
+    dragUp = function (e) {
+        R.unmousemove(dragMove).unmouseup(dragUp);
+        var i = drag.length,
+            dragi;
+        while (i--) {
+            dragi = drag[i];
+            dragi.el._drag = {};
+            eve("raphael.drag.end." + dragi.el.id, dragi.end_scope || dragi.start_scope || dragi.move_scope || dragi.el, e);
+        }
+        drag = [];
+    },
+    /*\
+     * Raphael.el
+     [ property (object) ]
+     **
+     * You can add your own method to elements. This is usefull when you want to hack default functionality or
+     * want to wrap some common transformation or attributes in one method. In difference to canvas methods,
+     * you can redefine element method at any time. Expending element methods wouldnât affect set.
+     > Usage
+     | Raphael.el.red = function () {
+     |     this.attr({fill: "#f00"});
+     | };
+     | // then use it
+     | paper.circle(100, 100, 20).red();
+    \*/
+    elproto = R.el = {};
+    /*\
+     * Element.click
+     [ method ]
+     **
+     * Adds event handler for click for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unclick
+     [ method ]
+     **
+     * Removes event handler for click for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.dblclick
+     [ method ]
+     **
+     * Adds event handler for double click for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.undblclick
+     [ method ]
+     **
+     * Removes event handler for double click for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.mousedown
+     [ method ]
+     **
+     * Adds event handler for mousedown for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unmousedown
+     [ method ]
+     **
+     * Removes event handler for mousedown for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.mousemove
+     [ method ]
+     **
+     * Adds event handler for mousemove for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unmousemove
+     [ method ]
+     **
+     * Removes event handler for mousemove for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.mouseout
+     [ method ]
+     **
+     * Adds event handler for mouseout for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unmouseout
+     [ method ]
+     **
+     * Removes event handler for mouseout for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.mouseover
+     [ method ]
+     **
+     * Adds event handler for mouseover for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unmouseover
+     [ method ]
+     **
+     * Removes event handler for mouseover for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.mouseup
+     [ method ]
+     **
+     * Adds event handler for mouseup for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.unmouseup
+     [ method ]
+     **
+     * Removes event handler for mouseup for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.touchstart
+     [ method ]
+     **
+     * Adds event handler for touchstart for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.untouchstart
+     [ method ]
+     **
+     * Removes event handler for touchstart for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.touchmove
+     [ method ]
+     **
+     * Adds event handler for touchmove for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.untouchmove
+     [ method ]
+     **
+     * Removes event handler for touchmove for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.touchend
+     [ method ]
+     **
+     * Adds event handler for touchend for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.untouchend
+     [ method ]
+     **
+     * Removes event handler for touchend for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+
+    /*\
+     * Element.touchcancel
+     [ method ]
+     **
+     * Adds event handler for touchcancel for the element.
+     > Parameters
+     - handler (function) handler for the event
+     = (object) @Element
+    \*/
+    /*\
+     * Element.untouchcancel
+     [ method ]
+     **
+     * Removes event handler for touchcancel for the element.
+     > Parameters
+     - handler (function) #optional handler for the event
+     = (object) @Element
+    \*/
+    for (var i = events.length; i--;) {
+        (function (eventName) {
+            R[eventName] = elproto[eventName] = function (fn, scope) {
+                if (R.is(fn, "function")) {
+                    this.events = this.events || [];
+                    this.events.push({name: eventName, f: fn, unbind: addEvent(this.shape || this.node || g.doc, eventName, fn, scope || this)});
+                }
+                return this;
+            };
+            R["un" + eventName] = elproto["un" + eventName] = function (fn) {
+                var events = this.events || [],
+                    l = events.length;
+                while (l--){
+                    if (events[l].name == eventName && (R.is(fn, "undefined") || events[l].f == fn)) {
+                        events[l].unbind();
+                        events.splice(l, 1);
+                        !events.length && delete this.events;
+                    }
+                }
+                return this;
+            };
+        })(events[i]);
+    }
+
+    /*\
+     * Element.data
+     [ method ]
+     **
+     * Adds or retrieves given value asociated with given key.
+     **
+     * See also @Element.removeData
+     > Parameters
+     - key (string) key to store data
+     - value (any) #optional value to store
+     = (object) @Element
+     * or, if value is not specified:
+     = (any) value
+     * or, if key and value are not specified:
+     = (object) Key/value pairs for all the data associated with the element.
+     > Usage
+     | for (var i = 0, i < 5, i++) {
+     |     paper.circle(10 + 15 * i, 10, 10)
+     |          .attr({fill: "#000"})
+     |          .data("i", i)
+     |          .click(function () {
+     |             alert(this.data("i"));
+     |          });
+     | }
+    \*/
+    elproto.data = function (key, value) {
+        var data = eldata[this.id] = eldata[this.id] || {};
+        if (arguments.length == 0) {
+            return data;
+        }
+        if (arguments.length == 1) {
+            if (R.is(key, "object")) {
+                for (var i in key) if (key[has](i)) {
+                    this.data(i, key[i]);
+                }
+                return this;
+            }
+            eve("raphael.data.get." + this.id, this, data[key], key);
+            return data[key];
+        }
+        data[key] = value;
+        eve("raphael.data.set." + this.id, this, value, key);
+        return this;
+    };
+    /*\
+     * Element.removeData
+     [ method ]
+     **
+     * Removes value associated with an element by given key.
+     * If key is not provided, removes all the data of the element.
+     > Parameters
+     - key (string) #optional key
+     = (object) @Element
+    \*/
+    elproto.removeData = function (key) {
+        if (key == null) {
+            eldata[this.id] = {};
+        } else {
+            eldata[this.id] && delete eldata[this.id][key];
+        }
+        return this;
+    };
+     /*\
+     * Element.getData
+     [ method ]
+     **
+     * Retrieves the element data
+     = (object) data
+    \*/
+    elproto.getData = function () {
+        return clone(eldata[this.id] || {});
+    };
+    /*\
+     * Element.hover
+     [ method ]
+     **
+     * Adds event handlers for hover for the element.
+     > Parameters
+     - f_in (function) handler for hover in
+     - f_out (function) handler for hover out
+     - icontext (object) #optional context for hover in handler
+     - ocontext (object) #optional context for hover out handler
+     = (object) @Element
+    \*/
+    elproto.hover = function (f_in, f_out, scope_in, scope_out) {
+        return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in);
+    };
+    /*\
+     * Element.unhover
+     [ method ]
+     **
+     * Removes event handlers for hover for the element.
+     > Parameters
+     - f_in (function) handler for hover in
+     - f_out (function) handler for hover out
+     = (object) @Element
+    \*/
+    elproto.unhover = function (f_in, f_out) {
+        return this.unmouseover(f_in).unmouseout(f_out);
+    };
+    var draggable = [];
+    /*\
+     * Element.drag
+     [ method ]
+     **
+     * Adds event handlers for drag of the element.
+     > Parameters
+     - onmove (function) handler for moving
+     - onstart (function) handler for drag start
+     - onend (function) handler for drag end
+     - mcontext (object) #optional context for moving handler
+     - scontext (object) #optional context for drag start handler
+     - econtext (object) #optional context for drag end handler
+     * Additionaly following `drag` events will be triggered: `drag.start.<id>` on start,
+     * `drag.end.<id>` on end and `drag.move.<id>` on every move. When element will be dragged over another element
+     * `drag.over.<id>` will be fired as well.
+     *
+     * Start event and start handler will be called in specified context or in context of the element with following parameters:
+     o x (number) x position of the mouse
+     o y (number) y position of the mouse
+     o event (object) DOM event object
+     * Move event and move handler will be called in specified context or in context of the element with following parameters:
+     o dx (number) shift by x from the start point
+     o dy (number) shift by y from the start point
+     o x (number) x position of the mouse
+     o y (number) y position of the mouse
+     o event (object) DOM event object
+     * End event and end handler will be called in specified context or in context of the element with following parameters:
+     o event (object) DOM event object
+     = (object) @Element
+    \*/
+    elproto.drag = function (onmove, onstart, onend, move_scope, start_scope, end_scope) {
+        function start(e) {
+            (e.originalEvent || e).preventDefault();
+            var x = e.clientX,
+                y = e.clientY,
+                scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
+                scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;
+            this._drag.id = e.identifier;
+            if (supportsTouch && e.touches) {
+                var i = e.touches.length, touch;
+                while (i--) {
+                    touch = e.touches[i];
+                    this._drag.id = touch.identifier;
+                    if (touch.identifier == this._drag.id) {
+                        x = touch.clientX;
+                        y = touch.clientY;
+                        break;
+                    }
+                }
+            }
+            this._drag.x = x + scrollX;
+            this._drag.y = y + scrollY;
+            !drag.length && R.mousemove(dragMove).mouseup(dragUp);
+            drag.push({el: this, move_scope: move_scope, start_scope: start_scope, end_scope: end_scope});
+            onstart && eve.on("raphael.drag.start." + this.id, onstart);
+            onmove && eve.on("raphael.drag.move." + this.id, onmove);
+            onend && eve.on("raphael.drag.end." + this.id, onend);
+            eve("raphael.drag.start." + this.id, start_scope || move_scope || this, e.clientX + scrollX, e.clientY + scrollY, e);
+        }
+        this._drag = {};
+        draggable.push({el: this, start: start});
+        this.mousedown(start);
+        return this;
+    };
+    /*\
+     * Element.onDragOver
+     [ method ]
+     **
+     * Shortcut for assigning event handler for `drag.over.<id>` event, where id is id of the element (see @Element.id).
+     > Parameters
+     - f (function) handler for event, first argument would be the element you are dragging over
+    \*/
+    elproto.onDragOver = function (f) {
+        f ? eve.on("raphael.drag.over." + this.id, f) : eve.unbind("raphael.drag.over." + this.id);
+    };
+    /*\
+     * Element.undrag
+     [ method ]
+     **
+     * Removes all drag event handlers from given element.
+    \*/
+    elproto.undrag = function () {
+        var i = draggable.length;
+        while (i--) if (draggable[i].el == this) {
+            this.unmousedown(draggable[i].start);
+            draggable.splice(i, 1);
+            eve.unbind("raphael.drag.*." + this.id);
+        }
+        !draggable.length && R.unmousemove(dragMove).unmouseup(dragUp);
+        drag = [];
+    };
+    /*\
+     * Paper.circle
+     [ method ]
+     **
+     * Draws a circle.
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the centre
+     - y (number) y coordinate of the centre
+     - r (number) radius
+     = (object) RaphaÃ«l element object with type âcircleâ
+     **
+     > Usage
+     | var c = paper.circle(50, 50, 40);
+    \*/
+    paperproto.circle = function (x, y, r) {
+        var out = R._engine.circle(this, x || 0, y || 0, r || 0);
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.rect
+     [ method ]
+     *
+     * Draws a rectangle.
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the top left corner
+     - y (number) y coordinate of the top left corner
+     - width (number) width
+     - height (number) height
+     - r (number) #optional radius for rounded corners, default is 0
+     = (object) RaphaÃ«l element object with type ârectâ
+     **
+     > Usage
+     | // regular rectangle
+     | var c = paper.rect(10, 10, 50, 50);
+     | // rectangle with rounded corners
+     | var c = paper.rect(40, 40, 50, 50, 10);
+    \*/
+    paperproto.rect = function (x, y, w, h, r) {
+        var out = R._engine.rect(this, x || 0, y || 0, w || 0, h || 0, r || 0);
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.ellipse
+     [ method ]
+     **
+     * Draws an ellipse.
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the centre
+     - y (number) y coordinate of the centre
+     - rx (number) horizontal radius
+     - ry (number) vertical radius
+     = (object) RaphaÃ«l element object with type âellipseâ
+     **
+     > Usage
+     | var c = paper.ellipse(50, 50, 40, 20);
+    \*/
+    paperproto.ellipse = function (x, y, rx, ry) {
+        var out = R._engine.ellipse(this, x || 0, y || 0, rx || 0, ry || 0);
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.path
+     [ method ]
+     **
+     * Creates a path element by given path data string.
+     > Parameters
+     - pathString (string) #optional path string in SVG format.
+     * Path string consists of one-letter commands, followed by comma seprarated arguments in numercal form. Example:
+     | "M10,20L30,40"
+     * Here we can see two commands: âMâ, with arguments `(10, 20)` and âLâ with arguments `(30, 40)`. Upper case letter mean command is absolute, lower caseârelative.
+     *
+     # <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</p>
+     # <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody>
+     # <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr>
+     # <tr><td>Z</td><td>closepath</td><td>(none)</td></tr>
+     # <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr>
+     # <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr>
+     # <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr>
+     # <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr>
+     # <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr>
+     # <tr><td>Q</td><td>quadratic BÃ©zier curveto</td><td>(x1 y1 x y)+</td></tr>
+     # <tr><td>T</td><td>smooth quadratic BÃ©zier curveto</td><td>(x y)+</td></tr>
+     # <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr>
+     # <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/CatmullâRom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table>
+     * * âCatmull-Rom curvetoâ is a not standard SVG command and added in 2.0 to make life easier.
+     * Note: there is a special case when path consist of just three commands: âM10,10RâŠzâ. In this case path will smoothly connects to its beginning.
+     > Usage
+     | var c = paper.path("M10 10L90 90");
+     | // draw a diagonal line:
+     | // move to 10,10, line to 90,90
+     * For example of path strings, check out these icons: http://raphaeljs.com/icons/
+    \*/
+    paperproto.path = function (pathString) {
+        pathString && !R.is(pathString, string) && !R.is(pathString[0], array) && (pathString += E);
+        var out = R._engine.path(R.format[apply](R, arguments), this);
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.image
+     [ method ]
+     **
+     * Embeds an image into the surface.
+     **
+     > Parameters
+     **
+     - src (string) URI of the source image
+     - x (number) x coordinate position
+     - y (number) y coordinate position
+     - width (number) width of the image
+     - height (number) height of the image
+     = (object) RaphaÃ«l element object with type âimageâ
+     **
+     > Usage
+     | var c = paper.image("apple.png", 10, 10, 80, 80);
+    \*/
+    paperproto.image = function (src, x, y, w, h) {
+        var out = R._engine.image(this, src || "about:blank", x || 0, y || 0, w || 0, h || 0);
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.text
+     [ method ]
+     **
+     * Draws a text string. If you need line breaks, put â\nâ in the string.
+     **
+     > Parameters
+     **
+     - x (number) x coordinate position
+     - y (number) y coordinate position
+     - text (string) The text string to draw
+     = (object) RaphaÃ«l element object with type âtextâ
+     **
+     > Usage
+     | var t = paper.text(50, 50, "RaphaÃ«l\nkicks\nbutt!");
+    \*/
+    paperproto.text = function (x, y, text) {
+        var out = R._engine.text(this, x || 0, y || 0, Str(text));
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Paper.set
+     [ method ]
+     **
+     * Creates array-like object to keep and operate several elements at once.
+     * Warning: it doesnât create any elements for itself in the page, it just groups existing elements.
+     * Sets act as pseudo elements â all methods available to an element can be used on a set.
+     = (object) array-like object that represents set of elements
+     **
+     > Usage
+     | var st = paper.set();
+     | st.push(
+     |     paper.circle(10, 10, 5),
+     |     paper.circle(30, 10, 5)
+     | );
+     | st.attr({fill: "red"}); // changes the fill of both circles
+    \*/
+    paperproto.set = function (itemsArray) {
+        !R.is(itemsArray, "array") && (itemsArray = Array.prototype.splice.call(arguments, 0, arguments.length));
+        var out = new Set(itemsArray);
+        this.__set__ && this.__set__.push(out);
+        out["paper"] = this;
+        out["type"] = "set";
+        return out;
+    };
+    /*\
+     * Paper.setStart
+     [ method ]
+     **
+     * Creates @Paper.set. All elements that will be created after calling this method and before calling
+     * @Paper.setFinish will be added to the set.
+     **
+     > Usage
+     | paper.setStart();
+     | paper.circle(10, 10, 5),
+     | paper.circle(30, 10, 5)
+     | var st = paper.setFinish();
+     | st.attr({fill: "red"}); // changes the fill of both circles
+    \*/
+    paperproto.setStart = function (set) {
+        this.__set__ = set || this.set();
+    };
+    /*\
+     * Paper.setFinish
+     [ method ]
+     **
+     * See @Paper.setStart. This method finishes catching and returns resulting set.
+     **
+     = (object) set
+    \*/
+    paperproto.setFinish = function (set) {
+        var out = this.__set__;
+        delete this.__set__;
+        return out;
+    };
+    /*\
+     * Paper.getSize
+     [ method ]
+     **
+     * Obtains current paper actual size.
+     **
+     = (object)
+     \*/
+    paperproto.getSize = function () {
+        var container = this.canvas.parentNode;
+        return {
+            width: container.offsetWidth,
+            height: container.offsetHeight
+                };
+        };
+    /*\
+     * Paper.setSize
+     [ method ]
+     **
+     * If you need to change dimensions of the canvas call this method
+     **
+     > Parameters
+     **
+     - width (number) new width of the canvas
+     - height (number) new height of the canvas
+    \*/
+    paperproto.setSize = function (width, height) {
+        return R._engine.setSize.call(this, width, height);
+    };
+    /*\
+     * Paper.setViewBox
+     [ method ]
+     **
+     * Sets the view box of the paper. Practically it gives you ability to zoom and pan whole paper surface by
+     * specifying new boundaries.
+     **
+     > Parameters
+     **
+     - x (number) new x position, default is `0`
+     - y (number) new y position, default is `0`
+     - w (number) new width of the canvas
+     - h (number) new height of the canvas
+     - fit (boolean) `true` if you want graphics to fit into new boundary box
+    \*/
+    paperproto.setViewBox = function (x, y, w, h, fit) {
+        return R._engine.setViewBox.call(this, x, y, w, h, fit);
+    };
+    /*\
+     * Paper.top
+     [ property ]
+     **
+     * Points to the topmost element on the paper
+    \*/
+    /*\
+     * Paper.bottom
+     [ property ]
+     **
+     * Points to the bottom element on the paper
+    \*/
+    paperproto.top = paperproto.bottom = null;
+    /*\
+     * Paper.raphael
+     [ property ]
+     **
+     * Points to the @Raphael object/function
+    \*/
+    paperproto.raphael = R;
+    var getOffset = function (elem) {
+        var box = elem.getBoundingClientRect(),
+            doc = elem.ownerDocument,
+            body = doc.body,
+            docElem = doc.documentElement,
+            clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0,
+            top  = box.top  + (g.win.pageYOffset || docElem.scrollTop || body.scrollTop ) - clientTop,
+            left = box.left + (g.win.pageXOffset || docElem.scrollLeft || body.scrollLeft) - clientLeft;
+        return {
+            y: top,
+            x: left
+        };
+    };
+    /*\
+     * Paper.getElementByPoint
+     [ method ]
+     **
+     * Returns you topmost element under given point.
+     **
+     = (object) RaphaÃ«l element object
+     > Parameters
+     **
+     - x (number) x coordinate from the top left corner of the window
+     - y (number) y coordinate from the top left corner of the window
+     > Usage
+     | paper.getElementByPoint(mouseX, mouseY).attr({stroke: "#f00"});
+    \*/
+    paperproto.getElementByPoint = function (x, y) {
+        var paper = this,
+            svg = paper.canvas,
+            target = g.doc.elementFromPoint(x, y);
+        if (g.win.opera && target.tagName == "svg") {
+            var so = getOffset(svg),
+                sr = svg.createSVGRect();
+            sr.x = x - so.x;
+            sr.y = y - so.y;
+            sr.width = sr.height = 1;
+            var hits = svg.getIntersectionList(sr, null);
+            if (hits.length) {
+                target = hits[hits.length - 1];
+            }
+        }
+        if (!target) {
+            return null;
+        }
+        while (target.parentNode && target != svg.parentNode && !target.raphael) {
+            target = target.parentNode;
+        }
+        target == paper.canvas.parentNode && (target = svg);
+        target = target && target.raphael ? paper.getById(target.raphaelid) : null;
+        return target;
+    };
+
+    /*\
+     * Paper.getElementsByBBox
+     [ method ]
+     **
+     * Returns set of elements that have an intersecting bounding box
+     **
+     > Parameters
+     **
+     - bbox (object) bbox to check with
+     = (object) @Set
+     \*/
+    paperproto.getElementsByBBox = function (bbox) {
+        var set = this.set();
+        this.forEach(function (el) {
+            if (R.isBBoxIntersect(el.getBBox(), bbox)) {
+                set.push(el);
+            }
+        });
+        return set;
+    };
+
+    /*\
+     * Paper.getById
+     [ method ]
+     **
+     * Returns you element by its internal ID.
