## convert-to-threejs Utility for converting model files to the Three.js JSON format ## Supported Formats * Fbx (.fbx) (versions 7.3, 7.2, 7.1, 7.0, 6.1, and 6.0) (non-binary) * Collada (.dae) (1.5 and earlier) * Wavefront/Alias (.obj) * 3D Studio Max (.3ds) ## Usage ``` convert_to_threejs.py [source_file] [output_file] [options] Options: -t, --triangulate force quad geometry into triangles -p, --prefix prefix object names in the output file -g, --geometry-only output geometry only -c, --default-camera include a default camera in the output scene -l, --defualt-light include a default light in the output scene -x, --no-textures don't include texture references in the output file ``` ## Supported Features * Object Hierarchies * Lights (Ambient, Point, Directional) * Cameras (Perspective, Ortho) * Geometries (Triangles, Quads, Nurbs) * Materials (Phong, Lambert) * Textures (Diffuse, Emissive, Ambient, Specular, Normal, Bump) * Multiple UV layers * Multiple materials per mesh ## Current Limitations * No animation support * Only Lambert and Phong materials are supported * Some camera properties are not converted correctly * Some light properties are not converted correctly * Some material properties are not converted correctly ## Dependencies ### FBX SDK * Requires Autodesk FBX SDK Python 2013.3 bindings. ``` You can download the python bindings from the Autodesk website: http://usa.autodesk.com/fbx/ ``` ``` Don't forget the visit the FBX SDK documentation website: http://docs.autodesk.com/FBX/2013/ENU/FBX-SDK-Documentation/cpp_ref/index.html ``` ### Python * Requires Python 2.6 or 3.1 (The FBX SDK requires one of these versions) ``` bash sudo apt-get install build-essential wget http://www.python.org/ftp/python/2.6.8/Python-2.6.8.tar.bz2 tar jxf ./Python-2.6.8.tar.bz2 cd ./Python-2.6.8 ./configure --prefix=/opt/python2.6.8 && make && make install ```