source: main/trunk/model-sites-dev/von-sparql/js/paper/examples/Tools/FancyBrush.html@ 28914

Last change on this file since 28914 was 28914, checked in by ak19, 10 years ago

Supporting javascript libraries and bespoke code written by Steffan to support the von-sparql user interface

File size: 2.0 KB
Line 
1<!DOCTYPE html>
2<html>
3<head>
4 <meta charset="UTF-8">
5 <title>Fancy Brush</title>
6 <link rel="stylesheet" href="../css/style.css">
7 <script type="text/javascript" src="../../dist/paper.js"></script>
8 <script type="text/paperscript" canvas="canvas">
9 ////////////////////////////////////////////////////////////////////////////////
10 // This script belongs to the following tutorial:
11 //
12 // http://scriptographer.org/tutorials/geometry/working-with-mouse-vectors/#adding-brush-stroke-ends
13
14 tool.fixedDistance = 80;
15
16 var path;
17 var strokeEnds = 6;
18
19 function onMouseDown(event) {
20 path = new Path();
21 path.fillColor = event.count % 2 ? 'red' : 'black';
22 }
23
24 var lastPoint;
25 function onMouseDrag(event) {
26 // If this is the first drag event,
27 // add the strokes at the start:
28 if (event.count == 1) {
29 addStrokes(event.middlePoint, event.delta * -1);
30 } else {
31 var step = event.delta / 2;
32 step.angle += 90;
33
34 // The top point: the middle point + the step rotated by 90 degrees:
35 // -----*
36 // |
37 // ------
38 var top = event.middlePoint + step;
39
40 // The bottom point: the middle point - the step rotated by 90 degrees:
41 // ------
42 // |
43 // -----*
44 var bottom = event.middlePoint - step;
45
46 path.add(top);
47 path.insert(0, bottom);
48 }
49 path.smooth();
50
51 lastPoint = event.middlePoint;
52 }
53
54 function onMouseUp(event) {
55 var delta = event.point - lastPoint;
56 delta.length = tool.maxDistance;
57 addStrokes(event.point, delta);
58 path.closed = true;
59 path.smooth();
60 }
61
62 function addStrokes(point, delta) {
63 var step = delta.rotate(90);
64 var strokePoints = strokeEnds * 2 + 1;
65 point -= step / 2;
66 step /= strokePoints - 1;
67 for (var i = 0; i < strokePoints; i++) {
68 var strokePoint = point + step * i;
69 var offset = delta * (Math.random() * 0.3 + 0.1);
70 if (i % 2) {
71 offset *= -1;
72 }
73 strokePoint += offset;
74 path.insert(0, strokePoint);
75 }
76 }
77 </script>
78</head>
79<body>
80 <canvas id="canvas" resize></canvas>
81</body>
82</html>
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