+     **
+     > Parameters
+     **
+     - id (number) id
+     = (object) RaphaÃ«l element object
+    \*/
+    paperproto.getById = function (id) {
+        var bot = this.bottom;
+        while (bot) {
+            if (bot.id == id) {
+                return bot;
+            }
+            bot = bot.next;
+        }
+        return null;
+    };
+    /*\
+     * Paper.forEach
+     [ method ]
+     **
+     * Executes given function for each element on the paper
+     *
+     * If callback function returns `false` it will stop loop running.
+     **
+     > Parameters
+     **
+     - callback (function) function to run
+     - thisArg (object) context object for the callback
+     = (object) Paper object
+     > Usage
+     | paper.forEach(function (el) {
+     |     el.attr({ stroke: "blue" });
+     | });
+    \*/
+    paperproto.forEach = function (callback, thisArg) {
+        var bot = this.bottom;
+        while (bot) {
+            if (callback.call(thisArg, bot) === false) {
+                return this;
+            }
+            bot = bot.next;
+        }
+        return this;
+    };
+    /*\
+     * Paper.getElementsByPoint
+     [ method ]
+     **
+     * Returns set of elements that have common point inside
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the point
+     - y (number) y coordinate of the point
+     = (object) @Set
+    \*/
+    paperproto.getElementsByPoint = function (x, y) {
+        var set = this.set();
+        this.forEach(function (el) {
+            if (el.isPointInside(x, y)) {
+                set.push(el);
+            }
+        });
+        return set;
+    };
+    function x_y() {
+        return this.x + S + this.y;
+    }
+    function x_y_w_h() {
+        return this.x + S + this.y + S + this.width + " \xd7 " + this.height;
+    }
+    /*\
+     * Element.isPointInside
+     [ method ]
+     **
+     * Determine if given point is inside this elementâs shape
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the point
+     - y (number) y coordinate of the point
+     = (boolean) `true` if point inside the shape
+    \*/
+    elproto.isPointInside = function (x, y) {
+        var rp = this.realPath = getPath[this.type](this);
+        if (this.attr('transform') && this.attr('transform').length) {
+            rp = R.transformPath(rp, this.attr('transform'));
+        }
+        return R.isPointInsidePath(rp, x, y);
+    };
+    /*\
+     * Element.getBBox
+     [ method ]
+     **
+     * Return bounding box for a given element
+     **
+     > Parameters
+     **
+     - isWithoutTransform (boolean) flag, `true` if you want to have bounding box before transformations. Default is `false`.
+     = (object) Bounding box object:
+     o {
+     o     x: (number) top left corner x
+     o     y: (number) top left corner y
+     o     x2: (number) bottom right corner x
+     o     y2: (number) bottom right corner y
+     o     width: (number) width
+     o     height: (number) height
+     o }
+    \*/
+    elproto.getBBox = function (isWithoutTransform) {
+        if (this.removed) {
+            return {};
+        }
+        var _ = this._;
+        if (isWithoutTransform) {
+            if (_.dirty || !_.bboxwt) {
+                this.realPath = getPath[this.type](this);
+                _.bboxwt = pathDimensions(this.realPath);
+                _.bboxwt.toString = x_y_w_h;
+                _.dirty = 0;
+            }
+            return _.bboxwt;
+        }
+        if (_.dirty || _.dirtyT || !_.bbox) {
+            if (_.dirty || !this.realPath) {
+                _.bboxwt = 0;
+                this.realPath = getPath[this.type](this);
+            }
+            _.bbox = pathDimensions(mapPath(this.realPath, this.matrix));
+            _.bbox.toString = x_y_w_h;
+            _.dirty = _.dirtyT = 0;
+        }
+        return _.bbox;
+    };
+    /*\
+     * Element.clone
+     [ method ]
+     **
+     = (object) clone of a given element
+     **
+    \*/
+    elproto.clone = function () {
+        if (this.removed) {
+            return null;
+        }
+        var out = this.paper[this.type]().attr(this.attr());
+        this.__set__ && this.__set__.push(out);
+        return out;
+    };
+    /*\
+     * Element.glow
+     [ method ]
+     **
+     * Return set of elements that create glow-like effect around given element. See @Paper.set.
+     *
+     * Note: Glow is not connected to the element. If you change element attributes it wonât adjust itself.
+     **
+     > Parameters
+     **
+     - glow (object) #optional parameters object with all properties optional:
+     o {
+     o     width (number) size of the glow, default is `10`
+     o     fill (boolean) will it be filled, default is `false`
+     o     opacity (number) opacity, default is `0.5`
+     o     offsetx (number) horizontal offset, default is `0`
+     o     offsety (number) vertical offset, default is `0`
+     o     color (string) glow colour, default is `black`
+     o }
+     = (object) @Paper.set of elements that represents glow
+    \*/
+    elproto.glow = function (glow) {
+        if (this.type == "text") {
+            return null;
+        }
+        glow = glow || {};
+        var s = {
+            width: (glow.width || 10) + (+this.attr("stroke-width") || 1),
+            fill: glow.fill || false,
+            opacity: glow.opacity || .5,
+            offsetx: glow.offsetx || 0,
+            offsety: glow.offsety || 0,
+            color: glow.color || "#000"
+        },
+            c = s.width / 2,
+            r = this.paper,
+            out = r.set(),
+            path = this.realPath || getPath[this.type](this);
+        path = this.matrix ? mapPath(path, this.matrix) : path;
+        for (var i = 1; i < c + 1; i++) {
+            out.push(r.path(path).attr({
+                stroke: s.color,
+                fill: s.fill ? s.color : "none",
+                "stroke-linejoin": "round",
+                "stroke-linecap": "round",
+                "stroke-width": +(s.width / c * i).toFixed(3),
+                opacity: +(s.opacity / c).toFixed(3)
+            }));
+        }
+        return out.insertBefore(this).translate(s.offsetx, s.offsety);
+    };
+    var curveslengths = {},
+    getPointAtSegmentLength = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length) {
+        if (length == null) {
+            return bezlen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y);
+        } else {
+            return R.findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, getTatLen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length));
+        }
+    },
+    getLengthFactory = function (istotal, subpath) {
+        return function (path, length, onlystart) {
+            path = path2curve(path);
+            var x, y, p, l, sp = "", subpaths = {}, point,
+                len = 0;
+            for (var i = 0, ii = path.length; i < ii; i++) {
+                p = path[i];
+                if (p[0] == "M") {
+                    x = +p[1];
+                    y = +p[2];
+                } else {
+                    l = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
+                    if (len + l > length) {
+                        if (subpath && !subpaths.start) {
+                            point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
+                            sp += ["C" + point.start.x, point.start.y, point.m.x, point.m.y, point.x, point.y];
+                            if (onlystart) {return sp;}
+                            subpaths.start = sp;
+                            sp = ["M" + point.x, point.y + "C" + point.n.x, point.n.y, point.end.x, point.end.y, p[5], p[6]].join();
+                            len += l;
+                            x = +p[5];
+                            y = +p[6];
+                            continue;
+                        }
+                        if (!istotal && !subpath) {
+                            point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
+                            return {x: point.x, y: point.y, alpha: point.alpha};
+                        }
+                    }
+                    len += l;
+                    x = +p[5];
+                    y = +p[6];
+                }
+                sp += p.shift() + p;
+            }
+            subpaths.end = sp;
+            point = istotal ? len : subpath ? subpaths : R.findDotsAtSegment(x, y, p[0], p[1], p[2], p[3], p[4], p[5], 1);
+            point.alpha && (point = {x: point.x, y: point.y, alpha: point.alpha});
+            return point;
+        };
+    };
+    var getTotalLength = getLengthFactory(1),
+        getPointAtLength = getLengthFactory(),
+        getSubpathsAtLength = getLengthFactory(0, 1);
+    /*\
+     * Raphael.getTotalLength
+     [ method ]
+     **
+     * Returns length of the given path in pixels.
+     **
+     > Parameters
+     **
+     - path (string) SVG path string.
+     **
+     = (number) length.
+    \*/
+    R.getTotalLength = getTotalLength;
+    /*\
+     * Raphael.getPointAtLength
+     [ method ]
+     **
+     * Return coordinates of the point located at the given length on the given path.
+     **
+     > Parameters
+     **
+     - path (string) SVG path string
+     - length (number)
+     **
+     = (object) representation of the point:
+     o {
+     o     x: (number) x coordinate
+     o     y: (number) y coordinate
+     o     alpha: (number) angle of derivative
+     o }
+    \*/
+    R.getPointAtLength = getPointAtLength;
+    /*\
+     * Raphael.getSubpath
+     [ method ]
+     **
+     * Return subpath of a given path from given length to given length.
+     **
+     > Parameters
+     **
+     - path (string) SVG path string
+     - from (number) position of the start of the segment
+     - to (number) position of the end of the segment
+     **
+     = (string) pathstring for the segment
+    \*/
+    R.getSubpath = function (path, from, to) {
+        if (this.getTotalLength(path) - to < 1e-6) {
+            return getSubpathsAtLength(path, from).end;
+        }
+        var a = getSubpathsAtLength(path, to, 1);
+        return from ? getSubpathsAtLength(a, from).end : a;
+    };
+    /*\
+     * Element.getTotalLength
+     [ method ]
+     **
+     * Returns length of the path in pixels. Only works for element of âpathâ type.
+     = (number) length.
+    \*/
+    elproto.getTotalLength = function () {
+        var path = this.getPath();
+        if (!path) {
+            return;
+        }
+
+        if (this.node.getTotalLength) {
+            return this.node.getTotalLength();
+        }
+
+        return getTotalLength(path);
+    };
+    /*\
+     * Element.getPointAtLength
+     [ method ]
+     **
+     * Return coordinates of the point located at the given length on the given path. Only works for element of âpathâ type.
+     **
+     > Parameters
+     **
+     - length (number)
+     **
+     = (object) representation of the point:
+     o {
+     o     x: (number) x coordinate
+     o     y: (number) y coordinate
+     o     alpha: (number) angle of derivative
+     o }
+    \*/
+    elproto.getPointAtLength = function (length) {
+        var path = this.getPath();
+        if (!path) {
+            return;
+        }
+
+        return getPointAtLength(path, length);
+    };
+    /*\
+     * Element.getPath
+     [ method ]
+     **
+     * Returns path of the element. Only works for elements of âpathâ type and simple elements like circle.
+     = (object) path
+     **
+    \*/
+    elproto.getPath = function () {
+        var path,
+            getPath = R._getPath[this.type];
+
+        if (this.type == "text" || this.type == "set") {
+            return;
+        }
+
+        if (getPath) {
+            path = getPath(this);
+        }
+
+        return path;
+    };
+    /*\
+     * Element.getSubpath
+     [ method ]
+     **
+     * Return subpath of a given element from given length to given length. Only works for element of âpathâ type.
+     **
+     > Parameters
+     **
+     - from (number) position of the start of the segment
+     - to (number) position of the end of the segment
+     **
+     = (string) pathstring for the segment
+    \*/
+    elproto.getSubpath = function (from, to) {
+        var path = this.getPath();
+        if (!path) {
+            return;
+        }
+
+        return R.getSubpath(path, from, to);
+    };
+    /*\
+     * Raphael.easing_formulas
+     [ property ]
+     **
+     * Object that contains easing formulas for animation. You could extend it with your own. By default it has following list of easing:
+     # <ul>
+     #     <li>âlinearâ</li>
+     #     <li>â&lt;â or âeaseInâ or âease-inâ</li>
+     #     <li>â>â or âeaseOutâ or âease-outâ</li>
+     #     <li>â&lt;>â or âeaseInOutâ or âease-in-outâ</li>
+     #     <li>âbackInâ or âback-inâ</li>
+     #     <li>âbackOutâ or âback-outâ</li>
+     #     <li>âelasticâ</li>
+     #     <li>âbounceâ</li>
+     # </ul>
+     # <p>See also <a href="http://raphaeljs.com/easing.html">Easing demo</a>.</p>
+    \*/
+    var ef = R.easing_formulas = {
+        linear: function (n) {
+            return n;
+        },
+        "<": function (n) {
+            return pow(n, 1.7);
+        },
+        ">": function (n) {
+            return pow(n, .48);
+        },
+        "<>": function (n) {
+            var q = .48 - n / 1.04,
+                Q = math.sqrt(.1734 + q * q),
+                x = Q - q,
+                X = pow(abs(x), 1 / 3) * (x < 0 ? -1 : 1),
+                y = -Q - q,
+                Y = pow(abs(y), 1 / 3) * (y < 0 ? -1 : 1),
+                t = X + Y + .5;
+            return (1 - t) * 3 * t * t + t * t * t;
+        },
+        backIn: function (n) {
+            var s = 1.70158;
+            return n * n * ((s + 1) * n - s);
+        },
+        backOut: function (n) {
+            n = n - 1;
+            var s = 1.70158;
+            return n * n * ((s + 1) * n + s) + 1;
+        },
+        elastic: function (n) {
+            if (n == !!n) {
+                return n;
+            }
+            return pow(2, -10 * n) * math.sin((n - .075) * (2 * PI) / .3) + 1;
+        },
+        bounce: function (n) {
+            var s = 7.5625,
+                p = 2.75,
+                l;
+            if (n < (1 / p)) {
+                l = s * n * n;
+            } else {
+                if (n < (2 / p)) {
+                    n -= (1.5 / p);
+                    l = s * n * n + .75;
+                } else {
+                    if (n < (2.5 / p)) {
+                        n -= (2.25 / p);
+                        l = s * n * n + .9375;
+                    } else {
+                        n -= (2.625 / p);
+                        l = s * n * n + .984375;
+                    }
+                }
+            }
+            return l;
+        }
+    };
+    ef.easeIn = ef["ease-in"] = ef["<"];
+    ef.easeOut = ef["ease-out"] = ef[">"];
+    ef.easeInOut = ef["ease-in-out"] = ef["<>"];
+    ef["back-in"] = ef.backIn;
+    ef["back-out"] = ef.backOut;
+
+    var animationElements = [],
+        requestAnimFrame = window.requestAnimationFrame       ||
+                           window.webkitRequestAnimationFrame ||
+                           window.mozRequestAnimationFrame    ||
+                           window.oRequestAnimationFrame      ||
+                           window.msRequestAnimationFrame     ||
+                           function (callback) {
+                               setTimeout(callback, 16);
+                           },
+        animation = function () {
+            var Now = +new Date,
+                l = 0;
+            for (; l < animationElements.length; l++) {
+                var e = animationElements[l];
+                if (e.el.removed || e.paused) {
+                    continue;
+                }
+                var time = Now - e.start,
+                    ms = e.ms,
+                    easing = e.easing,
+                    from = e.from,
+                    diff = e.diff,
+                    to = e.to,
+                    t = e.t,
+                    that = e.el,
+                    set = {},
+                    now,
+                    init = {},
+                    key;
+                if (e.initstatus) {
+                    time = (e.initstatus * e.anim.top - e.prev) / (e.percent - e.prev) * ms;
+                    e.status = e.initstatus;
+                    delete e.initstatus;
+                    e.stop && animationElements.splice(l--, 1);
+                } else {
+                    e.status = (e.prev + (e.percent - e.prev) * (time / ms)) / e.anim.top;
+                }
+                if (time < 0) {
+                    continue;
+                }
+                if (time < ms) {
+                    var pos = easing(time / ms);
+                    for (var attr in from) if (from[has](attr)) {
+                        switch (availableAnimAttrs[attr]) {
+                            case nu:
+                                now = +from[attr] + pos * ms * diff[attr];
+                                break;
+                            case "colour":
+                                now = "rgb(" + [
+                                    upto255(round(from[attr].r + pos * ms * diff[attr].r)),
+                                    upto255(round(from[attr].g + pos * ms * diff[attr].g)),
+                                    upto255(round(from[attr].b + pos * ms * diff[attr].b))
+                                ].join(",") + ")";
+                                break;
+                            case "path":
+                                now = [];
+                                for (var i = 0, ii = from[attr].length; i < ii; i++) {
+                                    now[i] = [from[attr][i][0]];
+                                    for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
+                                        now[i][j] = +from[attr][i][j] + pos * ms * diff[attr][i][j];
+                                    }
+                                    now[i] = now[i].join(S);
+                                }
+                                now = now.join(S);
+                                break;
+                            case "transform":
+                                if (diff[attr].real) {
+                                    now = [];
+                                    for (i = 0, ii = from[attr].length; i < ii; i++) {
+                                        now[i] = [from[attr][i][0]];
+                                        for (j = 1, jj = from[attr][i].length; j < jj; j++) {
+                                            now[i][j] = from[attr][i][j] + pos * ms * diff[attr][i][j];
+                                        }
+                                    }
+                                } else {
+                                    var get = function (i) {
+                                        return +from[attr][i] + pos * ms * diff[attr][i];
+                                    };
+                                    // now = [["r", get(2), 0, 0], ["t", get(3), get(4)], ["s", get(0), get(1), 0, 0]];
+                                    now = [["m", get(0), get(1), get(2), get(3), get(4), get(5)]];
+                                }
+                                break;
+                            case "csv":
+                                if (attr == "clip-rect") {
+                                    now = [];
+                                    i = 4;
+                                    while (i--) {
+                                        now[i] = +from[attr][i] + pos * ms * diff[attr][i];
+                                    }
+                                }
+                                break;
+                            default:
+                                var from2 = [][concat](from[attr]);
+                                now = [];
+                                i = that.paper.customAttributes[attr].length;
+                                while (i--) {
+                                    now[i] = +from2[i] + pos * ms * diff[attr][i];
+                                }
+                                break;
+                        }
+                        set[attr] = now;
+                    }
+                    that.attr(set);
+                    (function (id, that, anim) {
+                        setTimeout(function () {
+                            eve("raphael.anim.frame." + id, that, anim);
+                        });
+                    })(that.id, that, e.anim);
+                } else {
+                    (function(f, el, a) {
+                        setTimeout(function() {
+                            eve("raphael.anim.frame." + el.id, el, a);
+                            eve("raphael.anim.finish." + el.id, el, a);
+                            R.is(f, "function") && f.call(el);
+                        });
+                    })(e.callback, that, e.anim);
+                    that.attr(to);
+                    animationElements.splice(l--, 1);
+                    if (e.repeat > 1 && !e.next) {
+                        for (key in to) if (to[has](key)) {
+                            init[key] = e.totalOrigin[key];
+                        }
+                        e.el.attr(init);
+                        runAnimation(e.anim, e.el, e.anim.percents[0], null, e.totalOrigin, e.repeat - 1);
+                    }
+                    if (e.next && !e.stop) {
+                        runAnimation(e.anim, e.el, e.next, null, e.totalOrigin, e.repeat);
+                    }
+                }
+            }
+            animationElements.length && requestAnimFrame(animation);
+        },
+        upto255 = function (color) {
+            return color > 255 ? 255 : color < 0 ? 0 : color;
+        };
+    /*\
+     * Element.animateWith
+     [ method ]
+     **
+     * Acts similar to @Element.animate, but ensure that given animation runs in sync with another given element.
+     **
+     > Parameters
+     **
+     - el (object) element to sync with
+     - anim (object) animation to sync with
+     - params (object) #optional final attributes for the element, see also @Element.attr
+     - ms (number) #optional number of milliseconds for animation to run
+     - easing (string) #optional easing type. Accept on of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
+     - callback (function) #optional callback function. Will be called at the end of animation.
