root/other-projects/fft-ddr/summer-2014/trunk/FFDDR/Form1.Designer.cs @ 29735

Revision 29735, 4.9 KB (checked in by cct9, 5 years ago)

Initial set of files for the FFT-Dance-Dance-Revolution project

  • Property svn:executable set to *
Line 
1namespace FFDDR
2{
3    partial class FFDDR
4    {
5        /// <summary>
6        /// Required designer variable.
7        /// </summary>
8        private System.ComponentModel.IContainer components = null;
9
10        /// <summary>
11        /// Clean up any resources being used.
12        /// </summary>
13        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14        protected override void Dispose(bool disposing)
15        {
16            if (disposing && (components != null))
17            {
18                components.Dispose();
19            }
20            base.Dispose(disposing);
21        }
22
23        #region Windows Form Designer generated code
24
25        /// <summary>
26        /// Required method for Designer support - do not modify
27        /// the contents of this method with the code editor.
28        /// </summary>
29        private void InitializeComponent()
30        {
31            this.mainScreen = new System.Windows.Forms.PictureBox();
32            this.beatBox = new System.Windows.Forms.PictureBox();
33            this.beatBox1 = new System.Windows.Forms.PictureBox();
34            this.screen = new System.Windows.Forms.PictureBox();
35            this.screen2 = new System.Windows.Forms.PictureBox();
36            ((System.ComponentModel.ISupportInitialize)(this.mainScreen)).BeginInit();
37            ((System.ComponentModel.ISupportInitialize)(this.beatBox)).BeginInit();
38            ((System.ComponentModel.ISupportInitialize)(this.beatBox1)).BeginInit();
39            ((System.ComponentModel.ISupportInitialize)(this.screen)).BeginInit();
40            ((System.ComponentModel.ISupportInitialize)(this.screen2)).BeginInit();
41            this.SuspendLayout();
42            //
43            // mainScreen
44            //
45            this.mainScreen.Location = new System.Drawing.Point(417, 12);
46            this.mainScreen.Name = "mainScreen";
47            this.mainScreen.Size = new System.Drawing.Size(292, 260);
48            this.mainScreen.TabIndex = 1;
49            this.mainScreen.TabStop = false;
50            //
51            // beatBox
52            //
53            this.beatBox.Location = new System.Drawing.Point(-2, -3);
54            this.beatBox.Name = "beatBox";
55            this.beatBox.Size = new System.Drawing.Size(67, 566);
56            this.beatBox.TabIndex = 2;
57            this.beatBox.TabStop = false;
58            //
59            // beatBox1
60            //
61            this.beatBox1.Location = new System.Drawing.Point(1060, -3);
62            this.beatBox1.Name = "beatBox1";
63            this.beatBox1.Size = new System.Drawing.Size(54, 566);
64            this.beatBox1.TabIndex = 3;
65            this.beatBox1.TabStop = false;
66            //
67            // screen
68            //
69            this.screen.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
70            this.screen.Location = new System.Drawing.Point(71, 12);
71            this.screen.Name = "screen";
72            this.screen.Size = new System.Drawing.Size(330, 330);
73            this.screen.TabIndex = 4;
74            this.screen.TabStop = false;
75            //
76            // screen2
77            //
78            this.screen2.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
79            this.screen2.Location = new System.Drawing.Point(724, 12);
80            this.screen2.Name = "screen2";
81            this.screen2.Size = new System.Drawing.Size(330, 330);
82            this.screen2.TabIndex = 5;
83            this.screen2.TabStop = false;
84            //
85            // FFDDR
86            //
87            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
88            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
89            this.ClientSize = new System.Drawing.Size(1184, 561);
90            this.Controls.Add(this.screen2);
91            this.Controls.Add(this.screen);
92            this.Controls.Add(this.beatBox1);
93            this.Controls.Add(this.beatBox);
94            this.Controls.Add(this.mainScreen);
95            this.Name = "FFDDR";
96            this.Text = "FFDDR";
97            this.Load += new System.EventHandler(this.FFDDR_Load);
98            ((System.ComponentModel.ISupportInitialize)(this.mainScreen)).EndInit();
99            ((System.ComponentModel.ISupportInitialize)(this.beatBox)).EndInit();
100            ((System.ComponentModel.ISupportInitialize)(this.beatBox1)).EndInit();
101            ((System.ComponentModel.ISupportInitialize)(this.screen)).EndInit();
102            ((System.ComponentModel.ISupportInitialize)(this.screen2)).EndInit();
103            this.ResumeLayout(false);
104
105        }
106
107        #endregion
108
109        private System.Windows.Forms.PictureBox mainScreen;
110        private System.Windows.Forms.PictureBox beatBox;
111        private System.Windows.Forms.PictureBox beatBox1;
112        private System.Windows.Forms.PictureBox screen;
113        private System.Windows.Forms.PictureBox screen2;
114    }
115}
116
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