+     * or
+     - element (object) element to sync with
+     - anim (object) animation to sync with
+     - animation (object) #optional animation object, see @Raphael.animation
+     **
+     = (object) original element
+    \*/
+    elproto.animateWith = function (el, anim, params, ms, easing, callback) {
+        var element = this;
+        if (element.removed) {
+            callback && callback.call(element);
+            return element;
+        }
+        var a = params instanceof Animation ? params : R.animation(params, ms, easing, callback),
+            x, y;
+        runAnimation(a, element, a.percents[0], null, element.attr());
+        for (var i = 0, ii = animationElements.length; i < ii; i++) {
+            if (animationElements[i].anim == anim && animationElements[i].el == el) {
+                animationElements[ii - 1].start = animationElements[i].start;
+                break;
+            }
+        }
+        return element;
+        //
+        //
+        // var a = params ? R.animation(params, ms, easing, callback) : anim,
+        //     status = element.status(anim);
+        // return this.animate(a).status(a, status * anim.ms / a.ms);
+    };
+    function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {
+        var cx = 3 * p1x,
+            bx = 3 * (p2x - p1x) - cx,
+            ax = 1 - cx - bx,
+            cy = 3 * p1y,
+            by = 3 * (p2y - p1y) - cy,
+            ay = 1 - cy - by;
+        function sampleCurveX(t) {
+            return ((ax * t + bx) * t + cx) * t;
+        }
+        function solve(x, epsilon) {
+            var t = solveCurveX(x, epsilon);
+            return ((ay * t + by) * t + cy) * t;
+        }
+        function solveCurveX(x, epsilon) {
+            var t0, t1, t2, x2, d2, i;
+            for(t2 = x, i = 0; i < 8; i++) {
+                x2 = sampleCurveX(t2) - x;
+                if (abs(x2) < epsilon) {
+                    return t2;
+                }
+                d2 = (3 * ax * t2 + 2 * bx) * t2 + cx;
+                if (abs(d2) < 1e-6) {
+                    break;
+                }
+                t2 = t2 - x2 / d2;
+            }
+            t0 = 0;
+            t1 = 1;
+            t2 = x;
+            if (t2 < t0) {
+                return t0;
+            }
+            if (t2 > t1) {
+                return t1;
+            }
+            while (t0 < t1) {
+                x2 = sampleCurveX(t2);
+                if (abs(x2 - x) < epsilon) {
+                    return t2;
+                }
+                if (x > x2) {
+                    t0 = t2;
+                } else {
+                    t1 = t2;
+                }
+                t2 = (t1 - t0) / 2 + t0;
+            }
+            return t2;
+        }
+        return solve(t, 1 / (200 * duration));
+    }
+    elproto.onAnimation = function (f) {
+        f ? eve.on("raphael.anim.frame." + this.id, f) : eve.unbind("raphael.anim.frame." + this.id);
+        return this;
+    };
+    function Animation(anim, ms) {
+        var percents = [],
+            newAnim = {};
+        this.ms = ms;
+        this.times = 1;
+        if (anim) {
+            for (var attr in anim) if (anim[has](attr)) {
+                newAnim[toFloat(attr)] = anim[attr];
+                percents.push(toFloat(attr));
+            }
+            percents.sort(sortByNumber);
+        }
+        this.anim = newAnim;
+        this.top = percents[percents.length - 1];
+        this.percents = percents;
+    }
+    /*\
+     * Animation.delay
+     [ method ]
+     **
+     * Creates a copy of existing animation object with given delay.
+     **
+     > Parameters
+     **
+     - delay (number) number of ms to pass between animation start and actual animation
+     **
+     = (object) new altered Animation object
+     | var anim = Raphael.animation({cx: 10, cy: 20}, 2e3);
+     | circle1.animate(anim); // run the given animation immediately
+     | circle2.animate(anim.delay(500)); // run the given animation after 500 ms
+    \*/
+    Animation.prototype.delay = function (delay) {
+        var a = new Animation(this.anim, this.ms);
+        a.times = this.times;
+        a.del = +delay || 0;
+        return a;
+    };
+    /*\
+     * Animation.repeat
+     [ method ]
+     **
+     * Creates a copy of existing animation object with given repetition.
+     **
+     > Parameters
+     **
+     - repeat (number) number iterations of animation. For infinite animation pass `Infinity`
+     **
+     = (object) new altered Animation object
+    \*/
+    Animation.prototype.repeat = function (times) {
+        var a = new Animation(this.anim, this.ms);
+        a.del = this.del;
+        a.times = math.floor(mmax(times, 0)) || 1;
+        return a;
+    };
+    function runAnimation(anim, element, percent, status, totalOrigin, times) {
+        percent = toFloat(percent);
+        var params,
+            isInAnim,
+            isInAnimSet,
+            percents = [],
+            next,
+            prev,
+            timestamp,
+            ms = anim.ms,
+            from = {},
+            to = {},
+            diff = {};
+        if (status) {
+            for (i = 0, ii = animationElements.length; i < ii; i++) {
+                var e = animationElements[i];
+                if (e.el.id == element.id && e.anim == anim) {
+                    if (e.percent != percent) {
+                        animationElements.splice(i, 1);
+                        isInAnimSet = 1;
+                    } else {
+                        isInAnim = e;
+                    }
+                    element.attr(e.totalOrigin);
+                    break;
+                }
+            }
+        } else {
+            status = +to; // NaN
+        }
+        for (var i = 0, ii = anim.percents.length; i < ii; i++) {
+            if (anim.percents[i] == percent || anim.percents[i] > status * anim.top) {
+                percent = anim.percents[i];
+                prev = anim.percents[i - 1] || 0;
+                ms = ms / anim.top * (percent - prev);
+                next = anim.percents[i + 1];
+                params = anim.anim[percent];
+                break;
+            } else if (status) {
+                element.attr(anim.anim[anim.percents[i]]);
+            }
+        }
+        if (!params) {
+            return;
+        }
+        if (!isInAnim) {
+            for (var attr in params) if (params[has](attr)) {
+                if (availableAnimAttrs[has](attr) || element.paper.customAttributes[has](attr)) {
+                    from[attr] = element.attr(attr);
+                    (from[attr] == null) && (from[attr] = availableAttrs[attr]);
+                    to[attr] = params[attr];
+                    switch (availableAnimAttrs[attr]) {
+                        case nu:
+                            diff[attr] = (to[attr] - from[attr]) / ms;
+                            break;
+                        case "colour":
+                            from[attr] = R.getRGB(from[attr]);
+                            var toColour = R.getRGB(to[attr]);
+                            diff[attr] = {
+                                r: (toColour.r - from[attr].r) / ms,
+                                g: (toColour.g - from[attr].g) / ms,
+                                b: (toColour.b - from[attr].b) / ms
+                            };
+                            break;
+                        case "path":
+                            var pathes = path2curve(from[attr], to[attr]),
+                                toPath = pathes[1];
+                            from[attr] = pathes[0];
+                            diff[attr] = [];
+                            for (i = 0, ii = from[attr].length; i < ii; i++) {
+                                diff[attr][i] = [0];
+                                for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
+                                    diff[attr][i][j] = (toPath[i][j] - from[attr][i][j]) / ms;
+                                }
+                            }
+                            break;
+                        case "transform":
+                            var _ = element._,
+                                eq = equaliseTransform(_[attr], to[attr]);
+                            if (eq) {
+                                from[attr] = eq.from;
+                                to[attr] = eq.to;
+                                diff[attr] = [];
+                                diff[attr].real = true;
+                                for (i = 0, ii = from[attr].length; i < ii; i++) {
+                                    diff[attr][i] = [from[attr][i][0]];
+                                    for (j = 1, jj = from[attr][i].length; j < jj; j++) {
+                                        diff[attr][i][j] = (to[attr][i][j] - from[attr][i][j]) / ms;
+                                    }
+                                }
+                            } else {
+                                var m = (element.matrix || new Matrix),
+                                    to2 = {
+                                        _: {transform: _.transform},
+                                        getBBox: function () {
+                                            return element.getBBox(1);
+                                        }
+                                    };
+                                from[attr] = [
+                                    m.a,
+                                    m.b,
+                                    m.c,
+                                    m.d,
+                                    m.e,
+                                    m.f
+                                ];
+                                extractTransform(to2, to[attr]);
+                                to[attr] = to2._.transform;
+                                diff[attr] = [
+                                    (to2.matrix.a - m.a) / ms,
+                                    (to2.matrix.b - m.b) / ms,
+                                    (to2.matrix.c - m.c) / ms,
+                                    (to2.matrix.d - m.d) / ms,
+                                    (to2.matrix.e - m.e) / ms,
+                                    (to2.matrix.f - m.f) / ms
+                                ];
+                                // from[attr] = [_.sx, _.sy, _.deg, _.dx, _.dy];
+                                // var to2 = {_:{}, getBBox: function () { return element.getBBox(); }};
+                                // extractTransform(to2, to[attr]);
+                                // diff[attr] = [
+                                //     (to2._.sx - _.sx) / ms,
+                                //     (to2._.sy - _.sy) / ms,
+                                //     (to2._.deg - _.deg) / ms,
+                                //     (to2._.dx - _.dx) / ms,
+                                //     (to2._.dy - _.dy) / ms
+                                // ];
+                            }
+                            break;
+                        case "csv":
+                            var values = Str(params[attr])[split](separator),
+                                from2 = Str(from[attr])[split](separator);
+                            if (attr == "clip-rect") {
+                                from[attr] = from2;
+                                diff[attr] = [];
+                                i = from2.length;
+                                while (i--) {
+                                    diff[attr][i] = (values[i] - from[attr][i]) / ms;
+                                }
+                            }
+                            to[attr] = values;
+                            break;
+                        default:
+                            values = [][concat](params[attr]);
+                            from2 = [][concat](from[attr]);
+                            diff[attr] = [];
+                            i = element.paper.customAttributes[attr].length;
+                            while (i--) {
+                                diff[attr][i] = ((values[i] || 0) - (from2[i] || 0)) / ms;
+                            }
+                            break;
+                    }
+                }
+            }
+            var easing = params.easing,
+                easyeasy = R.easing_formulas[easing];
+            if (!easyeasy) {
+                easyeasy = Str(easing).match(bezierrg);
+                if (easyeasy && easyeasy.length == 5) {
+                    var curve = easyeasy;
+                    easyeasy = function (t) {
+                        return CubicBezierAtTime(t, +curve[1], +curve[2], +curve[3], +curve[4], ms);
+                    };
+                } else {
+                    easyeasy = pipe;
+                }
+            }
+            timestamp = params.start || anim.start || +new Date;
+            e = {
+                anim: anim,
+                percent: percent,
+                timestamp: timestamp,
+                start: timestamp + (anim.del || 0),
+                status: 0,
+                initstatus: status || 0,
+                stop: false,
+                ms: ms,
+                easing: easyeasy,
+                from: from,
+                diff: diff,
+                to: to,
+                el: element,
+                callback: params.callback,
+                prev: prev,
+                next: next,
+                repeat: times || anim.times,
+                origin: element.attr(),
+                totalOrigin: totalOrigin
+            };
+            animationElements.push(e);
+            if (status && !isInAnim && !isInAnimSet) {
+                e.stop = true;
+                e.start = new Date - ms * status;
+                if (animationElements.length == 1) {
+                    return animation();
+                }
+            }
+            if (isInAnimSet) {
+                e.start = new Date - e.ms * status;
+            }
+            animationElements.length == 1 && requestAnimFrame(animation);
+        } else {
+            isInAnim.initstatus = status;
+            isInAnim.start = new Date - isInAnim.ms * status;
+        }
+        eve("raphael.anim.start." + element.id, element, anim);
+    }
+    /*\
+     * Raphael.animation
+     [ method ]
+     **
+     * Creates an animation object that can be passed to the @Element.animate or @Element.animateWith methods.
+     * See also @Animation.delay and @Animation.repeat methods.
+     **
+     > Parameters
+     **
+     - params (object) final attributes for the element, see also @Element.attr
+     - ms (number) number of milliseconds for animation to run
+     - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
+     - callback (function) #optional callback function. Will be called at the end of animation.
+     **
+     = (object) @Animation
+    \*/
+    R.animation = function (params, ms, easing, callback) {
+        if (params instanceof Animation) {
+            return params;
+        }
+        if (R.is(easing, "function") || !easing) {
+            callback = callback || easing || null;
+            easing = null;
+        }
+        params = Object(params);
+        ms = +ms || 0;
+        var p = {},
+            json,
+            attr;
+        for (attr in params) if (params[has](attr) && toFloat(attr) != attr && toFloat(attr) + "%" != attr) {
+            json = true;
+            p[attr] = params[attr];
+        }
+        if (!json) {
+            // if percent-like syntax is used and end-of-all animation callback used
+            if(callback){
+                // find the last one
+                var lastKey = 0;
+                for(var i in params){
+                    var percent = toInt(i);
+                    if(params[has](i) && percent > lastKey){
+                        lastKey = percent;
+                    }
+                }
+                lastKey += '%';
+                // if already defined callback in the last keyframe, skip
+                !params[lastKey].callback && (params[lastKey].callback = callback);
+            }
+          return new Animation(params, ms);
+        } else {
+            easing && (p.easing = easing);
+            callback && (p.callback = callback);
+            return new Animation({100: p}, ms);
+        }
+    };
+    /*\
+     * Element.animate
+     [ method ]
+     **
+     * Creates and starts animation for given element.
+     **
+     > Parameters
+     **
+     - params (object) final attributes for the element, see also @Element.attr
+     - ms (number) number of milliseconds for animation to run
+     - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
+     - callback (function) #optional callback function. Will be called at the end of animation.
+     * or
+     - animation (object) animation object, see @Raphael.animation
+     **
+     = (object) original element
+    \*/
+    elproto.animate = function (params, ms, easing, callback) {
+        var element = this;
+        if (element.removed) {
+            callback && callback.call(element);
+            return element;
+        }
+        var anim = params instanceof Animation ? params : R.animation(params, ms, easing, callback);
+        runAnimation(anim, element, anim.percents[0], null, element.attr());
+        return element;
+    };
+    /*\
+     * Element.setTime
+     [ method ]
+     **
+     * Sets the status of animation of the element in milliseconds. Similar to @Element.status method.
+     **
+     > Parameters
+     **
+     - anim (object) animation object
+     - value (number) number of milliseconds from the beginning of the animation
+     **
+     = (object) original element if `value` is specified
+     * Note, that during animation following events are triggered:
+     *
+     * On each animation frame event `anim.frame.<id>`, on start `anim.start.<id>` and on end `anim.finish.<id>`.
+    \*/
+    elproto.setTime = function (anim, value) {
+        if (anim && value != null) {
+            this.status(anim, mmin(value, anim.ms) / anim.ms);
+        }
+        return this;
+    };
+    /*\
+     * Element.status
+     [ method ]
+     **
+     * Gets or sets the status of animation of the element.
+     **
+     > Parameters
+     **
+     - anim (object) #optional animation object
+     - value (number) #optional 0 â 1. If specified, method works like a setter and sets the status of a given animation to the value. This will cause animation to jump to the given position.
+     **
+     = (number) status
+     * or
+     = (array) status if `anim` is not specified. Array of objects in format:
+     o {
+     o     anim: (object) animation object
+     o     status: (number) status
+     o }
+     * or
+     = (object) original element if `value` is specified
+    \*/
+    elproto.status = function (anim, value) {
+        var out = [],
+            i = 0,
+            len,
+            e;
+        if (value != null) {
+            runAnimation(anim, this, -1, mmin(value, 1));
+            return this;
+        } else {
+            len = animationElements.length;
+            for (; i < len; i++) {
+                e = animationElements[i];
+                if (e.el.id == this.id && (!anim || e.anim == anim)) {
+                    if (anim) {
+                        return e.status;
+                    }
+                    out.push({
+                        anim: e.anim,
+                        status: e.status
+                    });
+                }
+            }
+            if (anim) {
+                return 0;
+            }
+            return out;
+        }
+    };
+    /*\
+     * Element.pause
+     [ method ]
+     **
+     * Stops animation of the element with ability to resume it later on.
+     **
+     > Parameters
+     **
+     - anim (object) #optional animation object
+     **
+     = (object) original element
+    \*/
+    elproto.pause = function (anim) {
+        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
+            if (eve("raphael.anim.pause." + this.id, this, animationElements[i].anim) !== false) {
+                animationElements[i].paused = true;
+            }
+        }
+        return this;
+    };
+    /*\
+     * Element.resume
+     [ method ]
+     **
+     * Resumes animation if it was paused with @Element.pause method.
+     **
+     > Parameters
+     **
+     - anim (object) #optional animation object
+     **
+     = (object) original element
+    \*/
+    elproto.resume = function (anim) {
+        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
+            var e = animationElements[i];
+            if (eve("raphael.anim.resume." + this.id, this, e.anim) !== false) {
+                delete e.paused;
+                this.status(e.anim, e.status);
+            }
+        }
+        return this;
+    };
+    /*\
+     * Element.stop
+     [ method ]
+     **
+     * Stops animation of the element.
+     **
+     > Parameters
+     **
+     - anim (object) #optional animation object
+     **
+     = (object) original element
+    \*/
+    elproto.stop = function (anim) {
+        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
+            if (eve("raphael.anim.stop." + this.id, this, animationElements[i].anim) !== false) {
+                animationElements.splice(i--, 1);
+            }
+        }
+        return this;
+    };
+    function stopAnimation(paper) {
+        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.paper == paper) {
+            animationElements.splice(i--, 1);
+        }
+    }
+    eve.on("raphael.remove", stopAnimation);
+    eve.on("raphael.clear", stopAnimation);
+    elproto.toString = function () {
+        return "Rapha\xebl\u2019s object";
+    };
+
+    // Set
+    var Set = function (items) {
+        this.items = [];
+        this.length = 0;
+        this.type = "set";
+        if (items) {
+            for (var i = 0, ii = items.length; i < ii; i++) {
+                if (items[i] && (items[i].constructor == elproto.constructor || items[i].constructor == Set)) {
+                    this[this.items.length] = this.items[this.items.length] = items[i];
+                    this.length++;
+                }
+            }
+        }
+    },
+    setproto = Set.prototype;
+    /*\
+     * Set.push
+     [ method ]
+     **
+     * Adds each argument to the current set.
+     = (object) original element
+    \*/
+    setproto.push = function () {
+        var item,
+            len;
+        for (var i = 0, ii = arguments.length; i < ii; i++) {
+            item = arguments[i];
+            if (item && (item.constructor == elproto.constructor || item.constructor == Set)) {
+                len = this.items.length;
+                this[len] = this.items[len] = item;
+                this.length++;
+            }
+        }
+        return this;
+    };
+    /*\
+     * Set.pop
+     [ method ]
+     **
+     * Removes last element and returns it.
+     = (object) element
+    \*/
+    setproto.pop = function () {
+        this.length && delete this[this.length--];
+        return this.items.pop();
+    };
+    /*\
+     * Set.forEach
+     [ method ]
+     **
+     * Executes given function for each element in the set.
+     *
+     * If function returns `false` it will stop loop running.
+     **
+     > Parameters
+     **
+     - callback (function) function to run
+     - thisArg (object) context object for the callback
+     = (object) Set object
+    \*/
+    setproto.forEach = function (callback, thisArg) {
+        for (var i = 0, ii = this.items.length; i < ii; i++) {
+            if (callback.call(thisArg, this.items[i], i) === false) {
+                return this;
+            }
+        }
+        return this;
+    };
+    for (var method in elproto) if (elproto[has](method)) {
+        setproto[method] = (function (methodname) {
+            return function () {
+                var arg = arguments;
+                return this.forEach(function (el) {
+                    el[methodname][apply](el, arg);
+                });
+            };
+        })(method);
+    }
+    setproto.attr = function (name, value) {
+        if (name && R.is(name, array) && R.is(name[0], "object")) {
+            for (var j = 0, jj = name.length; j < jj; j++) {
+                this.items[j].attr(name[j]);
+            }
+        } else {
+            for (var i = 0, ii = this.items.length; i < ii; i++) {
+                this.items[i].attr(name, value);
+            }
+        }
+        return this;
+    };
+    /*\
+     * Set.clear
+     [ method ]
+     **
+     * Removes all elements from the set
+    \*/
+    setproto.clear = function () {
+        while (this.length) {
+            this.pop();
+        }
+    };
+    /*\
+     * Set.splice
+     [ method ]
+     **
+     * Removes given element from the set
+     **
+     > Parameters
+     **
+     - index (number) position of the deletion
+     - count (number) number of element to remove
+     - insertionâŠ (object) #optional elements to insert
+     = (object) set elements that were deleted
+    \*/
+    setproto.splice = function (index, count, insertion) {
+        index = index < 0 ? mmax(this.length + index, 0) : index;
+        count = mmax(0, mmin(this.length - index, count));
+        var tail = [],
+            todel = [],
+            args = [],
+            i;
+        for (i = 2; i < arguments.length; i++) {
+            args.push(arguments[i]);
+        }
+        for (i = 0; i < count; i++) {
+            todel.push(this[index + i]);
+        }
+        for (; i < this.length - index; i++) {
+            tail.push(this[index + i]);
+        }
+        var arglen = args.length;
+        for (i = 0; i < arglen + tail.length; i++) {
+            this.items[index + i] = this[index + i] = i < arglen ? args[i] : tail[i - arglen];
+        }
+        i = this.items.length = this.length -= count - arglen;
+        while (this[i]) {
+            delete this[i++];
+        }
+        return new Set(todel);
+    };
+    /*\
+     * Set.exclude
+     [ method ]
+     **
+     * Removes given element from the set
+     **
+     > Parameters
+     **
+     - element (object) element to remove
+     = (boolean) `true` if object was found & removed from the set
+    \*/
+    setproto.exclude = function (el) {
+        for (var i = 0, ii = this.length; i < ii; i++) if (this[i] == el) {
+            this.splice(i, 1);
+            return true;
+        }
+    };
+    setproto.animate = function (params, ms, easing, callback) {
+        (R.is(easing, "function") || !easing) && (callback = easing || null);
+        var len = this.items.length,
+            i = len,
+            item,
+            set = this,
+            collector;
+        if (!len) {
+            return this;
+        }
+        callback && (collector = function () {
+            !--len && callback.call(set);
+        });
+        easing = R.is(easing, string) ? easing : collector;
+        var anim = R.animation(params, ms, easing, collector);
+        item = this.items[--i].animate(anim);
+        while (i--) {
+            this.items[i] && !this.items[i].removed && this.items[i].animateWith(item, anim, anim);
+            (this.items[i] && !this.items[i].removed) || len--;
+        }
+        return this;
+    };
+    setproto.insertAfter = function (el) {
+        var i = this.items.length;
+        while (i--) {
+            this.items[i].insertAfter(el);
+        }
+        return this;
+    };
+    setproto.getBBox = function () {
+        var x = [],
+            y = [],
+            x2 = [],
+            y2 = [];
+        for (var i = this.items.length; i--;) if (!this.items[i].removed) {
+            var box = this.items[i].getBBox();
+            x.push(box.x);
+            y.push(box.y);
+            x2.push(box.x + box.width);
+            y2.push(box.y + box.height);
+        }
+        x = mmin[apply](0, x);
+        y = mmin[apply](0, y);
+        x2 = mmax[apply](0, x2);
+        y2 = mmax[apply](0, y2);
+        return {
+            x: x,
+            y: y,
+            x2: x2,
+            y2: y2,
+            width: x2 - x,
+            height: y2 - y
+        };
+    };
+    setproto.clone = function (s) {
+        s = this.paper.set();
+        for (var i = 0, ii = this.items.length; i < ii; i++) {
+            s.push(this.items[i].clone());
+        }
+        return s;
+    };
+    setproto.toString = function () {
+        return "Rapha\xebl\u2018s set";
+    };
+
+    setproto.glow = function(glowConfig) {
+        var ret = this.paper.set();
+        this.forEach(function(shape, index){
+            var g = shape.glow(glowConfig);
+            if(g != null){
+                g.forEach(function(shape2, index2){
+                    ret.push(shape2);
+                });
+            }
+        });
+        return ret;
+    };
+
+
+    /*\
+     * Set.isPointInside
+     [ method ]
+     **
+     * Determine if given point is inside this setâs elements
+     **
+     > Parameters
+     **
+     - x (number) x coordinate of the point
+     - y (number) y coordinate of the point
+     = (boolean) `true` if point is inside any of the set's elements
+     \*/
+    setproto.isPointInside = function (x, y) {
+        var isPointInside = false;
+        this.forEach(function (el) {
+            if (el.isPointInside(x, y)) {
+                isPointInside = true;
+                return false; // stop loop
+            }
+        });
+        return isPointInside;
+    };
+
+    /*\
+     * Raphael.registerFont
+     [ method ]
+     **
+     * Adds given font to the registered set of fonts for RaphaÃ«l. Should be used as an internal call from within CufÃ³nâs font file.
+     * Returns original parameter, so it could be used with chaining.
+     # <a href="http://wiki.github.com/sorccu/cufon/about">More about CufÃ³n and how to convert your font form TTF, OTF, etc to JavaScript file.</a>
+     **
+     > Parameters
+     **
+     - font (object) the font to register
+     = (object) the font you passed in
+     > Usage
+     | Cufon.registerFont(Raphael.registerFont({âŠ}));
+    \*/
+    R.registerFont = function (font) {
+        if (!font.face) {
+            return font;
+        }
+        this.fonts = this.fonts || {};
+        var fontcopy = {
+                w: font.w,
+                face: {},
+                glyphs: {}
+            },
+            family = font.face["font-family"];
+        for (var prop in font.face) if (font.face[has](prop)) {
+            fontcopy.face[prop] = font.face[prop];
+        }
+        if (this.fonts[family]) {
+            this.fonts[family].push(fontcopy);
+        } else {
+            this.fonts[family] = [fontcopy];
+        }
+        if (!font.svg) {
+            fontcopy.face["units-per-em"] = toInt(font.face["units-per-em"], 10);
+            for (var glyph in font.glyphs) if (font.glyphs[has](glyph)) {
+                var path = font.glyphs[glyph];
+                fontcopy.glyphs[glyph] = {
+                    w: path.w,
+                    k: {},
+                    d: path.d && "M" + path.d.replace(/[mlcxtrv]/g, function (command) {
+                            return {l: "L", c: "C", x: "z", t: "m", r: "l", v: "c"}[command] || "M";
+                        }) + "z"
+                };
+                if (path.k) {
+                    for (var k in path.k) if (path[has](k)) {
+                        fontcopy.glyphs[glyph].k[k] = path.k[k];
+                    }
+                }
+            }
+        }
+        return font;
+    };
+    /*\
+     * Paper.getFont
+     [ method ]
+     **
+     * Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like âMyriadâ for âMyriad Proâ.
+     **
+     > Parameters
+     **
+     - family (string) font family name or any word from it
+     - weight (string) #optional font weight
+     - style (string) #optional font style
+     - stretch (string) #optional font stretch
+     = (object) the font object
+     > Usage
+     | paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30);
+    \*/
+    paperproto.getFont = function (family, weight, style, stretch) {
+        stretch = stretch || "normal";
+        style = style || "normal";
+        weight = +weight || {normal: 400, bold: 700, lighter: 300, bolder: 800}[weight] || 400;
+        if (!R.fonts) {
+            return;
+        }
+        var font = R.fonts[family];
+        if (!font) {
+            var name = new RegExp("(^|\\s)" + family.replace(/[^\w\d\s+!~.:_-]/g, E) + "(\\s|$)", "i");
+            for (var fontName in R.fonts) if (R.fonts[has](fontName)) {
+                if (name.test(fontName)) {
+                    font = R.fonts[fontName];
+                    break;
+                }
+            }
+        }
+        var thefont;
+        if (font) {
+            for (var i = 0, ii = font.length; i < ii; i++) {
+                thefont = font[i];
+                if (thefont.face["font-weight"] == weight && (thefont.face["font-style"] == style || !thefont.face["font-style"]) && thefont.face["font-stretch"] == stretch) {
+                    break;
+                }
+            }
+        }
+        return thefont;
+    };
+    /*\
+     * Paper.print
+     [ method ]
+     **
+     * Creates path that represent given text written using given font at given position with given size.
+     * Result of the method is path element that contains whole text as a separate path.
+     **
+     > Parameters
+     **
+     - x (number) x position of the text
+     - y (number) y position of the text
+     - string (string) text to print
+     - font (object) font object, see @Paper.getFont
+     - size (number) #optional size of the font, default is `16`
+     - origin (string) #optional could be `"baseline"` or `"middle"`, default is `"middle"`
+     - letter_spacing (number) #optional number in range `-1..1`, default is `0`
+     - line_spacing (number) #optional number in range `1..3`, default is `1`
+     = (object) resulting path element, which consist of all letters
+     > Usage
+     | var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"});
+    \*/
+    paperproto.print = function (x, y, string, font, size, origin, letter_spacing, line_spacing) {
+        origin = origin || "middle"; // baseline|middle
+        letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1);
+        line_spacing = mmax(mmin(line_spacing || 1, 3), 1);
+        var letters = Str(string)[split](E),
+            shift = 0,
+            notfirst = 0,
+            path = E,
+            scale;
+        R.is(font, "string") && (font = this.getFont(font));
+        if (font) {
+            scale = (size || 16) / font.face["units-per-em"];
+            var bb = font.face.bbox[split](separator),
+                top = +bb[0],
+                lineHeight = bb[3] - bb[1],
+                shifty = 0,
+                height = +bb[1] + (origin == "baseline" ? lineHeight + (+font.face.descent) : lineHeight / 2);
+            for (var i = 0, ii = letters.length; i < ii; i++) {
+                if (letters[i] == "\n") {
+                    shift = 0;
+                    curr = 0;
+                    notfirst = 0;
+                    shifty += lineHeight * line_spacing;
+                } else {
+                    var prev = notfirst && font.glyphs[letters[i - 1]] || {},
+                        curr = font.glyphs[letters[i]];
+                    shift += notfirst ? (prev.w || font.w) + (prev.k && prev.k[letters[i]] || 0) + (font.w * letter_spacing) : 0;
+                    notfirst = 1;
+                }
+                if (curr && curr.d) {
+                    path += R.transformPath(curr.d, ["t", shift * scale, shifty * scale, "s", scale, scale, top, height, "t", (x - top) / scale, (y - height) / scale]);
+                }
+            }
+        }
+        return this.path(path).attr({
+            fill: "#000",
+            stroke: "none"
+        });
+    };
+
+    /*\
+     * Paper.add
+     [ method ]
+     **
+     * Imports elements in JSON array in format `{type: type, <attributes>}`
+     **
+     > Parameters
+     **
+     - json (array)
+     = (object) resulting set of imported elements
+     > Usage
+     | paper.add([
+     |     {
+     |         type: "circle",
+     |         cx: 10,
+     |         cy: 10,
+     |         r: 5
+     |     },
+     |     {
+     |         type: "rect",
+     |         x: 10,
+     |         y: 10,
+     |         width: 10,
+     |         height: 10,
+     |         fill: "#fc0"
+     |     }
+     | ]);
+    \*/
+    paperproto.add = function (json) {
+        if (R.is(json, "array")) {
+            var res = this.set(),
+                i = 0,
+                ii = json.length,
+                j;
+            for (; i < ii; i++) {
+                j = json[i] || {};
+                elements[has](j.type) && res.push(this[j.type]().attr(j));
+            }
+        }
+        return res;
+    };
+
+    /*\
+     * Raphael.format
+     [ method ]
+     **
+     * Simple format function. Replaces construction of type â`{<number>}`â to the corresponding argument.
+     **
+     > Parameters
+     **
+     - token (string) string to format
+     - âŠ (string) rest of arguments will be treated as parameters for replacement
+     = (string) formated string
+     > Usage
+     | var x = 10,
+     |     y = 20,
+     |     width = 40,
+     |     height = 50;
+     | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
+     | paper.path(Raphael.format("M{0},{1}h{2}v{3}h{4}z", x, y, width, height, -width));
+    \*/
+    R.format = function (token, params) {
+        var args = R.is(params, array) ? [0][concat](params) : arguments;
+        token && R.is(token, string) && args.length - 1 && (token = token.replace(formatrg, function (str, i) {
+            return args[++i] == null ? E : args[i];
+        }));
+        return token || E;
+    };
+    /*\
+     * Raphael.fullfill
+     [ method ]
+     **
+     * A little bit more advanced format function than @Raphael.format. Replaces construction of type â`{<name>}`â to the corresponding argument.
+     **
+     > Parameters
+     **
+     - token (string) string to format
+     - json (object) object which properties will be used as a replacement
+     = (string) formated string
+     > Usage
+     | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
+     | paper.path(Raphael.fullfill("M{x},{y}h{dim.width}v{dim.height}h{dim['negative width']}z", {
+     |     x: 10,
+     |     y: 20,
+     |     dim: {
+     |         width: 40,
+     |         height: 50,
+     |         "negative width": -40
+     |     }
+     | }));
+    \*/
+    R.fullfill = (function () {
+        var tokenRegex = /\{([^\}]+)\}/g,
+            objNotationRegex = /(?:(?:^|\.)(.+?)(?=\[|\.|$|\()|\[('|")(.+?)\2\])(\(\))?/g, // matches .xxxxx or ["xxxxx"] to run over object properties
+            replacer = function (all, key, obj) {
+                var res = obj;
+                key.replace(objNotationRegex, function (all, name, quote, quotedName, isFunc) {
+                    name = name || quotedName;
+                    if (res) {
+                        if (name in res) {
+                            res = res[name];
+                        }
+                        typeof res == "function" && isFunc && (res = res());
+                    }
+                });
+                res = (res == null || res == obj ? all : res) + "";
+                return res;
+            };
+        return function (str, obj) {
+            return String(str).replace(tokenRegex, function (all, key) {
+                return replacer(all, key, obj);
+            });
+        };
+    })();
+    /*\
+     * Raphael.ninja
+     [ method ]
+     **
+     * If you want to leave no trace of RaphaÃ«l (Well, RaphaÃ«l creates only one global variable `Raphael`, but anyway.) You can use `ninja` method.
+     * Beware, that in this case plugins could stop working, because they are depending on global variable existance.
+     **
+     = (object) Raphael object
+     > Usage
+     | (function (local_raphael) {
+     |     var paper = local_raphael(10, 10, 320, 200);
+     |     âŠ
+     | })(Raphael.ninja());
+    \*/
+    R.ninja = function () {
+        oldRaphael.was ? (g.win.Raphael = oldRaphael.is) : delete Raphael;
+        return R;
+    };
+    /*\
+     * Raphael.st
+     [ property (object) ]
+     **
+     * You can add your own method to elements and sets. It is wise to add a set method for each element method
+     * you added, so you will be able to call the same method on sets too.
+     **
+     * See also @Raphael.el.
+     > Usage
+     | Raphael.el.red = function () {
+     |     this.attr({fill: "#f00"});
+     | };
+     | Raphael.st.red = function () {
+     |     this.forEach(function (el) {
+     |         el.red();
+     |     });
+     | };
+     | // then use it
+     | paper.set(paper.circle(100, 100, 20), paper.circle(110, 100, 20)).red();
+    \*/
+    R.st = setproto;
+
+    eve.on("raphael.DOMload", function () {
+        loaded = true;
+    });
+
+    // Firefox <3.6 fix: http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html
+    (function (doc, loaded, f) {
+        if (doc.readyState == null && doc.addEventListener){
+            doc.addEventListener(loaded, f = function () {
+                doc.removeEventListener(loaded, f, false);
+                doc.readyState = "complete";
+            }, false);
+            doc.readyState = "loading";
+        }
+        function isLoaded() {
+            (/in/).test(doc.readyState) ? setTimeout(isLoaded, 9) : R.eve("raphael.DOMload");
+        }
+        isLoaded();
+    })(document, "DOMContentLoaded");
+
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// â RaphaÃ«l - JavaScript Vector Library                                 â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â SVG Module                                                          â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com)   â \\
+// â Copyright (c) 2008-2011 Sencha Labs (http://sencha.com)             â \\
+// â Licensed under the MIT (http://raphaeljs.com/license.html) license. â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+
+(function(){
+    if (!R.svg) {
+        return;
+    }
+    var has = "hasOwnProperty",
+        Str = String,
+        toFloat = parseFloat,
+        toInt = parseInt,
+        math = Math,
+        mmax = math.max,
+        abs = math.abs,
+        pow = math.pow,
+        separator = /[, ]+/,
+        eve = R.eve,
+        E = "",
+        S = " ";
+    var xlink = "http://www.w3.org/1999/xlink",
+        markers = {
+            block: "M5,0 0,2.5 5,5z",
+            classic: "M5,0 0,2.5 5,5 3.5,3 3.5,2z",
+            diamond: "M2.5,0 5,2.5 2.5,5 0,2.5z",
+            open: "M6,1 1,3.5 6,6",
+            oval: "M2.5,0A2.5,2.5,0,0,1,2.5,5 2.5,2.5,0,0,1,2.5,0z"
+        },
+        markerCounter = {};
+    R.toString = function () {
+        return  "Your browser supports SVG.\nYou are running Rapha\xebl " + this.version;
+    };
+    var $ = function (el, attr) {
+        if (attr) {
+            if (typeof el == "string") {
+                el = $(el);
+            }
+            for (var key in attr) if (attr[has](key)) {
+                if (key.substring(0, 6) == "xlink:") {
+                    el.setAttributeNS(xlink, key.substring(6), Str(attr[key]));
+                } else {
+                    el.setAttribute(key, Str(attr[key]));
+                }
+            }
+        } else {
+            el = R._g.doc.createElementNS("http://www.w3.org/2000/svg", el);
+            el.style && (el.style.webkitTapHighlightColor = "rgba(0,0,0,0)");
+        }
+        return el;
+    },
+    addGradientFill = function (element, gradient) {
+        var type = "linear",
+            id = element.id + gradient,
+            fx = .5, fy = .5,
+            o = element.node,
+            SVG = element.paper,
+            s = o.style,
+            el = R._g.doc.getElementById(id);
+        if (!el) {
+            gradient = Str(gradient).replace(R._radial_gradient, function (all, _fx, _fy) {
+                type = "radial";
+                if (_fx && _fy) {
+                    fx = toFloat(_fx);
+                    fy = toFloat(_fy);
+                    var dir = ((fy > .5) * 2 - 1);
+                    pow(fx - .5, 2) + pow(fy - .5, 2) > .25 &&
+                        (fy = math.sqrt(.25 - pow(fx - .5, 2)) * dir + .5) &&
+                        fy != .5 &&
+                        (fy = fy.toFixed(5) - 1e-5 * dir);
+                }
+                return E;
+            });
+            gradient = gradient.split(/\s*\-\s*/);
+            if (type == "linear") {
+                var angle = gradient.shift();
+                angle = -toFloat(angle);
+                if (isNaN(angle)) {
+                    return null;
+                }
+                var vector = [0, 0, math.cos(R.rad(angle)), math.sin(R.rad(angle))],
+                    max = 1 / (mmax(abs(vector[2]), abs(vector[3])) || 1);
+                vector[2] *= max;
+                vector[3] *= max;
+                if (vector[2] < 0) {
+                    vector[0] = -vector[2];
+                    vector[2] = 0;
+                }
+                if (vector[3] < 0) {
+                    vector[1] = -vector[3];
+                    vector[3] = 0;
+                }
+            }
+            var dots = R._parseDots(gradient);
+            if (!dots) {
+                return null;
+            }
+            id = id.replace(/[\(\)\s,\xb0#]/g, "_");
+
+            if (element.gradient && id != element.gradient.id) {
+                SVG.defs.removeChild(element.gradient);
+                delete element.gradient;
+            }
+
+            if (!element.gradient) {
+                el = $(type + "Gradient", {id: id});
+                element.gradient = el;
+                $(el, type == "radial" ? {
+                    fx: fx,
+                    fy: fy
+                } : {
+                    x1: vector[0],
+                    y1: vector[1],
+                    x2: vector[2],
+                    y2: vector[3],
+                    gradientTransform: element.matrix.invert()
+                });
+                SVG.defs.appendChild(el);
+                for (var i = 0, ii = dots.length; i < ii; i++) {
+                    el.appendChild($("stop", {
+                        offset: dots[i].offset ? dots[i].offset : i ? "100%" : "0%",
+                        "stop-color": dots[i].color || "#fff"
+                    }));
+                }
+            }
+        }
+        $(o, {
+            fill: "url('" + document.location + "#" + id + "')",
+            opacity: 1,
+            "fill-opacity": 1
+        });
+        s.fill = E;
+        s.opacity = 1;
+        s.fillOpacity = 1;
+        return 1;
+    },
+    updatePosition = function (o) {
+        var bbox = o.getBBox(1);
+        $(o.pattern, {patternTransform: o.matrix.invert() + " translate(" + bbox.x + "," + bbox.y + ")"});
+    },
+    addArrow = function (o, value, isEnd) {
+        if (o.type == "path") {
+            var values = Str(value).toLowerCase().split("-"),
+                p = o.paper,
+                se = isEnd ? "end" : "start",
+                node = o.node,
+                attrs = o.attrs,
+                stroke = attrs["stroke-width"],
+                i = values.length,
+                type = "classic",
+                from,
+                to,
+                dx,
+                refX,
+                attr,
+                w = 3,
+                h = 3,
+                t = 5;
+            while (i--) {
+                switch (values[i]) {
+                    case "block":
+                    case "classic":
+                    case "oval":
+                    case "diamond":
+                    case "open":
+                    case "none":
+                        type = values[i];
+                        break;
+                    case "wide": h = 5; break;
+                    case "narrow": h = 2; break;
+                    case "long": w = 5; break;
+                    case "short": w = 2; break;
+                }
+            }
+            if (type == "open") {
+                w += 2;
+                h += 2;
+                t += 2;
+                dx = 1;
+                refX = isEnd ? 4 : 1;
+                attr = {
+                    fill: "none",
+                    stroke: attrs.stroke
+                };
+            } else {
+                refX = dx = w / 2;
+                attr = {
+                    fill: attrs.stroke,
+                    stroke: "none"
+                };
+            }
+            if (o._.arrows) {
+                if (isEnd) {
+                    o._.arrows.endPath && markerCounter[o._.arrows.endPath]--;
+                    o._.arrows.endMarker && markerCounter[o._.arrows.endMarker]--;
+                } else {
+                    o._.arrows.startPath && markerCounter[o._.arrows.startPath]--;
+                    o._.arrows.startMarker && markerCounter[o._.arrows.startMarker]--;
+                }
+            } else {
+                o._.arrows = {};
+            }
+            if (type != "none") {
+                var pathId = "raphael-marker-" + type,
+                    markerId = "raphael-marker-" + se + type + w + h + "-obj" + o.id;
+                if (!R._g.doc.getElementById(pathId)) {
+                    p.defs.appendChild($($("path"), {
+                        "stroke-linecap": "round",
+                        d: markers[type],
+                        id: pathId
+                    }));
+                    markerCounter[pathId] = 1;
+                } else {
+                    markerCounter[pathId]++;
+                }
+                var marker = R._g.doc.getElementById(markerId),
+                    use;
+                if (!marker) {
+                    marker = $($("marker"), {
+                        id: markerId,
+                        markerHeight: h,
+                        markerWidth: w,
+                        orient: "auto",
+                        refX: refX,
+                        refY: h / 2
+                    });
+                    use = $($("use"), {
+                        "xlink:href": "#" + pathId,
+                        transform: (isEnd ? "rotate(180 " + w / 2 + " " + h / 2 + ") " : E) + "scale(" + w / t + "," + h / t + ")",
+                        "stroke-width": (1 / ((w / t + h / t) / 2)).toFixed(4)
+                    });
+                    marker.appendChild(use);
+                    p.defs.appendChild(marker);
+                    markerCounter[markerId] = 1;
+                } else {
+                    markerCounter[markerId]++;
+                    use = marker.getElementsByTagName("use")[0];
+                }
+                $(use, attr);
+                var delta = dx * (type != "diamond" && type != "oval");
+                if (isEnd) {
+                    from = o._.arrows.startdx * stroke || 0;
+                    to = R.getTotalLength(attrs.path) - delta * stroke;
+                } else {
+                    from = delta * stroke;
+                    to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);
+                }
+                attr = {};
+                attr["marker-" + se] = "url(#" + markerId + ")";
+                if (to || from) {
+                    attr.d = R.getSubpath(attrs.path, from, to);
+                }
+                $(node, attr);
+                o._.arrows[se + "Path"] = pathId;
+                o._.arrows[se + "Marker"] = markerId;
+                o._.arrows[se + "dx"] = delta;
+                o._.arrows[se + "Type"] = type;
+                o._.arrows[se + "String"] = value;
+            } else {
+                if (isEnd) {
+                    from = o._.arrows.startdx * stroke || 0;
+                    to = R.getTotalLength(attrs.path) - from;
+                } else {
+                    from = 0;
+                    to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);
+                }
+                o._.arrows[se + "Path"] && $(node, {d: R.getSubpath(attrs.path, from, to)});
+                delete o._.arrows[se + "Path"];
+                delete o._.arrows[se + "Marker"];
+                delete o._.arrows[se + "dx"];
+                delete o._.arrows[se + "Type"];
+                delete o._.arrows[se + "String"];
+            }
+            for (attr in markerCounter) if (markerCounter[has](attr) && !markerCounter[attr]) {
+                var item = R._g.doc.getElementById(attr);
+                item && item.parentNode.removeChild(item);
+            }
+        }
+    },
+    dasharray = {
+        "-": [3, 1],
+        ".": [1, 1],
+        "-.": [3, 1, 1, 1],
+        "-..": [3, 1, 1, 1, 1, 1],
+        ". ": [1, 3],
+        "- ": [4, 3],
+        "--": [8, 3],
+        "- .": [4, 3, 1, 3],
+        "--.": [8, 3, 1, 3],
+        "--..": [8, 3, 1, 3, 1, 3]
+    },
+    addDashes = function (o, value, params) {
+        value = dasharray[Str(value).toLowerCase()];
+        if (value) {
+            var width = o.attrs["stroke-width"] || "1",
+                butt = {round: width, square: width, butt: 0}[o.attrs["stroke-linecap"] || params["stroke-linecap"]] || 0,
+                dashes = [],
+                i = value.length;
+            while (i--) {
+                dashes[i] = value[i] * width + ((i % 2) ? 1 : -1) * butt;
+            }
+            $(o.node, {"stroke-dasharray": dashes.join(",")});
+        }
+        else {
+          $(o.node, {"stroke-dasharray": "none"});
+        }
+    },
+    setFillAndStroke = function (o, params) {
+        var node = o.node,
+            attrs = o.attrs,
+            vis = node.style.visibility;
+        node.style.visibility = "hidden";
+        for (var att in params) {
+            if (params[has](att)) {
+                if (!R._availableAttrs[has](att)) {
+                    continue;
+                }
+                var value = params[att];
+                attrs[att] = value;
+                switch (att) {
+                    case "blur":
+                        o.blur(value);
+                        break;
+                    case "title":
+                        var title = node.getElementsByTagName("title");
+
+                        // Use the existing <title>.
+                        if (title.length && (title = title[0])) {
+                          title.firstChild.nodeValue = value;
+                        } else {
+                          title = $("title");
+                          var val = R._g.doc.createTextNode(value);
+                          title.appendChild(val);
+                          node.appendChild(title);
+                        }
+                        break;
+                    case "href":
+                    case "target":
+                        var pn = node.parentNode;
+                        if (pn.tagName.toLowerCase() != "a") {
+                            var hl = $("a");
+                            pn.insertBefore(hl, node);
+                            hl.appendChild(node);
+                            pn = hl;
+                        }
+                        if (att == "target") {
+                            pn.setAttributeNS(xlink, "show", value == "blank" ? "new" : value);
+                        } else {
+                            pn.setAttributeNS(xlink, att, value);
+                        }
+                        break;
+                    case "cursor":
+                        node.style.cursor = value;
+                        break;
+                    case "transform":
+                        o.transform(value);
+                        break;
+                    case "arrow-start":
+                        addArrow(o, value);
+                        break;
+                    case "arrow-end":
+                        addArrow(o, value, 1);
+                        break;
+                    case "clip-rect":
+                        var rect = Str(value).split(separator);
+                        if (rect.length == 4) {
+                            o.clip && o.clip.parentNode.parentNode.removeChild(o.clip.parentNode);
+                            var el = $("clipPath"),
+                                rc = $("rect");
+                            el.id = R.createUUID();
+                            $(rc, {
+                                x: rect[0],
+                                y: rect[1],
+                                width: rect[2],
+                                height: rect[3]
+                            });
+                            el.appendChild(rc);
+                            o.paper.defs.appendChild(el);
+                            $(node, {"clip-path": "url(#" + el.id + ")"});
+                            o.clip = rc;
+                        }
+                        if (!value) {
+                            var path = node.getAttribute("clip-path");
+                            if (path) {
+                                var clip = R._g.doc.getElementById(path.replace(/(^url\(#|\)$)/g, E));
+                                clip && clip.parentNode.removeChild(clip);
+                                $(node, {"clip-path": E});
+                                delete o.clip;
+                            }
+                        }
+                    break;
+                    case "path":
+                        if (o.type == "path") {
+                            $(node, {d: value ? attrs.path = R._pathToAbsolute(value) : "M0,0"});
+                            o._.dirty = 1;
+                            if (o._.arrows) {
+                                "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
+                                "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
+                            }
+                        }
+                        break;
+                    case "width":
+                        node.setAttribute(att, value);
+                        o._.dirty = 1;
+                        if (attrs.fx) {
+                            att = "x";
+                            value = attrs.x;
+                        } else {
+                            break;
+                        }
+                    case "x":
+                        if (attrs.fx) {
+                            value = -attrs.x - (attrs.width || 0);
+                        }
+                    case "rx":
+                        if (att == "rx" && o.type == "rect") {
+                            break;
+                        }
+                    case "cx":
+                        node.setAttribute(att, value);
+                        o.pattern && updatePosition(o);
+                        o._.dirty = 1;
+                        break;
+                    case "height":
+                        node.setAttribute(att, value);
+                        o._.dirty = 1;
+                        if (attrs.fy) {
+                            att = "y";
+                            value = attrs.y;
+                        } else {
+                            break;
+                        }
+                    case "y":
+                        if (attrs.fy) {
+                            value = -attrs.y - (attrs.height || 0);
+                        }
+                    case "ry":
+                        if (att == "ry" && o.type == "rect") {
+                            break;
+                        }
+                    case "cy":
+                        node.setAttribute(att, value);
+                        o.pattern && updatePosition(o);
+                        o._.dirty = 1;
+                        break;
+                    case "r":
+                        if (o.type == "rect") {
+                            $(node, {rx: value, ry: value});
+                        } else {
+                            node.setAttribute(att, value);
+                        }
+                        o._.dirty = 1;
+                        break;
+                    case "src":
+                        if (o.type == "image") {
+                            node.setAttributeNS(xlink, "href", value);
+                        }
+                        break;
+                    case "stroke-width":
+                        if (o._.sx != 1 || o._.sy != 1) {
+                            value /= mmax(abs(o._.sx), abs(o._.sy)) || 1;
+                        }
+                        node.setAttribute(att, value);
+                        if (attrs["stroke-dasharray"]) {
+                            addDashes(o, attrs["stroke-dasharray"], params);
+                        }
+                        if (o._.arrows) {
+                            "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
+                            "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
+                        }
+                        break;
+                    case "stroke-dasharray":
+                        addDashes(o, value, params);
+                        break;
+                    case "fill":
+                        var isURL = Str(value).match(R._ISURL);
+                        if (isURL) {
+                            el = $("pattern");
+                            var ig = $("image");
+                            el.id = R.createUUID();
+                            $(el, {x: 0, y: 0, patternUnits: "userSpaceOnUse", height: 1, width: 1});
+                            $(ig, {x: 0, y: 0, "xlink:href": isURL[1]});
+                            el.appendChild(ig);
+
+                            (function (el) {
+                                R._preload(isURL[1], function () {
+                                    var w = this.offsetWidth,
+                                        h = this.offsetHeight;
+                                    $(el, {width: w, height: h});
+                                    $(ig, {width: w, height: h});
+                                });
+                            })(el);
+                            o.paper.defs.appendChild(el);
+                            $(node, {fill: "url(#" + el.id + ")"});
+                            o.pattern = el;
+                            o.pattern && updatePosition(o);
+                            break;
+                        }
+                        var clr = R.getRGB(value);
+                        if (!clr.error) {
+                            delete params.gradient;
+                            delete attrs.gradient;
+                            !R.is(attrs.opacity, "undefined") &&
+                                R.is(params.opacity, "undefined") &&
+                                $(node, {opacity: attrs.opacity});
+                            !R.is(attrs["fill-opacity"], "undefined") &&
+                                R.is(params["fill-opacity"], "undefined") &&
+                                $(node, {"fill-opacity": attrs["fill-opacity"]});
+                        } else if ((o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value)) {
+                            if ("opacity" in attrs || "fill-opacity" in attrs) {
+                                var gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));
+                                if (gradient) {
+                                    var stops = gradient.getElementsByTagName("stop");
+                                    $(stops[stops.length - 1], {"stop-opacity": ("opacity" in attrs ? attrs.opacity : 1) * ("fill-opacity" in attrs ? attrs["fill-opacity"] : 1)});
+                                }
+                            }
+                            attrs.gradient = value;
+                            attrs.fill = "none";
+                            break;
+                        }
+                        clr[has]("opacity") && $(node, {"fill-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});
+                    case "stroke":
+                        clr = R.getRGB(value);
+                        node.setAttribute(att, clr.hex);
+                        att == "stroke" && clr[has]("opacity") && $(node, {"stroke-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});
+                        if (att == "stroke" && o._.arrows) {
+                            "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
+                            "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
+                        }
+                        break;
+                    case "gradient":
+                        (o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value);
+                        break;
+                    case "opacity":
+                        if (attrs.gradient && !attrs[has]("stroke-opacity")) {
+                            $(node, {"stroke-opacity": value > 1 ? value / 100 : value});
+                        }
+                        // fall
+                    case "fill-opacity":
+                        if (attrs.gradient) {
+                            gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));
+                            if (gradient) {
+                                stops = gradient.getElementsByTagName("stop");
+                                $(stops[stops.length - 1], {"stop-opacity": value});
+                            }
+                            break;
+                        }
+                    default:
+                        att == "font-size" && (value = toInt(value, 10) + "px");
+                        var cssrule = att.replace(/(\-.)/g, function (w) {
+                            return w.substring(1).toUpperCase();
+                        });
+                        node.style[cssrule] = value;
+                        o._.dirty = 1;
+                        node.setAttribute(att, value);
+                        break;
+                }
+            }
+        }
+
+        tuneText(o, params);
+        node.style.visibility = vis;
+    },
+    leading = 1.2,
+    tuneText = function (el, params) {
+        if (el.type != "text" || !(params[has]("text") || params[has]("font") || params[has]("font-size") || params[has]("x") || params[has]("y"))) {
+            return;
+        }
+        var a = el.attrs,
+            node = el.node,
+            fontSize = node.firstChild ? toInt(R._g.doc.defaultView.getComputedStyle(node.firstChild, E).getPropertyValue("font-size"), 10) : 10;
+
+        if (params[has]("text")) {
+            a.text = params.text;
+            while (node.firstChild) {
+                node.removeChild(node.firstChild);
+            }
+            var texts = Str(params.text).split("\n"),
+                tspans = [],
+                tspan;
+            for (var i = 0, ii = texts.length; i < ii; i++) {
+                tspan = $("tspan");
+                i && $(tspan, {dy: fontSize * leading, x: a.x});
+                tspan.appendChild(R._g.doc.createTextNode(texts[i]));
+                node.appendChild(tspan);
+                tspans[i] = tspan;
+            }
+        } else {
+            tspans = node.getElementsByTagName("tspan");
+            for (i = 0, ii = tspans.length; i < ii; i++) if (i) {
+                $(tspans[i], {dy: fontSize * leading, x: a.x});
+            } else {
+                $(tspans[0], {dy: 0});
+            }
+        }
+        $(node, {x: a.x, y: a.y});
+        el._.dirty = 1;
+        var bb = el._getBBox(),
+            dif = a.y - (bb.y + bb.height / 2);
+
+        dif && R.is(dif, "finite") && $(tspans[0], {dy: dif});
+    },
+    getRealNode = function (node) {
+        if (node.parentNode && node.parentNode.tagName.toLowerCase() === "a") {
+            return node.parentNode;
+        } else {
+            return node;
+        }
+    },
+    Element = function (node, svg) {
+        var X = 0,
+            Y = 0;
+        /*\
+         * Element.node
+         [ property (object) ]
+         **
+         * Gives you a reference to the DOM object, so you can assign event handlers or just mess around.
+         **
+         * Note: Donât mess with it.
+         > Usage
+         | // draw a circle at coordinate 10,10 with radius of 10
+         | var c = paper.circle(10, 10, 10);
+         | c.node.onclick = function () {
+         |     c.attr("fill", "red");
+         | };
+        \*/
+        this[0] = this.node = node;
+        /*\
+         * Element.raphael
+         [ property (object) ]
+         **
+         * Internal reference to @Raphael object. In case it is not available.
+         > Usage
+         | Raphael.el.red = function () {
+         |     var hsb = this.paper.raphael.rgb2hsb(this.attr("fill"));
+         |     hsb.h = 1;
+         |     this.attr({fill: this.paper.raphael.hsb2rgb(hsb).hex});
+         | }
+        \*/
+        node.raphael = true;
+        /*\
+         * Element.id
+         [ property (number) ]
+         **
+         * Unique id of the element. Especially useful when you want to listen to events of the element,
+         * because all events are fired in format `<module>.<action>.<id>`. Also useful for @Paper.getById method.
+        \*/
+        this.id = R._oid++;
+        node.raphaelid = this.id;
+        this.matrix = R.matrix();
+        this.realPath = null;
+        /*\
+         * Element.paper
+         [ property (object) ]
+         **
+         * Internal reference to âpaperâ where object drawn. Mainly for use in plugins and element extensions.
+         > Usage
+         | Raphael.el.cross = function () {
+         |     this.attr({fill: "red"});
+         |     this.paper.path("M10,10L50,50M50,10L10,50")
+         |         .attr({stroke: "red"});
+         | }
+        \*/
+        this.paper = svg;
+        this.attrs = this.attrs || {};
+        this._ = {
+            transform: [],
+            sx: 1,
+            sy: 1,
+            deg: 0,
+            dx: 0,
+            dy: 0,
+            dirty: 1
+        };
+        !svg.bottom && (svg.bottom = this);
+        /*\
+         * Element.prev
+         [ property (object) ]
+         **
+         * Reference to the previous element in the hierarchy.
+        \*/
+        this.prev = svg.top;
+        svg.top && (svg.top.next = this);
+        svg.top = this;
+        /*\
+         * Element.next
+         [ property (object) ]
+         **
+         * Reference to the next element in the hierarchy.
+        \*/
+        this.next = null;
+    },
+    elproto = R.el;
+
+    Element.prototype = elproto;
+    elproto.constructor = Element;
+
+    R._engine.path = function (pathString, SVG) {
+        var el = $("path");
+        SVG.canvas && SVG.canvas.appendChild(el);
+        var p = new Element(el, SVG);
+        p.type = "path";
+        setFillAndStroke(p, {
+            fill: "none",
+            stroke: "#000",
+            path: pathString
+        });
+        return p;
+    };
+    /*\
+     * Element.rotate
+     [ method ]
+     **
+     * Deprecated! Use @Element.transform instead.
+     * Adds rotation by given angle around given point to the list of
+     * transformations of the element.
+     > Parameters
+     - deg (number) angle in degrees
+     - cx (number) #optional x coordinate of the centre of rotation
+     - cy (number) #optional y coordinate of the centre of rotation
+     * If cx & cy arenât specified centre of the shape is used as a point of rotation.
+     = (object) @Element
+    \*/
+    elproto.rotate = function (deg, cx, cy) {
+        if (this.removed) {
+            return this;
+        }
+        deg = Str(deg).split(separator);
+        if (deg.length - 1) {
+            cx = toFloat(deg[1]);
+            cy = toFloat(deg[2]);
+        }
+        deg = toFloat(deg[0]);
+        (cy == null) && (cx = cy);
+        if (cx == null || cy == null) {
+            var bbox = this.getBBox(1);
+            cx = bbox.x + bbox.width / 2;
+            cy = bbox.y + bbox.height / 2;
+        }
+        this.transform(this._.transform.concat([["r", deg, cx, cy]]));
+        return this;
+    };
+    /*\
+     * Element.scale
+     [ method ]
+     **
+     * Deprecated! Use @Element.transform instead.
+     * Adds scale by given amount relative to given point to the list of
+     * transformations of the element.
+     > Parameters
+     - sx (number) horisontal scale amount
+     - sy (number) vertical scale amount
+     - cx (number) #optional x coordinate of the centre of scale
+     - cy (number) #optional y coordinate of the centre of scale
+     * If cx & cy arenât specified centre of the shape is used instead.
+     = (object) @Element
+    \*/
+    elproto.scale = function (sx, sy, cx, cy) {
+        if (this.removed) {
+            return this;
+        }
+        sx = Str(sx).split(separator);
+        if (sx.length - 1) {
+            sy = toFloat(sx[1]);
+            cx = toFloat(sx[2]);
+            cy = toFloat(sx[3]);
+        }
+        sx = toFloat(sx[0]);
+        (sy == null) && (sy = sx);
+        (cy == null) && (cx = cy);
+        if (cx == null || cy == null) {
+            var bbox = this.getBBox(1);
+        }
+        cx = cx == null ? bbox.x + bbox.width / 2 : cx;
+        cy = cy == null ? bbox.y + bbox.height / 2 : cy;
+        this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));
+        return this;
+    };
+    /*\
+     * Element.translate
+     [ method ]
+     **
+     * Deprecated! Use @Element.transform instead.
+     * Adds translation by given amount to the list of transformations of the element.
+     > Parameters
+     - dx (number) horisontal shift
+     - dy (number) vertical shift
+     = (object) @Element
+    \*/
+    elproto.translate = function (dx, dy) {
+        if (this.removed) {
+            return this;
+        }
+        dx = Str(dx).split(separator);
+        if (dx.length - 1) {
+            dy = toFloat(dx[1]);
+        }
+        dx = toFloat(dx[0]) || 0;
+        dy = +dy || 0;
+        this.transform(this._.transform.concat([["t", dx, dy]]));
+        return this;
+    };
+    /*\
+     * Element.transform
+     [ method ]
+     **
+     * Adds transformation to the element which is separate to other attributes,
+     * i.e. translation doesnât change `x` or `y` of the rectange. The format
+     * of transformation string is similar to the path string syntax:
+     | "t100,100r30,100,100s2,2,100,100r45s1.5"
+     * Each letter is a command. There are four commands: `t` is for translate, `r` is for rotate, `s` is for
+     * scale and `m` is for matrix.
+     *
+     * There are also alternative âabsoluteâ translation, rotation and scale: `T`, `R` and `S`. They will not take previous transformation into account. For example, `...T100,0` will always move element 100 px horisontally, while `...t100,0` could move it vertically if there is `r90` before. Just compare results of `r90t100,0` and `r90T100,0`.
+     *
+     * So, the example line above could be read like âtranslate by 100, 100; rotate 30Â° around 100, 100; scale twice around 100, 100;
+     * rotate 45Â° around centre; scale 1.5 times relative to centreâ. As you can see rotate and scale commands have origin
+     * coordinates as optional parameters, the default is the centre point of the element.
+     * Matrix accepts six parameters.
+     > Usage
+     | var el = paper.rect(10, 20, 300, 200);
+     | // translate 100, 100, rotate 45Â°, translate -100, 0
+     | el.transform("t100,100r45t-100,0");
+     | // if you want you can append or prepend transformations
+     | el.transform("...t50,50");
+     | el.transform("s2...");
+     | // or even wrap
+     | el.transform("t50,50...t-50-50");
+     | // to reset transformation call method with empty string
+     | el.transform("");
+     | // to get current value call it without parameters
+     | console.log(el.transform());
+     > Parameters
+     - tstr (string) #optional transformation string
+     * If tstr isnât specified
+     = (string) current transformation string
+     * else
+     = (object) @Element
+    \*/
+    elproto.transform = function (tstr) {
+        var _ = this._;
+        if (tstr == null) {
+            return _.transform;
+        }
+        R._extractTransform(this, tstr);
+
+        this.clip && $(this.clip, {transform: this.matrix.invert()});
+        this.pattern && updatePosition(this);
+        this.node && $(this.node, {transform: this.matrix});
+
+        if (_.sx != 1 || _.sy != 1) {
+            var sw = this.attrs[has]("stroke-width") ? this.attrs["stroke-width"] : 1;
+            this.attr({"stroke-width": sw});
+        }
+
+        return this;
+    };
+    /*\
+     * Element.hide
+     [ method ]
+     **
+     * Makes element invisible. See @Element.show.
+     = (object) @Element
+    \*/
+    elproto.hide = function () {
+        if(!this.removed) this.node.style.display = "none";
+        return this;
+    };
+    /*\
+     * Element.show
+     [ method ]
+     **
+     * Makes element visible. See @Element.hide.
+     = (object) @Element
+    \*/
+    elproto.show = function () {
+        if(!this.removed) this.node.style.display = "";
+        return this;
+    };
+    /*\
+     * Element.remove
+     [ method ]
+     **
+     * Removes element from the paper.
+    \*/
+    elproto.remove = function () {
+        var node = getRealNode(this.node);
+        if (this.removed || !node.parentNode) {
+            return;
+        }
+        var paper = this.paper;
+        paper.__set__ && paper.__set__.exclude(this);
+        eve.unbind("raphael.*.*." + this.id);
+        if (this.gradient) {
+            paper.defs.removeChild(this.gradient);
+        }
+        R._tear(this, paper);
+
+        node.parentNode.removeChild(node);
+
+        // Remove custom data for element
+        this.removeData();
+
+        for (var i in this) {
+            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
+        }
+        this.removed = true;
+    };
+    elproto._getBBox = function () {
+        if (this.node.style.display == "none") {
+            this.show();
+            var hide = true;
+        }
+        var canvasHidden = false,
+            containerStyle;
+        if (this.paper.canvas.parentElement) {
+          containerStyle = this.paper.canvas.parentElement.style;
+        } //IE10+ can't find parentElement
+        else if (this.paper.canvas.parentNode) {
+          containerStyle = this.paper.canvas.parentNode.style;
+        }
+
+        if(containerStyle && containerStyle.display == "none") {
+          canvasHidden = true;
+          containerStyle.display = "";
+        }
+        var bbox = {};
+        try {
+            bbox = this.node.getBBox();
+        } catch(e) {
+            // Firefox 3.0.x, 25.0.1 (probably more versions affected) play badly here - possible fix
+            bbox = {
+                x: this.node.clientLeft,
+                y: this.node.clientTop,
+                width: this.node.clientWidth,
+                height: this.node.clientHeight
+            }
+        } finally {
+            bbox = bbox || {};
+            if(canvasHidden){
+              containerStyle.display = "none";
+            }
+        }
+        hide && this.hide();
+        return bbox;
+    };
+    /*\
+     * Element.attr
+     [ method ]
+     **
+     * Sets the attributes of the element.
+     > Parameters
+     - attrName (string) attributeâs name
+     - value (string) value
+     * or
+     - params (object) object of name/value pairs
+     * or
+     - attrName (string) attributeâs name
+     * or
+     - attrNames (array) in this case method returns array of current values for given attribute names
+     = (object) @Element if attrsName & value or params are passed in.
+     = (...) value of the attribute if only attrsName is passed in.
+     = (array) array of values of the attribute if attrsNames is passed in.
+     = (object) object of attributes if nothing is passed in.
+     > Possible parameters
+     # <p>Please refer to the <a href="http://www.w3.org/TR/SVG/" title="The W3C Recommendation for the SVG language describes these properties in detail.">SVG specification</a> for an explanation of these parameters.</p>
+     o arrow-end (string) arrowhead on the end of the path. The format for string is `<type>[-<width>[-<length>]]`. Possible types: `classic`, `block`, `open`, `oval`, `diamond`, `none`, width: `wide`, `narrow`, `medium`, length: `long`, `short`, `midium`.
+     o clip-rect (string) comma or space separated values: x, y, width and height
+     o cursor (string) CSS type of the cursor
+     o cx (number) the x-axis coordinate of the center of the circle, or ellipse
+     o cy (number) the y-axis coordinate of the center of the circle, or ellipse
+     o fill (string) colour, gradient or image
+     o fill-opacity (number)
+     o font (string)
+     o font-family (string)
+     o font-size (number) font size in pixels
+     o font-weight (string)
+     o height (number)
+     o href (string) URL, if specified element behaves as hyperlink
+     o opacity (number)
+     o path (string) SVG path string format
+     o r (number) radius of the circle, ellipse or rounded corner on the rect
+     o rx (number) horisontal radius of the ellipse
+     o ry (number) vertical radius of the ellipse
+     o src (string) image URL, only works for @Element.image element
+     o stroke (string) stroke colour
+     o stroke-dasharray (string) [ââ, ânoneâ, â`-`â, â`.`â, â`-.`â, â`-..`â, â`. `â, â`- `â, â`--`â, â`- .`â, â`--.`â, â`--..`â]
+     o stroke-linecap (string) [â`butt`â, â`square`â, â`round`â]
+     o stroke-linejoin (string) [â`bevel`â, â`round`â, â`miter`â]
+     o stroke-miterlimit (number)
+     o stroke-opacity (number)
+     o stroke-width (number) stroke width in pixels, default is '1'
+     o target (string) used with href
+     o text (string) contents of the text element. Use `\n` for multiline text
+     o text-anchor (string) [â`start`â, â`middle`â, â`end`â], default is â`middle`â
+     o title (string) will create tooltip with a given text
+     o transform (string) see @Element.transform
+     o width (number)
+     o x (number)
+     o y (number)
+     > Gradients
+     * Linear gradient format: â`â¹angleâº-â¹colourâº[-â¹colourâº[:â¹offsetâº]]*-â¹colourâº`â, example: â`90-#fff-#000`â â 90Â°
+     * gradient from white to black or â`0-#fff-#f00:20-#000`â â 0Â° gradient from white via red (at 20%) to black.
+     *
+     * radial gradient: â`r[(â¹fxâº, â¹fyâº)]â¹colourâº[-â¹colourâº[:â¹offsetâº]]*-â¹colourâº`â, example: â`r#fff-#000`â â
+     * gradient from white to black or â`r(0.25, 0.75)#fff-#000`â â gradient from white to black with focus point
+     * at 0.25, 0.75. Focus point coordinates are in 0..1 range. Radial gradients can only be applied to circles and ellipses.
+     > Path String
+     # <p>Please refer to <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a pathâs data attributeâs format are described in the SVG specification.">SVG documentation regarding path string</a>. RaphaÃ«l fully supports it.</p>
+     > Colour Parsing
+     # <ul>
+     #     <li>Colour name (â<code>red</code>â, â<code>green</code>â, â<code>cornflowerblue</code>â, etc)</li>
+     #     <li>#â¢â¢â¢ â shortened HTML colour: (â<code>#000</code>â, â<code>#fc0</code>â, etc)</li>
+     #     <li>#â¢â¢â¢â¢â¢â¢ â full length HTML colour: (â<code>#000000</code>â, â<code>#bd2300</code>â)</li>
+     #     <li>rgb(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â red, green and blue channelsâ values: (â<code>rgb(200,&nbsp;100,&nbsp;0)</code>â)</li>
+     #     <li>rgb(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %: (â<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>â)</li>
+     #     <li>rgba(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â red, green and blue channelsâ values: (â<code>rgba(200,&nbsp;100,&nbsp;0, .5)</code>â)</li>
+     #     <li>rgba(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %: (â<code>rgba(100%,&nbsp;175%,&nbsp;0%, 50%)</code>â)</li>
+     #     <li>hsb(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â hue, saturation and brightness values: (â<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>â)</li>
+     #     <li>hsb(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %</li>
+     #     <li>hsba(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â same as above, but with opacity</li>
+     #     <li>hsl(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â almost the same as hsb, see <a href="http://en.wikipedia.org/wiki/HSL_and_HSV" title="HSL and HSV - Wikipedia, the free encyclopedia">Wikipedia page</a></li>
+     #     <li>hsl(â¢â¢â¢%, â¢â¢â¢%, â¢â¢â¢%) â same as above, but in %</li>
+     #     <li>hsla(â¢â¢â¢, â¢â¢â¢, â¢â¢â¢, â¢â¢â¢) â same as above, but with opacity</li>
+     #     <li>Optionally for hsb and hsl you could specify hue as a degree: â<code>hsl(240deg,&nbsp;1,&nbsp;.5)</code>â or, if you want to go fancy, â<code>hsl(240Â°,&nbsp;1,&nbsp;.5)</code>â</li>
+     # </ul>
+    \*/
+    elproto.attr = function (name, value) {
+        if (this.removed) {
+            return this;
+        }
+        if (name == null) {
+            var res = {};
+            for (var a in this.attrs) if (this.attrs[has](a)) {
+                res[a] = this.attrs[a];
+            }
+            res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;
+            res.transform = this._.transform;
+            return res;
+        }
+        if (value == null && R.is(name, "string")) {
+            if (name == "fill" && this.attrs.fill == "none" && this.attrs.gradient) {
+                return this.attrs.gradient;
+            }
+            if (name == "transform") {
+                return this._.transform;
+            }
+            var names = name.split(separator),
+                out = {};
+            for (var i = 0, ii = names.length; i < ii; i++) {
+                name = names[i];
+                if (name in this.attrs) {
+                    out[name] = this.attrs[name];
+                } else if (R.is(this.paper.customAttributes[name], "function")) {
+                    out[name] = this.paper.customAttributes[name].def;
+                } else {
+                    out[name] = R._availableAttrs[name];
+                }
+            }
+            return ii - 1 ? out : out[names[0]];
+        }
+        if (value == null && R.is(name, "array")) {
+            out = {};
+            for (i = 0, ii = name.length; i < ii; i++) {
+                out[name[i]] = this.attr(name[i]);
+            }
+            return out;
+        }
+        if (value != null) {
+            var params = {};
+            params[name] = value;
+        } else if (name != null && R.is(name, "object")) {
+            params = name;
+        }
+        for (var key in params) {
+            eve("raphael.attr." + key + "." + this.id, this, params[key]);
+        }
+        for (key in this.paper.customAttributes) if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {
+            var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));
+            this.attrs[key] = params[key];
+            for (var subkey in par) if (par[has](subkey)) {
+                params[subkey] = par[subkey];
+            }
+        }
+        setFillAndStroke(this, params);
+        return this;
+    };
+    /*\
+     * Element.toFront
+     [ method ]
+     **
+     * Moves the element so it is the closest to the viewerâs eyes, on top of other elements.
+     = (object) @Element
+    \*/
+    elproto.toFront = function () {
+        if (this.removed) {
+            return this;
+        }
+        var node = getRealNode(this.node);
+        node.parentNode.appendChild(node);
+        var svg = this.paper;
+        svg.top != this && R._tofront(this, svg);
+        return this;
+    };
+    /*\
+     * Element.toBack
+     [ method ]
+     **
+     * Moves the element so it is the furthest from the viewerâs eyes, behind other elements.
+     = (object) @Element
+    \*/
+    elproto.toBack = function () {
+        if (this.removed) {
+            return this;
+        }
+        var node = getRealNode(this.node);
+        var parentNode = node.parentNode;
+        parentNode.insertBefore(node, parentNode.firstChild);
+        R._toback(this, this.paper);
+        var svg = this.paper;
+        return this;
+    };
+    /*\
+     * Element.insertAfter
+     [ method ]
+     **
+     * Inserts current object after the given one.
+     = (object) @Element
+    \*/
+    elproto.insertAfter = function (element) {
+        if (this.removed || !element) {
+            return this;
+        }
+
+        var node = getRealNode(this.node);
+        var afterNode = getRealNode(element.node || element[element.length - 1].node);
+        if (afterNode.nextSibling) {
+            afterNode.parentNode.insertBefore(node, afterNode.nextSibling);
+        } else {
+            afterNode.parentNode.appendChild(node);
+        }
+        R._insertafter(this, element, this.paper);
+        return this;
+    };
+    /*\
+     * Element.insertBefore
+     [ method ]
+     **
+     * Inserts current object before the given one.
+     = (object) @Element
+    \*/
+    elproto.insertBefore = function (element) {
+        if (this.removed || !element) {
+            return this;
+        }
+
+        var node = getRealNode(this.node);
+        var beforeNode = getRealNode(element.node || element[0].node);
+        beforeNode.parentNode.insertBefore(node, beforeNode);
+        R._insertbefore(this, element, this.paper);
+        return this;
+    };
+    elproto.blur = function (size) {
+        // Experimental. No Safari support. Use it on your own risk.
+        var t = this;
+        if (+size !== 0) {
+            var fltr = $("filter"),
+                blur = $("feGaussianBlur");
+            t.attrs.blur = size;
+            fltr.id = R.createUUID();
+            $(blur, {stdDeviation: +size || 1.5});
+            fltr.appendChild(blur);
+            t.paper.defs.appendChild(fltr);
+            t._blur = fltr;
+            $(t.node, {filter: "url(#" + fltr.id + ")"});
+        } else {
+            if (t._blur) {
+                t._blur.parentNode.removeChild(t._blur);
+                delete t._blur;
+                delete t.attrs.blur;
+            }
+            t.node.removeAttribute("filter");
+        }
+        return t;
+    };
+    R._engine.circle = function (svg, x, y, r) {
+        var el = $("circle");
+        svg.canvas && svg.canvas.appendChild(el);
+        var res = new Element(el, svg);
+        res.attrs = {cx: x, cy: y, r: r, fill: "none", stroke: "#000"};
+        res.type = "circle";
+        $(el, res.attrs);
+        return res;
+    };
+    R._engine.rect = function (svg, x, y, w, h, r) {
+        var el = $("rect");
+        svg.canvas && svg.canvas.appendChild(el);
+        var res = new Element(el, svg);
+        res.attrs = {x: x, y: y, width: w, height: h, rx: r || 0, ry: r || 0, fill: "none", stroke: "#000"};
+        res.type = "rect";
+        $(el, res.attrs);
+        return res;
+    };
+    R._engine.ellipse = function (svg, x, y, rx, ry) {
+        var el = $("ellipse");
+        svg.canvas && svg.canvas.appendChild(el);
+        var res = new Element(el, svg);
+        res.attrs = {cx: x, cy: y, rx: rx, ry: ry, fill: "none", stroke: "#000"};
+        res.type = "ellipse";
+        $(el, res.attrs);
+        return res;
+    };
+    R._engine.image = function (svg, src, x, y, w, h) {
+        var el = $("image");
+        $(el, {x: x, y: y, width: w, height: h, preserveAspectRatio: "none"});
+        el.setAttributeNS(xlink, "href", src);
+        svg.canvas && svg.canvas.appendChild(el);
+        var res = new Element(el, svg);
+        res.attrs = {x: x, y: y, width: w, height: h, src: src};
+        res.type = "image";
+        return res;
+    };
+    R._engine.text = function (svg, x, y, text) {
+        var el = $("text");
+        svg.canvas && svg.canvas.appendChild(el);
+        var res = new Element(el, svg);
+        res.attrs = {
+            x: x,
+            y: y,
+            "text-anchor": "middle",
+            text: text,
+            "font-family": R._availableAttrs["font-family"],
+            "font-size": R._availableAttrs["font-size"],
+            stroke: "none",
+            fill: "#000"
+        };
+        res.type = "text";
+        setFillAndStroke(res, res.attrs);
+        return res;
+    };
+    R._engine.setSize = function (width, height) {
+        this.width = width || this.width;
+        this.height = height || this.height;
+        this.canvas.setAttribute("width", this.width);
+        this.canvas.setAttribute("height", this.height);
+        if (this._viewBox) {
+            this.setViewBox.apply(this, this._viewBox);
+        }
+        return this;
+    };
+    R._engine.create = function () {
+        var con = R._getContainer.apply(0, arguments),
+            container = con && con.container,
+            x = con.x,
+            y = con.y,
+            width = con.width,
+            height = con.height;
+        if (!container) {
+            throw new Error("SVG container not found.");
+        }
+        var cnvs = $("svg"),
+            css = "overflow:hidden;",
+            isFloating;
+        x = x || 0;
+        y = y || 0;
+        width = width || 512;
+        height = height || 342;
+        $(cnvs, {
+            height: height,
+            version: 1.1,
+            width: width,
+            xmlns: "http://www.w3.org/2000/svg",
+            "xmlns:xlink": "http://www.w3.org/1999/xlink"
+        });
+        if (container == 1) {
+            cnvs.style.cssText = css + "position:absolute;left:" + x + "px;top:" + y + "px";
+            R._g.doc.body.appendChild(cnvs);
+            isFloating = 1;
+        } else {
+            cnvs.style.cssText = css + "position:relative";
+            if (container.firstChild) {
+                container.insertBefore(cnvs, container.firstChild);
+            } else {
+                container.appendChild(cnvs);
+            }
+        }
+        container = new R._Paper;
+        container.width = width;
+        container.height = height;
+        container.canvas = cnvs;
+        container.clear();
+        container._left = container._top = 0;
+        isFloating && (container.renderfix = function () {});
+        container.renderfix();
+        return container;
+    };
+    R._engine.setViewBox = function (x, y, w, h, fit) {
+        eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);
+        var paperSize = this.getSize(),
+            size = mmax(w / paperSize.width, h / paperSize.height),
+            top = this.top,
+            aspectRatio = fit ? "xMidYMid meet" : "xMinYMin",
+            vb,
+            sw;
+        if (x == null) {
+            if (this._vbSize) {
+                size = 1;
+            }
+            delete this._vbSize;
+            vb = "0 0 " + this.width + S + this.height;
+        } else {
+            this._vbSize = size;
+            vb = x + S + y + S + w + S + h;
+        }
+        $(this.canvas, {
+            viewBox: vb,
+            preserveAspectRatio: aspectRatio
+        });
+        while (size && top) {
+            sw = "stroke-width" in top.attrs ? top.attrs["stroke-width"] : 1;
+            top.attr({"stroke-width": sw});
+            top._.dirty = 1;
+            top._.dirtyT = 1;
+            top = top.prev;
+        }
+        this._viewBox = [x, y, w, h, !!fit];
+        return this;
+    };
+    /*\
+     * Paper.renderfix
+     [ method ]
+     **
+     * Fixes the issue of Firefox and IE9 regarding subpixel rendering. If paper is dependant
+     * on other elements after reflow it could shift half pixel which cause for lines to lost their crispness.
+     * This method fixes the issue.
+     **
+       Special thanks to Mariusz Nowak (http://www.medikoo.com/) for this method.
+    \*/
+    R.prototype.renderfix = function () {
+        var cnvs = this.canvas,
+            s = cnvs.style,
+            pos;
+        try {
+            pos = cnvs.getScreenCTM() || cnvs.createSVGMatrix();
+        } catch (e) {
+            pos = cnvs.createSVGMatrix();
+        }
+        var left = -pos.e % 1,
+            top = -pos.f % 1;
+        if (left || top) {
+            if (left) {
+                this._left = (this._left + left) % 1;
+                s.left = this._left + "px";
+            }
+            if (top) {
+                this._top = (this._top + top) % 1;
+                s.top = this._top + "px";
+            }
+        }
+    };
+    /*\
+     * Paper.clear
+     [ method ]
+     **
+     * Clears the paper, i.e. removes all the elements.
+    \*/
+    R.prototype.clear = function () {
+        R.eve("raphael.clear", this);
+        var c = this.canvas;
+        while (c.firstChild) {
+            c.removeChild(c.firstChild);
+        }
+        this.bottom = this.top = null;
+        (this.desc = $("desc")).appendChild(R._g.doc.createTextNode("Created with Rapha\xebl " + R.version));
+        c.appendChild(this.desc);
+        c.appendChild(this.defs = $("defs"));
+    };
+    /*\
+     * Paper.remove
+     [ method ]
+     **
+     * Removes the paper from the DOM.
+    \*/
+    R.prototype.remove = function () {
+        eve("raphael.remove", this);
+        this.canvas.parentNode && this.canvas.parentNode.removeChild(this.canvas);
+        for (var i in this) {
+            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
+        }
+    };
+    var setproto = R.st;
+    for (var method in elproto) if (elproto[has](method) && !setproto[has](method)) {
+        setproto[method] = (function (methodname) {
+            return function () {
+                var arg = arguments;
+                return this.forEach(function (el) {
+                    el[methodname].apply(el, arg);
+                });
+            };
+        })(method);
+    }
+})();
+
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+// â RaphaÃ«l - JavaScript Vector Library                                 â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â VML Module                                                          â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ€ \\
+// â Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com)   â \\
+// â Copyright (c) 2008-2011 Sencha Labs (http://sencha.com)             â \\
+// â Licensed under the MIT (http://raphaeljs.com/license.html) license. â \\
+// âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ \\
+
+(function(){
+    if (!R.vml) {
+        return;
+    }
+    var has = "hasOwnProperty",
+        Str = String,
+        toFloat = parseFloat,
+        math = Math,
+        round = math.round,
+        mmax = math.max,
+        mmin = math.min,
+        abs = math.abs,
+        fillString = "fill",
+        separator = /[, ]+/,
+        eve = R.eve,
+        ms = " progid:DXImageTransform.Microsoft",
+        S = " ",
+        E = "",
+        map = {M: "m", L: "l", C: "c", Z: "x", m: "t", l: "r", c: "v", z: "x"},
+        bites = /([clmz]),?([^clmz]*)/gi,
+        blurregexp = / progid:\S+Blur\([^\)]+\)/g,
+        val = /-?[^,\s-]+/g,
+        cssDot = "position:absolute;left:0;top:0;width:1px;height:1px;behavior:url(#default#VML)",
+        zoom = 21600,
+        pathTypes = {path: 1, rect: 1, image: 1},
+        ovalTypes = {circle: 1, ellipse: 1},
+        path2vml = function (path) {
+            var total =  /[ahqstv]/ig,
+                command = R._pathToAbsolute;
+            Str(path).match(total) && (command = R._path2curve);
+            total = /[clmz]/g;
+            if (command == R._pathToAbsolute && !Str(path).match(total)) {
+                var res = Str(path).replace(bites, function (all, command, args) {
+                    var vals = [],
+                        isMove = command.toLowerCase() == "m",
+                        res = map[command];
+                    args.replace(val, function (value) {
+                        if (isMove && vals.length == 2) {
+                            res += vals + map[command == "m" ? "l" : "L"];
+                            vals = [];
+                        }
+                        vals.push(round(value * zoom));
+                    });
+                    return res + vals;
+                });
+                return res;
+            }
+            var pa = command(path), p, r;
+            res = [];
+            for (var i = 0, ii = pa.length; i < ii; i++) {
+                p = pa[i];
+                r = pa[i][0].toLowerCase();
+                r == "z" && (r = "x");
+                for (var j = 1, jj = p.length; j < jj; j++) {
+                    r += round(p[j] * zoom) + (j != jj - 1 ? "," : E);
+                }
+                res.push(r);
+            }
+            return res.join(S);
+        },
+        compensation = function (deg, dx, dy) {
+            var m = R.matrix();
+            m.rotate(-deg, .5, .5);
+            return {
+                dx: m.x(dx, dy),
+                dy: m.y(dx, dy)
+            };
+        },
+        setCoords = function (p, sx, sy, dx, dy, deg) {
+            var _ = p._,
+                m = p.matrix,
+                fillpos = _.fillpos,
+                o = p.node,
+                s = o.style,
+                y = 1,
+                flip = "",
+                dxdy,
+                kx = zoom / sx,
+                ky = zoom / sy;
+            s.visibility = "hidden";
+            if (!sx || !sy) {
+                return;
+            }
+            o.coordsize = abs(kx) + S + abs(ky);
+            s.rotation = deg * (sx * sy < 0 ? -1 : 1);
+            if (deg) {
+                var c = compensation(deg, dx, dy);
+                dx = c.dx;
+                dy = c.dy;
+            }
+            sx < 0 && (flip += "x");
+            sy < 0 && (flip += " y") && (y = -1);
+            s.flip = flip;
+            o.coordorigin = (dx * -kx) + S + (dy * -ky);
+            if (fillpos || _.fillsize) {
+                var fill = o.getElementsByTagName(fillString);
+                fill = fill && fill[0];
+                o.removeChild(fill);
+                if (fillpos) {
+                    c = compensation(deg, m.x(fillpos[0], fillpos[1]), m.y(fillpos[0], fillpos[1]));
+                    fill.position = c.dx * y + S + c.dy * y;
+                }
+                if (_.fillsize) {
+                    fill.size = _.fillsize[0] * abs(sx) + S + _.fillsize[1] * abs(sy);
+                }
+                o.appendChild(fill);
+            }
+            s.visibility = "visible";
+        };
+    R.toString = function () {
+        return  "Your browser doesn\u2019t support SVG. Falling down to VML.\nYou are running Rapha\xebl " + this.version;
+    };
+    var addArrow = function (o, value, isEnd) {
+        var values = Str(value).toLowerCase().split("-"),
+            se = isEnd ? "end" : "start",
+            i = values.length,
+            type = "classic",
+            w = "medium",
+            h = "medium";
+        while (i--) {
+            switch (values[i]) {
+                case "block":
+                case "classic":
+                case "oval":
+                case "diamond":
+                case "open":
+                case "none":
+                    type = values[i];
+                    break;
+                case "wide":
+                case "narrow": h = values[i]; break;
+                case "long":
+                case "short": w = values[i]; break;
+            }
+        }
+        var stroke = o.node.getElementsByTagName("stroke")[0];
+        stroke[se + "arrow"] = type;
+        stroke[se + "arrowlength"] = w;
+        stroke[se + "arrowwidth"] = h;
+    },
+    setFillAndStroke = function (o, params) {
+        // o.paper.canvas.style.display = "none";
+        o.attrs = o.attrs || {};
+        var node = o.node,
+            a = o.attrs,
+            s = node.style,
+            xy,
+            newpath = pathTypes[o.type] && (params.x != a.x || params.y != a.y || params.width != a.width || params.height != a.height || params.cx != a.cx || params.cy != a.cy || params.rx != a.rx || params.ry != a.ry || params.r != a.r),
+            isOval = ovalTypes[o.type] && (a.cx != params.cx || a.cy != params.cy || a.r != params.r || a.rx != params.rx || a.ry != params.ry),
+            res = o;
+
+
+        for (var par in params) if (params[has](par)) {
+            a[par] = params[par];
+        }
+        if (newpath) {
+            a.path = R._getPath[o.type](o);
+            o._.dirty = 1;
+        }
+        params.href && (node.href = params.href);
+        params.title && (node.title = params.title);
+        params.target && (node.target = params.target);
+        params.cursor && (s.cursor = params.cursor);
+        "blur" in params && o.blur(params.blur);
+        if (params.path && o.type == "path" || newpath) {
+            node.path = path2vml(~Str(a.path).toLowerCase().indexOf("r") ? R._pathToAbsolute(a.path) : a.path);
+            o._.dirty = 1;
+            if (o.type == "image") {
+                o._.fillpos = [a.x, a.y];
+                o._.fillsize = [a.width, a.height];
+                setCoords(o, 1, 1, 0, 0, 0);
+            }
+        }
+        "transform" in params && o.transform(params.transform);
+        if (isOval) {
+            var cx = +a.cx,
+                cy = +a.cy,
+                rx = +a.rx || +a.r || 0,
+                ry = +a.ry || +a.r || 0;
+            node.path = R.format("ar{0},{1},{2},{3},{4},{1},{4},{1}x", round((cx - rx) * zoom), round((cy - ry) * zoom), round((cx + rx) * zoom), round((cy + ry) * zoom), round(cx * zoom));
+            o._.dirty = 1;
+        }
+        if ("clip-rect" in params) {
+            var rect = Str(params["clip-rect"]).split(separator);
+            if (rect.length == 4) {
+                rect[2] = +rect[2] + (+rect[0]);
+                rect[3] = +rect[3] + (+rect[1]);
+                var div = node.clipRect || R._g.doc.createElement("div"),
+                    dstyle = div.style;
+                dstyle.clip = R.format("rect({1}px {2}px {3}px {0}px)", rect);
+                if (!node.clipRect) {
+                    dstyle.position = "absolute";
+                    dstyle.top = 0;
+                    dstyle.left = 0;
+                    dstyle.width = o.paper.width + "px";
+                    dstyle.height = o.paper.height + "px";
+                    node.parentNode.insertBefore(div, node);
+                    div.appendChild(node);
+                    node.clipRect = div;
+                }
+            }
+            if (!params["clip-rect"]) {
+                node.clipRect && (node.clipRect.style.clip = "auto");
+            }
+        }
+        if (o.textpath) {
+            var textpathStyle = o.textpath.style;
+            params.font && (textpathStyle.font = params.font);
+            params["font-family"] && (textpathStyle.fontFamily = '"' + params["font-family"].split(",")[0].replace(/^['"]+|['"]+$/g, E) + '"');
+            params["font-size"] && (textpathStyle.fontSize = params["font-size"]);
+            params["font-weight"] && (textpathStyle.fontWeight = params["font-weight"]);
+            params["font-style"] && (textpathStyle.fontStyle = params["font-style"]);
+        }
+        if ("arrow-start" in params) {
+            addArrow(res, params["arrow-start"]);
+        }
+        if ("arrow-end" in params) {
+            addArrow(res, params["arrow-end"], 1);
+        }
+        if (params.opacity != null || 
+            params["stroke-width"] != null ||
+            params.fill != null ||
+            params.src != null ||
+            params.stroke != null ||
+            params["stroke-width"] != null ||
+            params["stroke-opacity"] != null ||
+            params["fill-opacity"] != null ||
+            params["stroke-dasharray"] != null ||
+            params["stroke-miterlimit"] != null ||
+            params["stroke-linejoin"] != null ||
+            params["stroke-linecap"] != null) {
+            var fill = node.getElementsByTagName(fillString),
+                newfill = false;
+            fill = fill && fill[0];
+            !fill && (newfill = fill = createNode(fillString));
+            if (o.type == "image" && params.src) {
+                fill.src = params.src;
+            }
+            params.fill && (fill.on = true);
+            if (fill.on == null || params.fill == "none" || params.fill === null) {
+                fill.on = false;
+            }
+            if (fill.on && params.fill) {
+                var isURL = Str(params.fill).match(R._ISURL);
+                if (isURL) {
+                    fill.parentNode == node && node.removeChild(fill);
+                    fill.rotate = true;
+                    fill.src = isURL[1];
+                    fill.type = "tile";
+                    var bbox = o.getBBox(1);
+                    fill.position = bbox.x + S + bbox.y;
+                    o._.fillpos = [bbox.x, bbox.y];
+
+                    R._preload(isURL[1], function () {
+                        o._.fillsize = [this.offsetWidth, this.offsetHeight];
+                    });
+                } else {
+                    fill.color = R.getRGB(params.fill).hex;
+                    fill.src = E;
+                    fill.type = "solid";
+                    if (R.getRGB(params.fill).error && (res.type in {circle: 1, ellipse: 1} || Str(params.fill).charAt() != "r") && addGradientFill(res, params.fill, fill)) {
+                        a.fill = "none";
+                        a.gradient = params.fill;
+                        fill.rotate = false;
+                    }
+                }
+            }
+            if ("fill-opacity" in params || "opacity" in params) {
+                var opacity = ((+a["fill-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+R.getRGB(params.fill).o + 1 || 2) - 1);
+                opacity = mmin(mmax(opacity, 0), 1);
+                fill.opacity = opacity;
+                if (fill.src) {
+                    fill.color = "none";
+                }
+            }
+            node.appendChild(fill);
+            var stroke = (node.getElementsByTagName("stroke") && node.getElementsByTagName("stroke")[0]),
+            newstroke = false;
+            !stroke && (newstroke = stroke = createNode("stroke"));
+            if ((params.stroke && params.stroke != "none") ||
+                params["stroke-width"] ||
+                params["stroke-opacity"] != null ||
+                params["stroke-dasharray"] ||
+                params["stroke-miterlimit"] ||
+                params["stroke-linejoin"] ||
+                params["stroke-linecap"]) {
+                stroke.on = true;
+            }
+            (params.stroke == "none" || params.stroke === null || stroke.on == null || params.stroke == 0 || params["stroke-width"] == 0) && (stroke.on = false);
+            var strokeColor = R.getRGB(params.stroke);
+            stroke.on && params.stroke && (stroke.color = strokeColor.hex);
+            opacity = ((+a["stroke-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+strokeColor.o + 1 || 2) - 1);
+            var width = (toFloat(params["stroke-width"]) || 1) * .75;
+            opacity = mmin(mmax(opacity, 0), 1);
+            params["stroke-width"] == null && (width = a["stroke-width"]);
+            params["stroke-width"] && (stroke.weight = width);
+            width && width < 1 && (opacity *= width) && (stroke.weight = 1);
+            stroke.opacity = opacity;
+        
+            params["stroke-linejoin"] && (stroke.joinstyle = params["stroke-linejoin"] || "miter");
+            stroke.miterlimit = params["stroke-miterlimit"] || 8;
+            params["stroke-linecap"] && (stroke.endcap = params["stroke-linecap"] == "butt" ? "flat" : params["stroke-linecap"] == "square" ? "square" : "round");
+            if ("stroke-dasharray" in params) {
+                var dasharray = {
+                    "-": "shortdash",
+                    ".": "shortdot",
+                    "-.": "shortdashdot",
+                    "-..": "shortdashdotdot",
+                    ". ": "dot",
+                    "- ": "dash",
+                    "--": "longdash",
+                    "- .": "dashdot",
+                    "--.": "longdashdot",
+                    "--..": "longdashdotdot"
+                };
+                stroke.dashstyle = dasharray[has](params["stroke-dasharray"]) ? dasharray[params["stroke-dasharray"]] : E;
+            }
+            newstroke && node.appendChild(stroke);
+        }
+        if (res.type == "text") {
+            res.paper.canvas.style.display = E;
+            var span = res.paper.span,
+                m = 100,
+                fontSize = a.font && a.font.match(/\d+(?:\.\d*)?(?=px)/);
+            s = span.style;
+            a.font && (s.font = a.font);
+            a["font-family"] && (s.fontFamily = a["font-family"]);
+            a["font-weight"] && (s.fontWeight = a["font-weight"]);
+            a["font-style"] && (s.fontStyle = a["font-style"]);
+            fontSize = toFloat(a["font-size"] || fontSize && fontSize[0]) || 10;
+            s.fontSize = fontSize * m + "px";
+            res.textpath.string && (span.innerHTML = Str(res.textpath.string).replace(/</g, "&#60;").replace(/&/g, "&#38;").replace(/\n/g, "<br>"));
+            var brect = span.getBoundingClientRect();
+            res.W = a.w = (brect.right - brect.left) / m;
+            res.H = a.h = (brect.bottom - brect.top) / m;
+            // res.paper.canvas.style.display = "none";
+            res.X = a.x;
+            res.Y = a.y + res.H / 2;
+
+            ("x" in params || "y" in params) && (res.path.v = R.format("m{0},{1}l{2},{1}", round(a.x * zoom), round(a.y * zoom), round(a.x * zoom) + 1));
+            var dirtyattrs = ["x", "y", "text", "font", "font-family", "font-weight", "font-style", "font-size"];
+            for (var d = 0, dd = dirtyattrs.length; d < dd; d++) if (dirtyattrs[d] in params) {
+                res._.dirty = 1;
+                break;
+            }
+        
+            // text-anchor emulation
+            switch (a["text-anchor"]) {
+                case "start":
+                    res.textpath.style["v-text-align"] = "left";
+                    res.bbx = res.W / 2;
+                break;
+                case "end":
+                    res.textpath.style["v-text-align"] = "right";
+                    res.bbx = -res.W / 2;
+                break;
+                default:
+                    res.textpath.style["v-text-align"] = "center";
+                    res.bbx = 0;
+                break;
+            }
+            res.textpath.style["v-text-kern"] = true;
+        }
+        // res.paper.canvas.style.display = E;
+    },
+    addGradientFill = function (o, gradient, fill) {
+        o.attrs = o.attrs || {};
+        var attrs = o.attrs,
+            pow = Math.pow,
+            opacity,
+            oindex,
+            type = "linear",
+            fxfy = ".5 .5";
+        o.attrs.gradient = gradient;
+        gradient = Str(gradient).replace(R._radial_gradient, function (all, fx, fy) {
+            type = "radial";
+            if (fx && fy) {
+                fx = toFloat(fx);
+                fy = toFloat(fy);
+                pow(fx - .5, 2) + pow(fy - .5, 2) > .25 && (fy = math.sqrt(.25 - pow(fx - .5, 2)) * ((fy > .5) * 2 - 1) + .5);
+                fxfy = fx + S + fy;
+            }
+            return E;
+        });
+        gradient = gradient.split(/\s*\-\s*/);
+        if (type == "linear") {
+            var angle = gradient.shift();
+            angle = -toFloat(angle);
+            if (isNaN(angle)) {
+                return null;
+            }
+        }
+        var dots = R._parseDots(gradient);
+        if (!dots) {
+            return null;
+        }
+        o = o.shape || o.node;
+        if (dots.length) {
+            o.removeChild(fill);
+            fill.on = true;
+            fill.method = "none";
+            fill.color = dots[0].color;
+            fill.color2 = dots[dots.length - 1].color;
+            var clrs = [];
+            for (var i = 0, ii = dots.length; i < ii; i++) {
+                dots[i].offset && clrs.push(dots[i].offset + S + dots[i].color);
+            }
+            fill.colors = clrs.length ? clrs.join() : "0% " + fill.color;
+            if (type == "radial") {
+                fill.type = "gradientTitle";
+                fill.focus = "100%";
+                fill.focussize = "0 0";
+                fill.focusposition = fxfy;
+                fill.angle = 0;
+            } else {
+                // fill.rotate= true;
+                fill.type = "gradient";
+                fill.angle = (270 - angle) % 360;
+            }
+            o.appendChild(fill);
+        }
+        return 1;
+    },
+    Element = function (node, vml) {
+        this[0] = this.node = node;
+        node.raphael = true;
+        this.id = R._oid++;
+        node.raphaelid = this.id;
+        this.X = 0;
+        this.Y = 0;
+        this.attrs = {};
+        this.paper = vml;
+        this.matrix = R.matrix();
+        this._ = {
+            transform: [],
+            sx: 1,
+            sy: 1,
+            dx: 0,
+            dy: 0,
+            deg: 0,
+            dirty: 1,
+            dirtyT: 1
+        };
+        !vml.bottom && (vml.bottom = this);
+        this.prev = vml.top;
+        vml.top && (vml.top.next = this);
+        vml.top = this;
+        this.next = null;
+    };
+    var elproto = R.el;
+
+    Element.prototype = elproto;
+    elproto.constructor = Element;
+    elproto.transform = function (tstr) {
+        if (tstr == null) {
+            return this._.transform;
+        }
+        var vbs = this.paper._viewBoxShift,
+            vbt = vbs ? "s" + [vbs.scale, vbs.scale] + "-1-1t" + [vbs.dx, vbs.dy] : E,
+            oldt;
+        if (vbs) {
+            oldt = tstr = Str(tstr).replace(/\.{3}|\u2026/g, this._.transform || E);
+        }
+        R._extractTransform(this, vbt + tstr);
+        var matrix = this.matrix.clone(),
+            skew = this.skew,
+            o = this.node,
+            split,
+            isGrad = ~Str(this.attrs.fill).indexOf("-"),
+            isPatt = !Str(this.attrs.fill).indexOf("url(");
+        matrix.translate(1, 1);
+        if (isPatt || isGrad || this.type == "image") {
+            skew.matrix = "1 0 0 1";
+            skew.offset = "0 0";
+            split = matrix.split();
+            if ((isGrad && split.noRotation) || !split.isSimple) {
+                o.style.filter = matrix.toFilter();
+                var bb = this.getBBox(),
+                    bbt = this.getBBox(1),
+                    dx = bb.x - bbt.x,
+                    dy = bb.y - bbt.y;
+                o.coordorigin = (dx * -zoom) + S + (dy * -zoom);
+                setCoords(this, 1, 1, dx, dy, 0);
+            } else {
+                o.style.filter = E;
+                setCoords(this, split.scalex, split.scaley, split.dx, split.dy, split.rotate);
+            }
+        } else {
+            o.style.filter = E;
+            skew.matrix = Str(matrix);
+            skew.offset = matrix.offset();
+        }
+        if (oldt !== null) { // empty string value is true as well
+            this._.transform = oldt;
+            R._extractTransform(this, oldt);
+        }
+        return this;
+    };
+    elproto.rotate = function (deg, cx, cy) {
+        if (this.removed) {
+            return this;
+        }
+        if (deg == null) {
+            return;
+        }
+        deg = Str(deg).split(separator);
+        if (deg.length - 1) {
+            cx = toFloat(deg[1]);
+            cy = toFloat(deg[2]);
+        }
+        deg = toFloat(deg[0]);
+        (cy == null) && (cx = cy);
+        if (cx == null || cy == null) {
+            var bbox = this.getBBox(1);
+            cx = bbox.x + bbox.width / 2;
+            cy = bbox.y + bbox.height / 2;
+        }
+        this._.dirtyT = 1;
+        this.transform(this._.transform.concat([["r", deg, cx, cy]]));
+        return this;
+    };
+    elproto.translate = function (dx, dy) {
+        if (this.removed) {
+            return this;
+        }
+        dx = Str(dx).split(separator);
+        if (dx.length - 1) {
+            dy = toFloat(dx[1]);
+        }
+        dx = toFloat(dx[0]) || 0;
+        dy = +dy || 0;
+        if (this._.bbox) {
+            this._.bbox.x += dx;
+            this._.bbox.y += dy;
+        }
+        this.transform(this._.transform.concat([["t", dx, dy]]));
+        return this;
+    };
+    elproto.scale = function (sx, sy, cx, cy) {
+        if (this.removed) {
+            return this;
+        }
+        sx = Str(sx).split(separator);
+        if (sx.length - 1) {
+            sy = toFloat(sx[1]);
+            cx = toFloat(sx[2]);
+            cy = toFloat(sx[3]);
+            isNaN(cx) && (cx = null);
+            isNaN(cy) && (cy = null);
+        }
+        sx = toFloat(sx[0]);
+        (sy == null) && (sy = sx);
+        (cy == null) && (cx = cy);
+        if (cx == null || cy == null) {
+            var bbox = this.getBBox(1);
+        }
+        cx = cx == null ? bbox.x + bbox.width / 2 : cx;
+        cy = cy == null ? bbox.y + bbox.height / 2 : cy;
+    
+        this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));
+        this._.dirtyT = 1;
+        return this;
+    };
+    elproto.hide = function () {
+        !this.removed && (this.node.style.display = "none");
+        return this;
+    };
+    elproto.show = function () {
+        !this.removed && (this.node.style.display = E);
+        return this;
+    };
+    // Needed to fix the vml setViewBox issues
+    elproto.auxGetBBox = R.el.getBBox;
+    elproto.getBBox = function(){
+      var b = this.auxGetBBox();
+      if (this.paper && this.paper._viewBoxShift)
+      {
+        var c = {};
+        var z = 1/this.paper._viewBoxShift.scale;
+        c.x = b.x - this.paper._viewBoxShift.dx;
+        c.x *= z;
+        c.y = b.y - this.paper._viewBoxShift.dy;
+        c.y *= z;
+        c.width  = b.width  * z;
+        c.height = b.height * z;
+        c.x2 = c.x + c.width;
+        c.y2 = c.y + c.height;
+        return c;
+      }
+      return b;
+    };
+    elproto._getBBox = function () {
+        if (this.removed) {
+            return {};
+        }
+        return {
+            x: this.X + (this.bbx || 0) - this.W / 2,
+            y: this.Y - this.H,
+            width: this.W,
+            height: this.H
+        };
+    };
+    elproto.remove = function () {
+        if (this.removed || !this.node.parentNode) {
+            return;
+        }
+        this.paper.__set__ && this.paper.__set__.exclude(this);
+        R.eve.unbind("raphael.*.*." + this.id);
+        R._tear(this, this.paper);
+        this.node.parentNode.removeChild(this.node);
+        this.shape && this.shape.parentNode.removeChild(this.shape);
+        for (var i in this) {
+            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
+        }
+        this.removed = true;
+    };
+    elproto.attr = function (name, value) {
+        if (this.removed) {
+            return this;
+        }
+        if (name == null) {
+            var res = {};
+            for (var a in this.attrs) if (this.attrs[has](a)) {
+                res[a] = this.attrs[a];
+            }
+            res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;
+            res.transform = this._.transform;
+            return res;
+        }
+        if (value == null && R.is(name, "string")) {
+            if (name == fillString && this.attrs.fill == "none" && this.attrs.gradient) {
+                return this.attrs.gradient;
+            }
+            var names = name.split(separator),
+                out = {};
+            for (var i = 0, ii = names.length; i < ii; i++) {
+                name = names[i];
+                if (name in this.attrs) {
+                    out[name] = this.attrs[name];
+                } else if (R.is(this.paper.customAttributes[name], "function")) {
+                    out[name] = this.paper.customAttributes[name].def;
+                } else {
+                    out[name] = R._availableAttrs[name];
+                }
+            }
+            return ii - 1 ? out : out[names[0]];
+        }
+        if (this.attrs && value == null && R.is(name, "array")) {
+            out = {};
+            for (i = 0, ii = name.length; i < ii; i++) {
+                out[name[i]] = this.attr(name[i]);
+            }
+            return out;
+        }
+        var params;
+        if (value != null) {
+            params = {};
+            params[name] = value;
+        }
+        value == null && R.is(name, "object") && (params = name);
+        for (var key in params) {
+            eve("raphael.attr." + key + "." + this.id, this, params[key]);
+        }
+        if (params) {
+            for (key in this.paper.customAttributes) if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {
+                var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));
+                this.attrs[key] = params[key];
+                for (var subkey in par) if (par[has](subkey)) {
+                    params[subkey] = par[subkey];
+                }
+            }
+            // this.paper.canvas.style.display = "none";
+            if (params.text && this.type == "text") {
+                this.textpath.string = params.text;
+            }
+            setFillAndStroke(this, params);
+            // this.paper.canvas.style.display = E;
+        }
+        return this;
+    };
+    elproto.toFront = function () {
+        !this.removed && this.node.parentNode.appendChild(this.node);
+        this.paper && this.paper.top != this && R._tofront(this, this.paper);
+        return this;
+    };
+    elproto.toBack = function () {
+        if (this.removed) {
+            return this;
+        }
+        if (this.node.parentNode.firstChild != this.node) {
+            this.node.parentNode.insertBefore(this.node, this.node.parentNode.firstChild);
+            R._toback(this, this.paper);
+        }
+        return this;
+    };
+    elproto.insertAfter = function (element) {
+        if (this.removed) {
+            return this;
+        }
+        if (element.constructor == R.st.constructor) {
+            element = element[element.length - 1];
+        }
+        if (element.node.nextSibling) {
+            element.node.parentNode.insertBefore(this.node, element.node.nextSibling);
+        } else {
+            element.node.parentNode.appendChild(this.node);
+        }
+        R._insertafter(this, element, this.paper);
+        return this;
+    };
+    elproto.insertBefore = function (element) {
+        if (this.removed) {
+            return this;
+        }
+        if (element.constructor == R.st.constructor) {
+            element = element[0];
+        }
+        element.node.parentNode.insertBefore(this.node, element.node);
+        R._insertbefore(this, element, this.paper);
+        return this;
+    };
+    elproto.blur = function (size) {
+        var s = this.node.runtimeStyle,
+            f = s.filter;
+        f = f.replace(blurregexp, E);
+        if (+size !== 0) {
+            this.attrs.blur = size;
+            s.filter = f + S + ms + ".Blur(pixelradius=" + (+size || 1.5) + ")";
+            s.margin = R.format("-{0}px 0 0 -{0}px", round(+size || 1.5));
+        } else {
+            s.filter = f;
+            s.margin = 0;
+            delete this.attrs.blur;
+        }
+        return this;
+    };
+
+    R._engine.path = function (pathString, vml) {
+        var el = createNode("shape");
+        el.style.cssText = cssDot;
+        el.coordsize = zoom + S + zoom;
+        el.coordorigin = vml.coordorigin;
+        var p = new Element(el, vml),
+            attr = {fill: "none", stroke: "#000"};
+        pathString && (attr.path = pathString);
+        p.type = "path";
+        p.path = [];
+        p.Path = E;
+        setFillAndStroke(p, attr);
+        vml.canvas.appendChild(el);
+        var skew = createNode("skew");
+        skew.on = true;
+        el.appendChild(skew);
+        p.skew = skew;
+        p.transform(E);
+        return p;
+    };
+    R._engine.rect = function (vml, x, y, w, h, r) {
+        var path = R._rectPath(x, y, w, h, r),
+            res = vml.path(path),
+            a = res.attrs;
+        res.X = a.x = x;
+        res.Y = a.y = y;
+        res.W = a.width = w;
+        res.H = a.height = h;
+        a.r = r;
+        a.path = path;
+        res.type = "rect";
+        return res;
+    };
+    R._engine.ellipse = function (vml, x, y, rx, ry) {
+        var res = vml.path(),
+            a = res.attrs;
+        res.X = x - rx;
+        res.Y = y - ry;
+        res.W = rx * 2;
+        res.H = ry * 2;
+        res.type = "ellipse";
+        setFillAndStroke(res, {
+            cx: x,
+            cy: y,
+            rx: rx,
+            ry: ry
+        });
+        return res;
+    };
+    R._engine.circle = function (vml, x, y, r) {
+        var res = vml.path(),
+            a = res.attrs;
+        res.X = x - r;
+        res.Y = y - r;
+        res.W = res.H = r * 2;
+        res.type = "circle";
+        setFillAndStroke(res, {
+            cx: x,
+            cy: y,
+            r: r
+        });
+        return res;
+    };
+    R._engine.image = function (vml, src, x, y, w, h) {
+        var path = R._rectPath(x, y, w, h),
+            res = vml.path(path).attr({stroke: "none"}),
+            a = res.attrs,
+            node = res.node,
+            fill = node.getElementsByTagName(fillString)[0];
+        a.src = src;
+        res.X = a.x = x;
+        res.Y = a.y = y;
+        res.W = a.width = w;
+        res.H = a.height = h;
+        a.path = path;
+        res.type = "image";
+        fill.parentNode == node && node.removeChild(fill);
+        fill.rotate = true;
+        fill.src = src;
+        fill.type = "tile";
+        res._.fillpos = [x, y];
+        res._.fillsize = [w, h];
+        node.appendChild(fill);
+        setCoords(res, 1, 1, 0, 0, 0);
+        return res;
+    };
+    R._engine.text = function (vml, x, y, text) {
+        var el = createNode("shape"),
+            path = createNode("path"),
+            o = createNode("textpath");
+        x = x || 0;
+        y = y || 0;
+        text = text || "";
+        path.v = R.format("m{0},{1}l{2},{1}", round(x * zoom), round(y * zoom), round(x * zoom) + 1);
+        path.textpathok = true;
+        o.string = Str(text);
+        o.on = true;
+        el.style.cssText = cssDot;
+        el.coordsize = zoom + S + zoom;
+        el.coordorigin = "0 0";
+        var p = new Element(el, vml),
+            attr = {
+                fill: "#000",
+                stroke: "none",
+                font: R._availableAttrs.font,
+                text: text
+            };
+        p.shape = el;
+        p.path = path;
+        p.textpath = o;
+        p.type = "text";
+        p.attrs.text = Str(text);
+        p.attrs.x = x;
+        p.attrs.y = y;
+        p.attrs.w = 1;
+        p.attrs.h = 1;
+        setFillAndStroke(p, attr);
+        el.appendChild(o);
+        el.appendChild(path);
+        vml.canvas.appendChild(el);
+        var skew = createNode("skew");
+        skew.on = true;
+        el.appendChild(skew);
+        p.skew = skew;
+        p.transform(E);
+        return p;
+    };
+    R._engine.setSize = function (width, height) {
+        var cs = this.canvas.style;
+        this.width = width;
+        this.height = height;
+        width == +width && (width += "px");
+        height == +height && (height += "px");
+        cs.width = width;
+        cs.height = height;
+        cs.clip = "rect(0 " + width + " " + height + " 0)";
+        if (this._viewBox) {
+            R._engine.setViewBox.apply(this, this._viewBox);
+        }
+        return this;
+    };
+    R._engine.setViewBox = function (x, y, w, h, fit) {
+        R.eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);
+        var paperSize = this.getSize(),
+            width = paperSize.width,
+            height = paperSize.height,
+            H, W;
+        if (fit) {
+            H = height / h;
+            W = width / w;
+            if (w * H < width) {
+                x -= (width - w * H) / 2 / H;
+            }
+            if (h * W < height) {
+                y -= (height - h * W) / 2 / W;
+            }
+        }
+        this._viewBox = [x, y, w, h, !!fit];
+        this._viewBoxShift = {
+            dx: -x,
+            dy: -y,
+            scale: paperSize
+        };
+        this.forEach(function (el) {
+            el.transform("...");
+        });
+        return this;
+    };
+    var createNode;
+    R._engine.initWin = function (win) {
+            var doc = win.document;
+            if (doc.styleSheets.length < 31) {
+                doc.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");
+            } else {
+                // no more room, add to the existing one
+                // http://msdn.microsoft.com/en-us/library/ms531194%28VS.85%29.aspx
+                doc.styleSheets[0].addRule(".rvml", "behavior:url(#default#VML)");
+            }
+            try {
+                !doc.namespaces.rvml && doc.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
+                createNode = function (tagName) {
+                    return doc.createElement('<rvml:' + tagName + ' class="rvml">');
+                };
+            } catch (e) {
+                createNode = function (tagName) {
+                    return doc.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
+                };
+            }
+        };
+    R._engine.initWin(R._g.win);
+    R._engine.create = function () {
+        var con = R._getContainer.apply(0, arguments),
+            container = con.container,
+            height = con.height,
+            s,
+            width = con.width,
+            x = con.x,
+            y = con.y;
+        if (!container) {
+            throw new Error("VML container not found.");
+        }
+        var res = new R._Paper,
+            c = res.canvas = R._g.doc.createElement("div"),
+            cs = c.style;
+        x = x || 0;
+        y = y || 0;
+        width = width || 512;
+        height = height || 342;
+        res.width = width;
+        res.height = height;
+        width == +width && (width += "px");
+        height == +height && (height += "px");
+        res.coordsize = zoom * 1e3 + S + zoom * 1e3;
+        res.coordorigin = "0 0";
+        res.span = R._g.doc.createElement("span");
+        res.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;";
+        c.appendChild(res.span);
+        cs.cssText = R.format("top:0;left:0;width:{0};height:{1};display:inline-block;position:relative;clip:rect(0 {0} {1} 0);overflow:hidden", width, height);
+        if (container == 1) {
+            R._g.doc.body.appendChild(c);
+            cs.left = x + "px";
+            cs.top = y + "px";
+            cs.position = "absolute";
+        } else {
+            if (container.firstChild) {
+                container.insertBefore(c, container.firstChild);
+            } else {
+                container.appendChild(c);
+            }
+        }
+        res.renderfix = function () {};
+        return res;
+    };
+    R.prototype.clear = function () {
+        R.eve("raphael.clear", this);
+        this.canvas.innerHTML = E;
+        this.span = R._g.doc.createElement("span");
+        this.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;display:inline;";
+        this.canvas.appendChild(this.span);
+        this.bottom = this.top = null;
+    };
+    R.prototype.remove = function () {
+        R.eve("raphael.remove", this);
+        this.canvas.parentNode.removeChild(this.canvas);
+        for (var i in this) {
+            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
+        }
+        return true;
+    };
+
+    var setproto = R.st;
+    for (var method in elproto) if (elproto[has](method) && !setproto[has](method)) {
+        setproto[method] = (function (methodname) {
+            return function () {
+                var arg = arguments;
+                return this.forEach(function (el) {
+                    el[methodname].apply(el, arg);
+                });
+            };
+        })(method);
+    }
+})();
+
+    // EXPOSE
+    // SVG and VML are appended just before the EXPOSE line
+    // Even with AMD, Raphael should be defined globally
+    oldRaphael.was ? (g.win.Raphael = R) : (Raphael = R);
+
+    if(typeof exports == "object"){
+        module.exports = R;
+    }
+    return R;
+}));
